ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | nq010201_msg0001 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Camilla? | |
2 | nq010201_msg0002 | gX1 | 0x8100 | 0x4081 | 0x430 | 126 | Hi all. Is there anything you need? | |
3 | nq010201_msg0003 | gX1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Though let me be clear that we're pretty limited in what we've got on hand right now. |
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4 | nq010201_msg0004 | I | 0x8100 | 0x4081 | 0x430 | 126 | We want to leave this with you, if that's OK. |
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5 | nq010201_msg0005 | gX1 | 0x8100 | 0x4081 | 0x430 | 126 | Whoa... It's all food and supplies. | |
6 | nq010201_msg0006 | gX1 | 0x8100 | 0x4081 | 0x430 | 126 | How in the world did you...? | |
7 | nq010201_msg0007 | gX1 | 0x8100 | 0x4081 | 0x430 | 126 | I'll make sure it gets to those who need it in the Colony. |
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8 | nq010201_msg0008 | gX1 | 0x8100 | 0x4081 | 0x430 | 126 | Thanks so much for this! | |
9 | nq010201_msg0009 | jn1 | 0x8100 | 0x4081 | 0x430 | 126 | Hey! | |
10 | nq010201_msg0010 | 1 | 0x8100 | 0x10004081 | 0x430 | 126 | Huh? | |
11 | nq010201_msg0011 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | Where the spark did you get that? | |
12 | nq010201_msg0012 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Excuse you? | |
13 | nq010201_msg0013 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | And don't feed me some crap about finding it just lying around, 'cause that won't fly with me. |
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14 | nq010201_msg0014 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | So this is what I think happened. | |
15 | nq010201_msg0015 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | You saw things couldn't last here and nicked it from someone else, didn't you? While we're forbidden from doing it. |
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16 | nq010201_msg0016 | I | 0x8100 | 0x4081 | 0x430 | 126 | No, we found it at Everblight Plain. | |
17 | nq010201_msg0017 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | What?! | |
18 | nq010201_msg0019 | bX1 | 0x8100 | 0x4081 | 0x430 | 126 | You're saying that we should loot and pilfer stuff to survive? |
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19 | nq010201_msg0020 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Well, what are your alternatives? | |
20 | nq010201_msg0022 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Survive by taking from the living, even though you don't need to fight any more? |
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21 | nq010201_msg0023 | cX1 | 0x8100 | 0x10004081 | 0x430 | 126 | ...Ugh. | |
22 | nq010201_msg0024 | bX1 | 0x8100 | 0x4081 | 0x430 | 126 | Don't touch any of this stuff, Camilla. | |
23 | nq010201_msg0025 | gX1 | 0x8100 | 0x10004081 | 0x430 | 126 | Look. | |
24 | nq010201_msg0026 | gX1 | 0x8100 | 0x4081 | 0x430 | 126 | Now that the Colony's been freed, things can't go back to the way they were before. |
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25 | nq010201_msg0027 | gX1 | 0x8100 | 0x4081 | 0x430 | 126 | I agree with them that this is the way to keep everyone in the Colony alive. |
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26 | nq010201_msg0028 | bX1 | 0x8100 | 0x4081 | 0x430 | 126 | Camilla... | |
27 | nq010201_msg0029 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | Zeon, if you're thinking of going along with this, you can- |
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28 | nq010201_msg0030 | jn1 | 0x8100 | 0x4081 | 0x430 | 126 | Meh-meh-meh! Camillaaa! | |
29 | nq010201_msg0031 | fX1 | 0x8100 | 0x4081 | 0x430 | 126 | Camilla! Harala seen list of arrive goods! |
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30 | nq010201_msg0032 | fX1 | 0x8100 | 0x4081 | 0x430 | 126 | Harala wait for this day so long! Can now repair all Levnises, at long last! |
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31 | nq010201_msg0033 | gX1 | 0x8100 | 0x4081 | 0x430 | 126 | OK, Harala, calm down. | |
32 | nq010201_msg0034 | cX1 | 0x8100 | 0x4081 | 0x430 | 126 | Zeon, we aren't the only ones who aren't happy with your way of doing things. |
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33 | nq010201_msg0035 | I | 0x8100 | 0x10004081 | 0x430 | 126 | ... | |
34 | nq010201_msg0036 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | It's just till the shortages are sorted out. |
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35 | nq010201_msg0037 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Don't get so worked up about it. | |
36 | nq010201_msg0038 | I | 0x8100 | 0x4081 | 0x430 | 126 | I understand Kite's opinion, though. | |
37 | nq010201_msg0039 | 1 | 0x8100 | 0x4081 | 0x430 | 126 | We need those fields in working order, and then everything will work out. |