ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | nq010901_msg0001 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Eilis! | |
2 | nq010901_msg0002 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | Huh? What are you doing here? | |
3 | nq010901_msg0003 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | We heard that you've been away from the colony for a while so we came to look for you. |
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4 | nq010901_msg0004 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | What did you come all the way out here alone for? |
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5 | nq010901_msg0005 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | A Nopon Caravan told me that there's a good place to grow plants around here. |
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6 | nq010901_msg0006 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | I thought I could take a load of the soil and bring it back to fertilize the fields in Colony 9. |
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7 | nq010901_msg0007 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | But now I'm finally here, ready to bring back the soil... |
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8 | nq010901_msg0008 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | I was tired from the long journey, and I made a mistake with the controls... |
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9 | nq010901_msg0009 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, looks that way. | |
10 | nq010901_msg0010 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Riku, you're up. | |
11 | nq010901_msg0011 | 8 | 0x8100 | 0x4081 | 0x430 | 126 | As if Riku have choice. | |
12 | nq010901_msg0012 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Oh! | |
13 | nq010901_msg0013 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Someone's there. I can hear footsteps. |
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14 | nq010901_msg0014 | jn1 | 0x8100 | 0x4081 | 0x430 | 126 | The voices came from this way. | |
15 | nq010901_msg0015 | T | 0x8100 | 0x4081 | 0x430 | 126 | Oh, it's you. | |
16 | nq010901_msg0016 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Just give us a heart attack, why don't you! |
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17 | nq010901_msg0017 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | Wait. | |
18 | nq010901_msg0018 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | Mwamba? It can't be you... | |
19 | nq010901_msg0019 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | You're alive? | |
20 | nq010901_msg0020 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Eilis, the thing is... | |
21 | nq010901_msg0021 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | I can't believe something like that could happen. |
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22 | nq010901_msg0022 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | It's weird to think that the Mwamba standing here isn't the Mwamba I knew. |
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23 | nq010901_msg0023 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | But I'm glad I got to meet him again. |
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24 | nq010901_msg0024 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Eilis! Our resident furball says we need to swap out some parts, but it should be fine! |
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25 | nq010901_msg0025 | bk1 | 0x8100 | 0x4081 | 0x430 | 126 | The Levnis we came in is nearby. | |
26 | nq010901_msg0026 | bk1 | 0x8100 | 0x4081 | 0x430 | 126 | We should have spare parts to give you. | |
27 | nq010901_msg0027 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | Thank you. | |
28 | nq010901_msg0028 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | So why did you come here? | |
29 | nq010901_msg0029 | bk1 | 0x8100 | 0x4081 | 0x430 | 126 | Hope's Rest is rich in resources so we came looking to see what we could find. |
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30 | nq010901_msg0030 | bk1 | 0x8100 | 0x4081 | 0x430 | 126 | The City's full of people who got out of prison, like me. |
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31 | nq010901_msg0031 | bk1 | 0x8100 | 0x4081 | 0x430 | 126 | And that big a surge in population isn't easy to cope with. |
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32 | nq010901_msg0032 | aX1 | 0x8100 | 0x4081 | 0x430 | 126 | Then let me help you out in return for fixing this up. |
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33 | nq010901_msg0033 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | We're game too. | |
34 | nq010901_msg0034 | bk1 | 0x8100 | 0x4081 | 0x430 | 126 | That would be great! | |
35 | nq010901_msg0035 | bk1 | 0x8100 | 0x4081 | 0x430 | 126 | OK, so what we need from you is Stavepetals, Titanic Bee Hives and Sodie Stones. |
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36 | nq010901_msg0036 | bk1 | 0x8100 | 0x4081 | 0x430 | 126 | If you could get ten each of those, we'd be set. Think you can manage that? |
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37 | nq010901_msg0037 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | We sure can! |