ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | nq020303_msg0100 | 0x8100 | 0x4081 | 0x430 | 19 | What should an Attacker typically do if targeted by the enemy? |
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2 | nq020303_msg0101 | 0x8100 | 0x4081 | 0x430 | 19 | Redouble your attack. | ||
3 | nq020303_msg0102 | 0x8100 | 0x4081 | 0x430 | 19 | Pull back and wait for a Defender to assist. | ||
4 | nq020303_msg0103 | 0x8100 | 0x4081 | 0x430 | 19 | Give up. | ||
5 | nq020303_msg0200 | 0x8100 | 0x4081 | 0x430 | 19 | What is the most important component of a Chain Attack? |
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6 | nq020303_msg0201 | 0x8100 | 0x4081 | 0x430 | 19 | Timing | ||
7 | nq020303_msg0202 | 0x8100 | 0x4081 | 0x430 | 19 | Everyone's enthusiasm | ||
8 | nq020303_msg0203 | 0x8100 | 0x4081 | 0x430 | 19 | The balance of roles within the party | ||
9 | nq020303_msg0300 | 0x8100 | 0x4081 | 0x430 | 19 | What name is given to class-specific techniques? |
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10 | nq020303_msg0301 | 0x8100 | 0x4081 | 0x430 | 19 | Special Arts | ||
11 | nq020303_msg0302 | 0x8100 | 0x4081 | 0x430 | 19 | Unique Arts | ||
12 | nq020303_msg0303 | 0x8100 | 0x4081 | 0x430 | 19 | Talent Arts | ||
13 | nq020303_msg0400 | 0x8100 | 0x4081 | 0x430 | 19 | Which of these combo routes is wrong? | ||
14 | nq020303_msg0401 | 0x8100 | 0x4081 | 0x430 | 19 | Break → Topple → Launch → Smash | ||
15 | nq020303_msg0402 | 0x8100 | 0x4081 | 0x430 | 19 | Break → Topple → Daze → Burst | ||
16 | nq020303_msg0403 | 0x8100 | 0x4081 | 0x430 | 19 | Break → Topple → Daze → Beguiling Charms | ||
17 | nq020303_msg0500 | 0x8100 | 0x4081 | 0x430 | 19 | Whose role is it to attract the enemy's attention? |
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18 | nq020303_msg0501 | 0x8100 | 0x4081 | 0x430 | 19 | Soldiers targeted by the enemy | ||
19 | nq020303_msg0502 | 0x8100 | 0x4081 | 0x430 | 19 | Defenders | ||
20 | nq020303_msg0503 | 0x8100 | 0x4081 | 0x430 | 19 | Strong fighters | ||
21 | nq020303_msg0600 | 0x8100 | 0x4081 | 0x430 | 19 | Which attacks weaken the enemy? | ||
22 | nq020303_msg0601 | 0x8100 | 0x4081 | 0x430 | 19 | Buffs | ||
23 | nq020303_msg0602 | 0x8100 | 0x4081 | 0x430 | 19 | Debuffs | ||
24 | nq020303_msg0603 | 0x8100 | 0x4081 | 0x430 | 19 | Passive | ||
25 | nq020303_msg0700 | 0x8100 | 0x4081 | 0x430 | 19 | What happens to some enemies when they're in trouble? |
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26 | nq020303_msg0701 | 0x8100 | 0x4081 | 0x430 | 19 | They get enraged. | ||
27 | nq020303_msg0702 | 0x8100 | 0x4081 | 0x430 | 19 | They become alert. | ||
28 | nq020303_msg0703 | 0x8100 | 0x4081 | 0x430 | 19 | They get confused. | ||
29 | nq020303_msg0800 | 0x8100 | 0x4081 | 0x430 | 19 | Which one of these is not a benefit of inflicting Daze? |
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30 | nq020303_msg0801 | 0x8100 | 0x4081 | 0x430 | 19 | Attacks always hit. | ||
31 | nq020303_msg0802 | 0x8100 | 0x4081 | 0x430 | 19 | All allies recover HP. | ||
32 | nq020303_msg0803 | 0x8100 | 0x4081 | 0x430 | 19 | Normal arts will not accumulate aggro. |