msg_mnu_tutorial_tips

1 <D0D149CB> 16
2 <75BF8F0F> 16
3 <10197EC2> 148
4 <2893593F> 119
5 <016056EC> 44 Remember to auto-attack!
6 <FDCA2CD4> 44 Engage and defeat enemy
7 <FCB42F4D> 44 Draw weapon to engage!
8 <C18B9382> 44 Draw your weapon with [ML:icon icon=btn_a ]
9 <1BD2E80D> 44 Try using your Arts!
10 <A3C22769> 44 5 attacks with [ML:icon icon=btn_x ]/[ML:icon icon=btn_y ]/[ML:icon icon=btn_b ]
11 <18935A72> 44 Try using your Talent Art!
12 <2CBC67F4> 14 Try a Role Action!
13 <D9386E65> 44 Use Edge Thrust from
behind the enemy
14 <8A5C9C08> 44 Use Role Actions to
recharge the gauge
15 <50608E62> 44 Use your Talent Art
with [ML:icon icon=btn_a ]
16 <C0AF5905> 44 Draw enemy attention
with attacks!
17 <1C6D2197> 44 Use Ground Beat
to accumulate aggro
18 <BAF6F2E3> 44 Attack from the back!
19 <F1C60E78> 44 Get behind the enemy
20 <D6879F03> 44 Edge Thrust from behind
21 <FC2827D0> 44 Try building up a combo!
22 <A49ED516> 44 Use Sword Strike
23 <EC0AE550> 44 Move to the enemy's side
24 <A299D81E> 44 Try using Agnus Arts!
25 <626519A3> 44 Use Butterfly Blade
26 <6EC721EA> 44 Recharge Arts gauges with
auto-attacks
27 <24145729> 14
28 <E8063069> 44
29 <5502D678> 44 Try using Fusion Arts!
30 <11AD668C> 44 Get both Arts
fully recharged
31 <8FF6BE3E> 44 Fuse Arts with [ML:icon icon=btn_zr ]
32 <BD938080> 44 Use Arts while holding [ML:icon icon=btn_zr ]
33 <E5090083> 44 Try using a Chain Attack!
34 <B90D31FC> 44 Fill up the chain gauge
35 <B3A75DD1> 44 Start a Chain Attack
with [ML:icon icon=btn_plus ]
36 <3A03AF81> 44 Try Interlinking!
37 <2B690360> 44 Begin an Interlink with [ML:icon icon=pad_left ]
38 <52C5C147> 44 Fight until the Interlink
expires
39 <6DC976FB> 44
40 <BC5E203A> 44
41 <71584650> 44 Use the healing circle to
restore HP
42 <33E2565B> 44 Enter the healing circle
43 <9D9151CA> 44 Fully recover your HP
44 <3FCFC0AF> 44 Win the battle
45 <D0DF646B> 44 Check the supply drop
46 <53684A7F> 14 Auto-Attack
47 <C0BF8566> 148 You will automatically attack an enemy if you
approach them. This is called an auto-attack.
48 <5A267D53> 158 Stand still near an enemy to continue auto-attacking.
An icon confirming you're in range for auto-attacks will
be shown in the bottom-right corner of the screen.
49 <36890E68> 14 Destinations
50 <B31063EC> 148 An ! will mark your next destination. The number below
it indicates how far away you are from the destination.
51 <4259181F> 14
52 <38BA5BC9> 169
53 <C56F491A> 14 How to Begin a Battle
54 <1FA6A41D> 148 Begin a battle by drawing your weapon. First, target an
enemy, then press [ML:icon icon=btn_a ] to draw your weapon. To withdraw
from battle, hold [ML:icon icon=btn_a ] for a while to sheathe your weapon.
55 <795A70D2> 158 Approach an enemy to automatically target them. If there
are multiple enemies, press [ML:icon icon=btn_l ] or [ML:icon icon=btn_r ] to target a different
enemy.
56 <DF590EDB> 14 Arts
57 <63359976> 148 Arts are stronger than auto-attacks. They can be
activated by pressing [ML:icon icon=btn_x ], [ML:icon icon=btn_y ] or [ML:icon icon=btn_b ].
58 <ACCB8D32> 148 After using an Art, you cannot use it again until
its gauge fills back up. The Arts gauges fill up
automatically over time. This is called recharging.
59 <B2AB47E6> 14 Talent Arts
60 <B51F21ED> 148 Talent Arts are stronger than normal Arts. A Talent Art
can be activated by pressing [ML:icon icon=btn_a ] once its circular gauge
is full.
61 <FB39A025> 14
62 <9AE7A181> 148 A Talent Art's gauge is recharged by performing actions
expected of a character's role, also called "Role Actions".
63 <25C072E4> 148 Noah's role in this battle is as an Attacker. Using Edge
Thrust from behind an enemy is what is expected of an
Attacker, so doing so will recharge Noah's Talent Art.
64 <00F51F09> 14 Aggro
65 <6669D7DD> 148 Accumulating aggro will draw an enemy's attention
toward you. Using strong attacks and healing Arts will
accumulate a lot of aggro, so keep that in mind.
66 <E6D1E207> 148 If an ally is under attack and at risk of becoming
incapacitated, a good tactic is to accumulate aggro
toward yourself so they can continue fighting.
67 <9E31D4A6> 14 Targeting Lines
68 <9A0C366E> 14 Targeting Lines 2
69 <8B4A77BA> 14 Targeting Lines 3
70 <306E8A27> 148 To show you which of your characters are being attacked
by enemies, a red or blue thread will connect the enemy
and the character they're attacking: the targeting line.
71 <FCE4C293> 148 When the character is an Attacker or Healer, the line is red.
Unlike Defenders, defense isn't their strong suit, so it's your
cue to be careful.
72 <2C2A28D5> 148 A blue line indicates the enemy's target is a Defender.
Defenders specialize in taking enemy attention and attacks,
so they should do just fine in this situation.
73 <4960DB12> 14 Art Combos
74 <95B5DE38> 148 Landing certain Arts one after another in a set order is
called a combo. Only Arts with special status effects can
start a combo.
75 <35EC813D> 148 For example, an Art that inflicts Break followed by an
Art that inflicts Topple will topple an enemy. A longer
combo is Break > Topple > Daze > Burst.
76 <D4F55F5F> 14 The Combo Gauge
77 <F773A33B> 148 The combo gauge will appear when you start a combo.
Performing the next attack in a combo before the gauge
runs out will continue that combo.
78 <4E86ABF9> 14
79 <DE743489> 148
80 <9741BE62> 148
81 <36358058> 148
82 <DADD55B1> 14 Combos: Launch Attacks
83 <4C291411> 148 While an enemy is Toppled, hit them with an Art that
has the Launch reaction. For the duration, all attacks will
be guaranteed to hit, as well as dealing greater damage.
84 <FD65F2D6> 14 Combos: Daze Attacks
85 <1533A256> 148 While an enemy is Toppled, hit them with an Art that
has the Daze reaction. For the duration, all attacks will
be guaranteed to hit and will not generate any aggro.
86 <B8B71AC8> 14 The Smash Combo
87 <B05D25E9> 148 While an enemy is Launched, hit them with an Art that
has the Smash reaction to smash them back to the
ground, dealing massive damage.
88 <6587454D> 14 The Burst Combo
89 <33EA7952> 148 While an enemy is Dazed, hit them with an Art that
has the Burst reaction to purge their rage status
and increase the number of items they'll drop.
90 <BB4EF2B4> 14 How Attackers Fight
91 <876152C4> 158 Noah's class, Swordfighter, plays the Attacker role.
92 <56E6007B> 0 Attack the enemy from the side or back while a
Defender has their attention. Being extra aware
of your positioning in a battle is crucial.
93 <8C634A8E> 14 How Healers Fight
94 <192B4E4A> 158 Eunie takes the Healer role, and her class is Medic
Gunner.
95 <60671F34> 158 Healers play an extremely important role as they can
restore hit points (HP), revive incapacitated allies and
provide various other means of support.
96 <5C9C0ED4> 14 How Defenders Fight
97 <F252A9D4> 158 Mio takes the Defender role, and her class is Zephyr.
98 <8A80B81D> 158 Defenders draw an enemy's Aggro toward themselves
to prevent their allies from being attacked. Use guard
and evasion Arts to reduce the damage you take.
99 <CF3C2AD6> 14 Arts Recharge Differences
100 <4159838D> 148 Classes from Keves and Agnus recharge their
Arts gauges in different ways.
101 <38C178BE> 148 Kevesi classes' Arts gauges fill over time.
Agnian classes' Arts gauges fill by auto-attacking.
Noah's team belongs to Keves, and Mio's, to Agnus.
102 <59770046> 148 For Agnian classes, canceling auto-attacks into Arts will
boost the recharge quicker. Use this to your advantage!
103 <1750CB6C> 14 Mastering Arts
104 <F42B2310> 148
105 <E493B821> 14
106 <71045946> 148
107 <44F470BB> 14
108 <0C7FAF12> 148
109 <F9124909> 14 Fusion Arts
110 <91ABBFC0> 148 Fusion Arts let you use a Class Art fused with its paired
Master Art's effects when both are recharged. Hold [ML:icon icon=btn_zr ]
and press a Class Art button to use the Fusion Art.
111 <D5EDE61F> 14 Chain Attack
112 <78737F49> 148 Performing combos, Art canceling, and Role Actions will
fill up the chain gauge. Once the gauge is full, press [ML:icon icon=btn_plus ]
to launch a Chain Attack.
113 <FB25A86B> 148 Once a Chain Attack begins, Chain Order plates display
showing different orders for you to follow, allowing you
to compare the plates' role icons with your party setup.
114 <F7401125> 148 When you have chosen an order, you will then choose a
character who will attack. Choose characters with the
same roles as shown on the plate icons for best results.
115 <3CB995A8> 148 Selecting a character with the same role icon as on the
plate will display a tick. Select a character with the
wrong role icon, and you'll see an X-mark instead.
116 <01482B87> 148 Each Chain Order requires three attacks. If each of the
three attacks correspond with the plate's role icons, and
in the correct order, a Chain Art will be activated.
117 <0F4FD7E5> 148 Once one order has finished, you will have the choice of
selecting another order. You may sometimes be able to
select the same characters again in the next Chain Order.
118 <C7989F5E> 14 Ouroboros Order
119 <98CCA89A> 148 If during a Chain Attack you complete orders from a pair
of Ouroboros partners, an Ouroboros Order will become
available, allowing you to deal even bigger damage.
120 <E8944998> 14 Interlink
121 <DFABB0AA> 148 Press [ML:icon icon=btn_left ] to have the character you're controlling
Interlink with their partner. The Ouroboros form
is both resilient and powerful.
122 <36B199AF> 14 How Ouroboros Fight
123 <EBA466A2> 148 While two characters are Interlinked, you can use
Ouroboros Arts as much as you want. But be aware
that the heat gauge will fill up over time.
124 <9B3634F5> 148 If the heat gauge fills up all the way, the Interlink will be
canceled, leaving you unable to Interlink for a while.
You can cancel an Interlink at any time by pressing [ML:icon icon=pad_down ].
125 <4F231CD5> 14 Interlink Levels
126 <7AA27BAE> 148 Using Fusion Arts lets you strengthen the Ouroboros,
stage by stage. There are three increasingly powerful
stages in total, indicated by the Interlink Level.
127 <3A993D32> 148 Using Fusion Arts to raise the Interlink Level before
engaging the Interlink will allow you to enter the
Ouroboros form in a powered-up state.
128 <658971FD> 14 Ouroboros Switching
129 <CC469205> 148 Press [ML:icon icon=pad_up ] while Interlinked to switch to the other partner's
Ouroboros form.
130 <B9D86A63> 14 Noah's Special Talent Art
131 <CADC0FB3> 148 Infinity Blade is Noah's unique Talent Art that he can
equip regardless of his class. It lets him unsheathe
Lucky Seven to deal damage that bypasses defense.
132 <E4746772> 14 Lucky Seven's Arts
133 <AD168692> 148 Noah has acquired the "Unlimited Sword" Talent Art.
"Unlimited Sword" is a special Talent Art that can be
used even outside of the Swordfighter class.
134 <9ADF2E19> 148 "Unlimited Sword" unlocks Lucky Seven's power, briefly
powering up all Arts.
135 <5754AFF9> 14 Enemy Rage Status
136 <CECCD6DF> 148 Enemies with a rage threshold on their HP gauge will turn
enraged when their HP drops below that threshold, raising
attack and changing the behavior pattern. Be very careful!
137 <7C18EF7C> 14
138 <FCB4AD88> 148
139 <CB18B947> 148
140 <60161E46> 14 Field Placement Arts
141 <882B66E6> 148 Field placement Arts allow you to put down fields
which confer various effects to those within range.
The range and duration differ from Art to Art.
142 <EA600DA3> 148
143 <E35757D8> 14 Fighting Tactically
144 <B89D9D0D> 148 Hold down [ML:icon icon=btn_zl ] to display the tactics palette.
You can then use [ML:icon icon=btn_key_pad ] to issue orders to your allies.
145 <E2AA5F31> 14 Focusing Attacks
146 <FCABF4C2> 148 Holding [ML:icon icon=btn_zl ] and pressing [ML:icon icon=pad_up ] orders the party to focus
their attacks. Doing this causes other party members
to attack the same target as the controlled character.
147 <C5DB78C4> 14 Follow Leader / Disperse
148 <4328802A> 148 Hold [ML:icon icon=btn_zl ] and press [ML:icon icon=pad_down ] to order the party to gather around the
controlled character. Press [ML:icon icon=btn_zl ] + [ML:icon icon=pad_down ] again to have the party
scatter. (Members won't use Arts or attack while gathered.)
149 <545F6F78> 14
150 <A9BFEA98> 148
151 <58BE39DB> 14 Training Drills
152 <A40543B6> 148 You can review previous tutorials by going to System >
Training Drills in the main menu. The drills will allow
you to go over anything you may have missed initially.
153 <5E6F5AE1> 14 Noah's Class
154 <107B0C29> 148 Class: Swordfighter - Role: Attacker. Provides a balance
of abilities, good for unique monster and boss fights. Be
aware of positioning and start combos with Break Arts.
155 <51743763> 14 Ethel's Class
156 <E8C755DA> 148 Class: Flash Fencer - Role: Attacker. Using buff Arts is
advised before deploying other Arts. Talent Art raises
the Attack power, so make sure to perform Role Actions.
157 <47C4C223> 14 Riku & Manana's Class
158 <1EFF97C5> 148 Class: Yumsmith - Role: Attacker
Combines offense and AOE support. Use Damage Link
to effectively deal with multiple foes.
159 <87E006B6> 14 Segiri's Class
160 <2C622261> 148 Class: Machine Assassin - Role: Attacker.
Weakens enemies to raise damage.
Extend debuffs to weaken all enemies.
161 <D19BB569> 14 Gray's Class
162 <6B34151A> 148 Class: Full Metal Jaguar - Role: Attacker
Shots grow deadlier with each consecutive hit.
Time Arts to enemy attacks to rack up the hits.
163 <092E8F61> 14 Melia's Class
164 <B533D822> 148 Class: Royal Summoner - Role: Attacker
Commands three different elements. Use their Talent Art
after summoning elemental attacks for great damage.
165 <EBA303CD> 14 Sena's Class
166 <812E1051> 148 Class: Ogre - Role: Attacker. Has powerful solo attacks.
Can nullify an enemy's guard with their Stance Art. Pivot
to offense only after a Defender has the enemy's aggro.
167 <52D88D00> 14 Alexandria's Class
168 <05B508DF> 148 Class: Incursor - Role: Attacker
Damage increases with each critical hit, but beware,
as the damage bonus resets upon incapacitation.
169 <995916A2> 14 Juniper's Class
170 <3F277F11> 148 Class: Stalker - Role: Attacker. Deals low damage to
individual targets, but excels at managing aggro. Work
with allies to make good use of the Art Follow-Up fields.
171 <8A2FB524> 14 Cammuravi's Class
172 <A9E72F6D> 148 Class: Seraph - Role: Attacker
Becomes more powerful with each hit taken. Utilize
self-damaging Arts to maintain high attack power.
173 <1237F030> 14 Ghondor's Class
174 <CA1E10C7> 148 Class: Martial Artist - Role: Attacker
Can accelerate Art recharge speed. Their Talent Art
consumes the charge from all Arts to deal big damage.
175 <95F13090> 14 Triton's Class
176 <67F6AD50> 148 Class: Soulhacker - Role: Attacker
Can acquire Arts and skills from unique monsters,
allowing for a wide range of battle customization.
177 <71A6EFE9> 148 Triton himself wields some unique Arts and skills, with
various ways to raise his Attack, making him an explosive
Attacker indeed.
178 <2010B33C> 148 However, he's also mostly forgotten the various moves
he's obtained over the years, leaving him only with those
Arts and skills that he used most regularly.
179 <CD6C8367> 14 Eunie's Class
180 <4694F425> 148 Class: Medic Gunner - Role: Healer
Specializes in Field Arts. Their Talent Art can heal
allies over a large area without accumulating aggro.
181 <83E8D6A5> 14 Valdi's Class
182 <1A1A50BA> 148 Class: War Medic - Role: Healer
Boasts incredible healing ability. With one in the party,
your medical needs are all but guaranteed to be met.
183 <F9FF67A3> 14 Taion's Class
184 <CA1295D7> 148 Class: Tactician - Role: Healer. Can use Arts that inflict
Sleep and increase Evasion. Supports the party by
debuffing enemies, and mitigating damage with Evasion.
185 <00275720> 14 Isurd's Class
186 <95B6E87C> 148 Class: Strategos - Role: Healer
Possesses Arts that heal allies and weaken enemies.
A highly versatile class with many aces up their sleeve.
187 <9DBACD74> 14 Teach's Class
188 <D954CCA8> 148 Class: Thaumaturge - Role: Healer. Has both healing
and offensive options. Aim to keep allies healed during
a combo with an Art that uses Armor Veil.
189 <A06AD61A> 14 Fiona's Class
190 <067D9F9D> 148 Class: Signifer - Role: Healer
A unique Healer that applies random buffs to allies,
and can strengthen the whole party with Arts.
191 <FBEB869D> 14 Miyabi's Class
192 <10361822> 148 Class: Troubadour - Role: Healer. A unique Healer
that can speed up allies' Art recharge speed. Their
Talent Art fully recharges every Art of every ally.
193 <29ED5B66> 14 Nia's Class
194 <D0996572> 148 Class: Lifesage - Role: Healer. The strongest of the
Healer classes, able to support the entire party. Heals
allies while dealing defense-ignoring damage to enemies.
195 <D94A4690> 14 Lanz's Class
196 <C3525D77> 148 Class: Heavy Guard - Role: Defender
Uses attacks that build plenty of aggro, and can take
many hits, making this class perfect for defending allies.
197 <ED792AB5> 14 Zeon's Class
198 <E7A66C02> 148 Class: Guardian Commander - Role: Defender
Great at protecting allies about to be incapacitated.
Their Talent Art absorbs attacks to gain extra power.
199 <BAD0FEA2> 14 Ashera's Class
200 <3038D8C5> 148 Class: Lone Exile - Role: Defender
Accumulates heavy aggro through attacks. Can also
counterattack when an ally in range has been attacked.
201 <97A204FB> 14 Mio's Class
202 <DE5192D0> 148 Class: Zephyr - Role: Defender. Excels in Evasion Arts,
and can counter upon evading an enemy's attack. Can
also block and nullify attacks on nearby allies.
203 <BFD55B7D> 14 Monica's Class
204 <3BDEE118> 148 Class: Lost Vanguard - Role: Defender. Protects allies
by deploying fields. Specializes in countering enemy
attacks, and can deal damage while guarding.
205 <FF17610F> 14 A Special Level-Up Method
206 <4A36DE05> 148 You usually increase levels through EXP gained in battle,
but by selecting "Level Up" at a rest spot, you can use
bonus EXP to increase your characters' levels.
207 <B3FFEC60> 14 Raising Class Rank
208 <831ECCE8> 148 Earn enough Class Points (CP) through battle, and
the class's rank will increase. You can also obtain
class ranks by spending Nopon Coins.
209 <4EEC344A> 148 Each class comes with one Art mastered from the start,
but to master the other Arts, skills, Talent Arts etc.,
you'll need to raise the class rank sufficiently.
210 <910AF916> 148 Class ranks are normally capped at rank 10, but by
completing certain quests, you can unlock the ability
to increase the rank beyond that limit.
211 <4C4C91AD> 14 Powering Up Ouroboros
212 <94E1B9C7> 148 In the main menu, go to Characters > Interlink > Soul Tree,
to access a menu where you can spend the SP you earned
in battle to upgrade the character's Ouroboros form.
213 <CAEC8024> 14 Personal Accessories
214 <67984E43> 148 You can strengthen character-specific accessories at
rest spots from the "Strengthen Accessories" menu.
215 <1A21F592> 14 Origin Shards
216 <EAADF47B> 148 Within the City, you'll find Samon's workshop.
Hand over Origin Shards to the legendary Nopon smiths,
of whom there are seven, to improve your weapons.
217 <68273BCE> 14 Setting up Arts
218 <5C492BA0> 148 You can set up a character's Arts by going to
Characters > Arts in the main menu.
219 <1DA2F08C> 14 Equipping Accessories
220 <8F2D19F2> 148 You can equip accessories via Characters > Accessories
in the main menu. Accessories help to strengthen your
characters in various ways.
221 <9596BA7D> 14 Changing Classes
222 <D8A235C2> 148 Go to Characters > Class to change a character's class.
Every class has its quirks and characteristics, so be sure
to play around with as many as you can.
223 <A1DC52AA> 148 Upon winning a battle, you will receive Class Points (CP)
that will increase your Class Rank. The quickest way to
increase Class Rank is to continually use one class.
224 <F95B6C9E> 14 Master Art Settings
225 <BA735F50> 148 Go to Characters > Arts in the main menu to set up a
character's Master Arts.
226 <A7320535> 148 By raising the rank of a character's class, you can
eventually master that class's Arts. If you switch to another
class, you can set those Arts into Master Art sub-slots.
227 <46D574B2> 148 The number of available sub-slots will increase as your
characters gain levels. Also note that Kevesi classes can
only set Agnian class Arts as Master Arts, and vice versa.
228 <1FD854CE> 14 Crafting Gems
229 <46BEDA83> 148 At rest spots, you can use items to craft gems. They
can have a number of beneficial effects for characters
when equipped on them, so craft as many as you can!
230 <1E713FFE> 148 At rest spots, you can use items to craft gems. They
can have a number of beneficial effects for characters
when equipped on them, so craft as many as you can!
231 <40366B5D> 14 Equipping Gems
232 <69B4E6A1> 148 Once crafted, gems can be equipped by any number of
party members, via Characters > Gems in the main menu.
233 <5051D642> 148 As your characters gain levels, they'll eventually be able to
equip up to a total of three gems. Each gem grants a unique
effect; customize them as suits your role and battle style!
234 <546C79DD> 14 Changing Player Character
235 <6F8E39B6> 148 Press [ML:icon icon=btn_l ]/[ML:icon icon=btn_r ] while holding [ML:icon icon=btn_zl ] to switch control between
the characters in your party. This can be done while
exploring the world or while in battle.
236 <D7BA53C8> 14 Appearance
237 <34F74784> 148 Go to Characters > Clothing in the main menu
to change how the characters appear in-game.
Class equipment unlocks for cosmetic use at rank 10.
238 <833CDBB9> 148 With some equipment, your current class's weapon may
not appear.
239 <C9B01DAB> 14 Heroes
240 <A3B783A3> 148 There are special characters called Heroes who can
join the party. Heroes can travel with you, albeit in some
cases only temporarily, and fight by your side.
241 <1E62184E> 14 Recruiting Heroes Officially
242 <53A050FB> 148 Complete a Hero's Hero Quest to have them permanently
join the party. Deepen your affinity with a Hero to allow
your main party members free use of that Hero's class.
243 <B13D528F> 14 Changing Heroes
244 <48BE6B1B> 148 Only one Hero can be in your party at a time. Go to
Heroes in the main menu whenever you want to
switch out Heroes.
245 <3250EEB7> 14 Hero Accessories
246 <4A69076D> 148 You can set your Heroes' accessories from
Characters > Accessories in the main menu.
247 <DC7D412F> 14 Containers in the Field
248 <FD7AF763> 148 You may chance upon containers while exploring. Inside,
you can sometimes find items that are otherwise hard to
come by, so it's worth going out of your way to open them.
249 <4E718DF0> 14 Soldier Husks
250 <6557E725> 148 Noah is an off-seer, a soldier who helps the fallen pass
on. Sending off any husks you find on the field will
build your affinity with the colonies they belonged to.
251 <349A9ACB> 14 Collectibles
252 <597D30AE> 148 Collectibles are items you can pick up on the field. They
are needed for completing quests and Collectopaedia
Card requests.
253 <B63C03CC> 14 Supply Drops
254 <EF1C7218> 148 Supply containers, air-dropped from each army's HQ at
the Castles, contain many valuable items. It's always worth
looking out for the red smoke marking their landing sites.
255 <2D8C973A> 148 If the player character notices a supply drop nearby,
you can hold [ML:icon icon=btn_zr ] to check its location.
256 <15CDA439> 14 Luring Enemies
257 <64C24D7D> 148 Enemies that are close together tend to attack in groups.
In such cases, press [ML:icon icon=btn_up ] to lure over a single enemy from
a group at a time, and gradually pick them off that way.
258 <085F7DE4> 14 Ether Channels
259 <5A8F416F> 148 On the field, there are green light sources called ether
channels. Using them to fill up ether cylinders will come
in handy for your adventure, so be sure to harvest them!
260 <0751A188> 14
261 <D9406BE2> 148 Press [ML:icon icon=btn_a ] while near an ether channel to harvest its ether
into an ether cylinder.
262 <6175514E> 14 Fabricators
263 <B26C2F38> 148 Each Ferronis Hulk has a Fabricator nearby, which can be
made to manufacture collectibles by spending G. They
can make very rare and difficult-to-acquire items.
264 <A861ADC9> 14 Viewing Quest Information
265 <E9FF8825> 148 Press [ML:icon icon=btn_y ] to check the current objective of your current
active quest.
266 <B4E972B7> 14 Gathering Info
267 <B9D12633> 148 All across Aionios, you will find "[ML:icon icon=icon_info ]" icons. Look
near them for info that could be useful on your
travels. Be sure to check any you happen to find.
268 <95BBEF74> 14 Discussing Gathered Info
269 <418CD699> 148 After gathering info, go to a rest spot and select
"Discuss" for a chance to discuss it. In some cases,
these discussions will trigger new quest developments.
270 <EC6967A0> 14 Following Footprints
271 <3D13CB16> 148 In certain quests, characters will leave behind footprints
that can be followed. Pay close attention to the ground
and follow where they lead.
272 <7AE6796D> 14 Collectopaedia Cards
273 <72FADCE8> 148 From Quests in the main menu, go to the Collectopaedia
Card tab to check what someone needs. Helping them
out will deepen your affinity, and give you rewards.
274 <6B963BF7> 14 Registering Collectibles
275 <EC844AFD> 148 After gathering the required collectibles, go to
Quests > Collectopaedia Cards in the main menu
and hold [ML:icon icon=btn_a ] to register them and complete the quest.
276 <C8397B93> 14 Directing Combo Routes
277 <6D48076F> 148 After Toppling an enemy, the combo route branches into
the Smash (damage-focused) and Burst (effect-focused)
routes. Use [ML:icon icon=btn_zl ] + [ML:icon icon=pad_left ] to direct your party down a route.
278 <C8CE4A5D> 14 Liberating Colonies
279 <E1D6BFDD> 148 Destroying a colony's Flame Clock will liberate it from
the Consul's grasp. Once liberated, the people are free to
act how they like, opening up new info fragments to find.
280 <46D0CEA8> 14 Affinity Level
281 <1F555417> 148 Solving colony folks' problems will deepen your affinity
with them. This can be done by completing quests, filling
Collectopaedia Card requests, etc.
282 <5EE1D823> 14 The Affinity Chart
283 <FFD06B5D> 148 You can check how various people in a colony get along
with each other by using the Affinity Chart. It also shows
you a basic profile for each person.
284 <994323BE> 14 Monster Categories
285 <205C3043> 148 Monsters are split into four categories: normal, elite,
unique, and lucky. You can tell them apart by looking at
the symbol displayed next to their level indicator.
286 <8B909006> 148 Normal monsters: Enemies that don't require much
of a strategy in order to defeat, so long as you're
of a similar level to them.
287 <BE639DC2> 148 Lucky monsters: Enemies that you'll be lucky to find out
on the field. They're as strong as normal monsters, but
will give out far better rewards when defeated.
288 <7BB6AB81> 148 Elite monsters: Enemies that are formidable for their
level. Great for challenging yourself once you feel a
little more used to the battle system.
289 <B71B47C4> 148 Unique monsters: Incredibly strong foes that are very
challenging, even when you're at their level. Going in
without a sound strategy will not get you very far.
290 <FE43B4AA> 14 Nopon Coins
291 <FD8EBE71> 148 Nopon Coins can be traded for items at Nopon Coin
X-changes. They can also be used for Collectopaedia
requests, cooking, gem crafting, and leveling up classes.
292 <32EA1678> 148 In normal shops, they can even be used in place of G,
making it a rather nifty currency.
293 <4AD6A112> 14 Cooking and Eating
294 <2EB4B759> 148 Eating Manana's meals at a rest spot can temporarily
increase the EXP and rewards you receive from
winning battles.
295 <86C384CE> 148 Some rest spots are canteens where you can order food.
Doing so will help Manana come up with new recipes
that will offer new status effects, so get ordering!
296 <2D4A350E> 14 Affinity Bonuses
297 <C9C0596E> 148 Raising your affinity with a colony grants affinity bonuses
that make your adventure easier. Go to Party Skills >
Affinity Bonuses to see the bonuses you have unlocked.
298 <5AD24F2F> 14 Wall Climbing
299 <9D3186F0> 148 This is a traversal skill that Valdi taught the party. It lets
you climb up walls even without the use of ladders.
300 <49A78073> 14 Rope Sliding
301 <7757091C> 148 This is a traversal skill that Juniper taught the party. It lets
you grind on ropes set up on the field, allowing you
to descend smoothly and quickly from high places.
302 <D4D41BED> 14 Scree Walking
303 <07DB027E> 148 This is a traversal skill that Teach taught the party.
It lets you move up certain slopes without sliding down.
304 <8B2FF801> 14 Hazard Neutralization
305 <D8FDBCDD> 148 This is a traversal skill that Segiri taught the party.
It allows you to run over poisonous surfaces
without taking damage.
306 <DD1FAB4E> 14 Landmarks
307 <0C4948FF> 148 There are places across the world that will give you EXP
once found. Key locations are called Landmarks, and the
especially difficult-to-find ones are called Secret Areas.
308 <ECDE1C0D> 148 When the whole party has been incapacitated in battle,
you will return to the last Landmark you passed by.
309 <1EAD4E10> 14 Quest Updates
310 <D47FE6EA> 148 A quest will update when you have made progress in it.
Press [ML:icon icon=pad_left_right ] to switch quest category.
311 <FB832655> 14 Mini-Map
312 <7CA0DD1D> 148 The mini-map is displayed at the top right of the screen.
It displays the characters' immediate surroundings and
quest destinations. Press [ML:icon icon=btn_r_stick_on ] to display a bigger map.
313 <46827882> 14 Piloting the Boundary
314 <3E340ACD> 148 Press [ML:icon icon=btn_a ] near the Boundary to board it. Accelerate with
[ML:icon icon=btn_zr ], reverse with [ML:icon icon=btn_b ], and turn with [ML:icon icon=btn_l_stick ]. Hold [ML:icon icon=btn_a ] to
disembark anywhere, at any time.
315 <2A9C6252> 0 Go to System > Control Guide in the main menu for a
more detailed guide to the controls.
316 <6FD8A438> 14 Piloting the Bravery
317 <03BEC361> 148 Press [ML:icon icon=btn_l_stick_on ] while piloting the Bravery to engage
high-velocity mode. Press [ML:icon icon=btn_l_stick_on ] again to return to
regular mode.
318 <692C1C96> 14 Skip Travel
319 <9017630D> 148 In the map, accessible from the main menu, use
Skip Travel to instantly travel to any discovered
Landmarks or Secret Areas.
320 <FF64C78D> 14 Changing the Time
321 <42B453B3> 148 Go to System > Change Time in the main menu to
change the time of day to whenever you want it to be.
322 <DBE312B4> 14 Placing Markers
323 <13DF924E> 148 While navigating the map, you can place a custom
marker anywhere you want by pressing [ML:icon icon=btn_y ], making
any favorite locations easier to find.
324 <438E211D> 148 An icon will be displayed on the field, guiding you to
where the marker was set, so whenever there's a place
you want to go to, make sure to use this feature.
325 <AF09B869> 14 Menu Shortcuts
326 <8952D4DD> 148 Hold [ML:icon icon=btn_zl ] to bring up the Shortcut Palette. Pressing [ML:icon icon=btn_a ]/[ML:icon icon=btn_b ]/
[ML:icon icon=btn_x ]/[ML:icon icon=btn_y ] while holding [ML:icon icon=btn_zl ] will give one-button access to
useful features.
327 <E02CC509> 148 Pressing [ML:icon icon=btn_plus ] while holding [ML:icon icon=btn_zl ] will bring up a separate
shortcut customization screen. Make sure to select
shortcuts that you will use often.
328 <E63BE214> 14 Positioning in Battle
329 <F874D5A9> 148 When your allies have an enemy's attention, it's time to
get yourself into a good combat position. Use Arts from
the side or back when an enemy isn't targeting you.
330 <E02C249C> 14 Back Attacks
331 <50110684> 148 Certain Arts' effects will change based on your position
relative to an enemy. Optimizing your position will reap
positive effects, like increased damage with back attacks.
332 <DBA2E25A> 14 Rest Spots
333 <B87CFF49> 148 At rest spots, you can perform actions such as leveling
up characters with bonus EXP, or saving the game. You
can also go to any spots you've found using Skip Travel.
334 <E83D97FD> 148 The amount of things you can do at rest spots will
increase as you progress the story.
335 <EB9EDE97> 14 Purchasing Items
336 <32070D49> 148 Items are purchased with G (gold) in shops.
Items can also be sold for G in shops.
337 <CDF603E8> 14 The Flame Clock
338 <5DFD6696> 148 The Flame Clock shows the amount of life's flames
harvested from defeated enemies. The amount of flame
will decrease as time passes.
339 <3EF1D61E> 148 Your characters' stats will increase as the Flame Clock
gauge fills up, so try to keep the gauge filled up as much
as possible to maintain the stat increases.
340 <4DDB1D83> 14 Sell-Only Items
341 <A88A20CE> 148 An item that has a scales icon on it is a sell-only item.
Their only use is to be sold, so gather as many of them
as you can to save lots of G for what you want to buy.
342 <0844828A> 14 Area of Effect Healing
343 <F9EC85C3> 148 Eunie's Healing Ring casts a green healing aura
that remains on the ground. Characters standing
within the aura will gradually recover HP.
344 <DC5E1BE6> 14 Navigation
345 <46F27B23> 148 Press [ML:icon icon=btn_zl ] + [ML:icon icon=btn_y ] whenever you need navigational assistance.
Doing so will display the shortest route to your destination.
346 <DF02C025> 148 Be advised however - the shortest route may sometimes
take you past tough enemies, so it's not necessarily the
best or easiest one. Try various routes for best effect.
347 <4BBE2FE6> 14 Rebooting Ferronis Hulks
348 <BF281727> 148 Throughout Aionios, you will find decrepit Ferronis hulks
lying around. They can be rebooted with the use of some
ether cylinders.
349 <62DC4BED> 148 A rebooted Ferronis can manufacture items with its
Fabricator. It will also have containers which conceal
hard-to-get items, and can even be used as a rest spot.
350 <5D144768> 14 Moebius Warning Level
351 <29A21B2B> 148 The Keves and Agnus warning levels have combined to
form a single Moebius warning level.
352 <23E582F1> 14 Checking Controls
353 <DC4FDBD9> 148 Go to System > Control Guide in the main menu to go
over and check the various controls used throughout
the game.
354 <A19D0FD2> 14 Skirmishes
355 <B1A18338> 148 Across Aionios, you will find groups of enemies fighting
each other. You can engage in these battles by choosing
a side to back up. Winning can result in special rewards.
356 <9523C154> 14 Auto-Selling Items
357 <4A47B299> 148 Sell-only items will be automatically sold to Shillshill
the Nopon trader as you acquire them. (If you can't
carry any more money, they'll simply disappear.)
358 <37EE66C1> 14 Warning Level
359 <5D427EB7> 148 Every time a colony is liberated, the warning level of its
nation, Keves or Agnus, will increase. The warning level
for each nation can be checked in the main menu.
360 <4DACB89B> 148 As the threat level increases, so too will the number of
soldiers from each nation deployed on the field.
361 <62C2E77E> 14 Changing the Active Quest
362 <2DF7CBD2> 148 When a quest is active, its destination will be
marked on-screen with an ! mark. Press [ML:icon icon=btn_y ]
to view an active quest's current objective.
363 <9FBD82E3> 148 If you have no active quests when a new one triggers, it will
be auto-activated. Otherwise, you can activate it with [ML:icon icon=btn_y ].
(You can toggle quest auto-activation in Options > Game.)
364 <BD40336F> 148 In Quests in the main menu, select a quest from the list,
then press [ML:icon icon=btn_y ] to register it as an active quest.
365 <CBC2CF83> 14 Refighting Unique Monsters
366 <0A5ED3DA> 148 Once you have defeated a unique monster, they
will leave behind a grave. Check the grave with [ML:icon icon=btn_a ],
and you'll be able to fight the monster again.
367 <9BE698CA> 14 Freedom from the Clock
368 <C6CB92DB> 148 By gaining the power of Ouroboros, the party
were freed from the shackles of the Flame Clock.
369 <47D254DB> 14 Soul Link
370 <3C313A4F> 148 On the Soul Tree screen, there are abilities that can be
shared between Interlinking partners. Choose a slot, then
set the ability you want to share between partners.
371 <63072188> 14 Discussing Info
372 <34FD2394> 148 Listen to people's conversations on your travels to
acquire info fragments. Once you find enough, they can
be discussed with fellow party members at rest spots.
373 <EAD2BF8E> 14 Liberating Colonies
374 <9730DCBD> 148 Destroying a colony's Flame Clock will liberate them from
their Consul's grasp. Doing so will deepen your affinity
with colony citizens and give you useful affinity bonuses.
375 <D5038A7F> 14 Enemy Ecology
376 <CE8FD38B> 148 When enemies perform certain actions, you will see a
red ! icon displayed: they might drop items or cause
rare enemies to appear. It pays to stay observant!
377 <35BFCDD5> 14 Enemy Area Effects
378 <D2A7C55B> 148 Some enemies will place markers on the ground that
have an area of effect, displayed in red. Staying inside
the area will cause debuffs or damage, so be careful.
379 <92B5ED7A> 14 Background Lineup
380 <167FFD07> 148 On the Options screen, access "Background Lineup" to
change how characters will appear in the background of
the main menu.
381 <3641AE44> 14 About Attachments
382 <38A9B2FB> 148 In the main menu, you can go to Characters > Clothing
to equip attachments, which can partially change
a character's appearance.
383 <E6FEDA17> 14 Item Rarity
384 <2D39BDAD> 148 Items have different rarities. From high to low, they are:
Legendary (purple), Rare (yellow) and Common (white).
The rarer the item, the harder it is to come by.
385 <AC7F651B> 14 Unknown Trick Devices
386 <5F86D605> 148 Some doors are fitted with special trick locks
and will only open if you can solve their puzzle.
387 <480C63B0> 148 Use [ML:icon icon=btn_l ] and [ML:icon icon=btn_r ] to turn the left and right eyes.
The objective of the puzzle is to get a red piece
onto each of the green spaces.
388 <AC810A03> 14 Attackers' Role Actions
389 <114EF3EA> 14 Attackers' Role Actions 2
390 <E4E79450> 148 If you can meet the requirements for Arts that give
bonus effects for positioning, your Talent Art icon will
flash red, and your Talent Art gauge will charge up a lot.
391 <64275239> 148 Actions that deal damage effectively, such as dealing
critical hits or participating in combos, also count as
Role Actions, charging your Talent Art gauge bit by bit.
392 <0C16191D> 14 Healers' Role Actions
393 <94210F2B> 14 Healers' Role Actions 2
394 <0C59545A> 148 Using Arts that place field effects on the battlefield
will cause the Talent Art icon to flash green, and your
Talent Art gauge will charge up a lot.
395 <1A2F5F7D> 148 Actions that support your allies, such as applying buffs,
removing debuffs, or raising fallen allies, also count as
Role Actions, charging your Talent Art gauge bit by bit.
396 <EC33B079> 14 Defenders' Role Actions
397 <2A97CA62> 14 Defenders' Role Actions 2
398 <367DE427> 148 Whenever you draw enemy attention to yourself, your
Talent Art icon will flash blue, and your Talent Art
gauge will charge up a lot.
399 <68333B23> 148 Actions which interfere with enemy attacks, like blocking,
evading, or interrupting them with reactions, also count
as Role Actions, charging your Talent Art gauge bit by bit.
400 <6BD1B235> 14 Auto-Saving
401 <AB151B70> 148 This game features an auto-saving function. When you
see "Auto-Saving" displayed in the bottom-right, do not
turn off the console.
402 <361BF19D> 148 You can turn auto saving on or off by going to the
main menu > System > Options > Game and
toggling the Auto-Saving option as desired.
403 <7D9BBA3C> 148 You can also select the save data created by auto-saving
in the Load Game menu on the title screen.
404 <9C53C2B3> 14 Basic Stats
405 <84C27B61> 148
406 <A79569BD> 14 List of Buffs
407 <E5232349> 14 List of Debuffs
408 <1335A127> 14 Enemy Types
409 <BA81C4B2> 14 Party Interlink Controls
410 <52319A62> 148 You can change Interlink controls from Options > Game.
Choose "Player" to control Interlinking for the controlled
character directly, or "Party" to control the whole team.
411 <B5DF1C0D> 148 Press [ML:icon icon=pad_left ] to display the Interlink menu. You can then
use [ML:icon icon=pad_up ]/[ML:icon icon=pad_right ]/[ML:icon icon=pad_down ] and [ML:icon icon=btn_x ]/[ML:icon icon=btn_y ]/[ML:icon icon=btn_b ] to order an Interlink.
Press [ML:icon icon=pad_left ] again to hide the menu.
412 <FC5EEF35> 148 You can use [ML:icon icon=btn_a ] to toggle Interlinking between automatic
and manual. When it's set to automatic, your allies will
automatically Interlink whenever they judge it best.
413 <26457925> 14 Quick Move
414 <B789D612> 148 Press [ML:icon icon=btn_r_stick ] to temporarily sheathe your Blade and rapidly
move for a certain distance. You won't attack, but it has
many useful applications, e.g. when an ally needs reviving.
415 <2B2DA849> 14 ZR Button Focusing
416 <B7579794> 148 When Noah and the others spot something of interest,
you can hold [ML:icon icon=btn_zr ] to focus on that location. Something
special is sure to happen there, so try and get near.
417 <2A2CE640> 148 When Matthew and the others spot something of interest,
you can hold [ML:icon icon=btn_zr ] to focus on that location. Something
special is sure to happen there, so try and get near.
418 <CAB814A7> 14 Fostering Classes
419 <980C9058> 14 Fostering Classes 2
420 <8C073A17> 14 Fostering Classes 3
421 <B4C04952> 148 If you go to Characters > Class and press [ML:icon icon=btn_zr ], you can
see detailed info on the selected class, including the
Arts and skills you can master by increasing its rank.
422 <90F35AAD> 148 Classes are graded on a scale of S>A>B>C>D in these
areas: sword = offense, shield = defense, heart = healing,
chess piece = difficulty of player control. Keep it in mind!
423 <B08A1B6B> 148 A character's compatibility with a class is also graded.
Using a compatible character increases the CP gain,
making it grow faster, so keep this in mind as well.
424 <F526CBD9> 14 Raising Allies
425 <39A4AE01> 148 Approach an incapacitated ally and hold down [ML:icon icon=btn_a ] to
help them up and bring them back into the fray. This is
a special action that only Healers can perform.
426 <C309299A> 14 Pluses of Freeing Colonies
427 <9B656809> 148 Liberating a colony will enable you to access a wealth
of new information. Be sure to check every nook and
cranny to gather up all the rumors you can.
428 <512C59FB> 14 Canceling Attacks
429 <6FEDD0A1> 148 Performing an attack the moment the previous one hits
allows you to "cancel" one attack into the next, making
them flow quickly into each other.
430 <1A5F88CA> 148 You can cancel auto-attacks into Arts,
and Arts into Talent Arts. Doing this speeds up
the execution, letting you deal more damage quickly.
431 <5FC6606E> 14 Canceling Fusion Arts
432 <2F6A08EE> 148 Using Fusion Arts allows you to chain cancel multiple
Art attacks together: Arts into Fusion Arts, Fusion Arts
into Arts, and Fusion Arts into other Fusion Arts.
433 <2F28F764> 14 The Art of Flow
434 <A63D8489> 148 With "The Art of Flow" taught to you by Juniper, you can
cancel Arts into other Arts without using Fusion Arts.
435 <C2D0DF78> 148 Successfully canceling fills the Chain Gauge slightly.
436 <99B47343> 14 Characters in Danger
437 <77A40137> 148 A red warning symbol appearing above a character
in combat indicates that they're in grave danger due to
low HP. Be sure to send healing their way quickly!
438 <A535D3F7> 14 Rushing Back into Action
439 <906459BA> 148 If you become unable to act in battle by getting Toppled,
Launched or Dazed, try wiggling [ML:icon icon=btn_l_stick ] and pressing [ML:icon icon=btn_a ]/[ML:icon icon=btn_b ]/[ML:icon icon=btn_x ]/[ML:icon icon=btn_y ]
quickly to hasten your recovery.
440 <2A8336B1> 14 Save-Restricted Situations
441 <03322F2E> 148 You will not be able to save the game while your
controlled character is standing on a moving surface
or when they're falling.
442 <95B9E25A> 14 Enemies Joining Battle
443 <051E02DC> 148 While in battle, nearby enemies can sometimes join the
fight. For your convenience, the number of enemies in a
battle is displayed in the top-right of the screen.
444 <798FE036> 14 The "Continue" Option
445 <583FA4F7> 148 If you select "Continue" on the title screen,
your most recent save data will be chosen
and loaded automatically.
446 <CFE2F87E> 14 Expanding Class Choices
447 <3B06CEC7> 148 Once a Hero formally allies with you, the party member
designated as that Hero's "Class Inheritor" will gain the
ability to assume the Hero's class too.
448 <B08F67D0> 148 Other characters can still acquire a Hero's class
by fighting alongside that Hero or any party member
who has learned and set that class for themselves.
449 <B0C09722> 148 You can check how close each party member is to
gaining a class from Characters > Class. Filling the
character's icon fully will unlock that character's class.
450 <F233DD14> 148 The more members you have using classes you want to
learn, the quicker you'll be able to teach them to the rest
of the team, so take note of which classes you have set!
451 <671F8FAF> 14 Player-Enemy Positioning
452 <7253D560> 148 The arrow icon displayed above the Arts icons shows you
the position of the player character in relation to the target
enemy: ← or → when to the side, ↑ in front and ↓ behind.
453 <4C153B32> 14 Setting Levels at Rest Spots
454 <526B3936> 148 You can now use the Level Up function at rest spots to
lower your characters' levels as well. Doing so will net you
bonus EXP for any levels you choose to give up.
455 <FF4111C4> 14 Ouroboros Talent Arts
456 <70E8047F> 148 You can use Ouroboros Talent Arts by pressing [ML:icon icon=btn_a ].
These have extremely powerful effects, but require the
Art gauge to be filled before they can be unleashed.
457 <8BEB4CA9> 148 The Ouroboros Talent Art gauge can be filled by
canceling auto-attacks into Arts. To achieve a cancel,
trigger Arts just as the auto-attack lands.
458 <5EFC23B9> 148 The higher the Interlink Level, the easier it is
to fill up the Ouroboros Talent Art gauge.
459 <0C52458D> 14 Canceling Ouroboros Arts
460 <CB9132E1> 148 Activate the Unlock Arts Canceling node on a character's
Soul Tree to enable the canceling of Arts into other Arts.
461 <E4934D51> 148 Canceling an Art into an Art fills up the heat gauge, but it
also charges up the Talent Art gauge and allows the Art to
come out quicker, making it an efficient source of damage.
462 <35E77C35> 14 Staying Informed
463 <E039C289> 148 As the story moves forward, the information you can
obtain will also change. It's always worth revisiting
colonies to gain more up-to-date information.
464 <3D2414DC> 14 Starting a Chain Attack
465 <12B47403> 148 A Chain Attack is a special powerful technique that
allows party members to take turns strategically
performing Arts.
466 <5EA26358> 148 Performing combos, canceling into Arts and achieving
Role Actions all help build up the Chain Attack gauge.
Once it's completely full, press [ML:icon icon=btn_plus ] to trigger the attack.
467 <D63D591B> 14 About Chain Orders
468 <3213D646> 148 Upon starting a Chain Attack, you will see three orders.
You can compare the completion bonuses to be gained by
completing each order, and choose whose order to go with.
469 <F6194DDE> 14 Executing Orders
470 <D897808E> 148 Select party members and hit with Arts to collect
Tactical Points (TP), with characters awarding different
values. Reach 100% TP or more to complete the order.
471 <880E9D85> 148 You can maximize bonus TP gain by using characters
with the same affiliation or role as the order, or meeting
other conditions, so try out all the different possibilities!
472 <63A3C4FE> 14 About Chain Arts
473 <5B075A8C> 148 Completing an order triggers a Chain Art, adding
a powerful attack to the sequence, and ending the
Chain Attack round.
474 <F26A76D2> 148 Party members can get another turn if you do well. You can
choose another order and keep the chain going if the chain
gauge isn't empty and you still have members who can act.
475 <70C23A0A> 14 The "Fusion First" Tactic
476 <285DE006> 148 Hold down [ML:icon icon=btn_zl ] and press [ML:icon icon=pad_right ] to order the party to prioritize
Fusion Arts. Do so and they will try to proactively fuse Arts
as often as possible.
477 <7AC0AE63> 14 Ouroboros Orders
478 <BABA2567> 148 During a Chain Attack, if you can complete orders from
both members of a given Ouroboros pairing, a panel for
their Ouroboros Order will be displayed.
479 <4CAA40B9> 148 Executing an Ouroboros Order will perform a spectacularly
strong attack, albeit at the cost of ending the Chain Attack.
480 <602086AB> 14 Starting Ouroboros Orders
481 <ABD42FA2> 148 If you triggered a Chain Attack with an active Interlink at
Interlink Level 3, the Ouroboros Order will be selectable
from the very start.
482 <5D605C46> 148 In this situation only, selecting the Ouroboros Order will
not end the chain after the Ouroboros Chain Art, letting you
choose the order from the other one of the interlinking pair.
483 <15A1FC40> 14 Merits of Ouroboros Orders
484 <F00AF5B7> 148 Selecting an Ouroboros Order will reactivate all expended
party members, and will not drain the Chain Gauge. You'll
also get Bonus TP from the combined Kevesi-Agnian forces.
485 <48039F84> 148 Complete an Ouroboros Order to perform a powerful
Ouroboros Chain Art after the last attack.
486 <19F6D546> 14 Role Perks in Chain Attacks
487 <65CA31D3> 148 Fulfill the criteria for the acting party member's role to
impart special effects that can aid your Chain Attack.
488 <EE57CBBD> 148 First Blood
Using an Attacker to make the first strike will net you
a large amount of TP.
489 <C4A1F33C> 148 Point Limit
Attacking with a Healer guarantees that the total TP
doesn't exceed 99%.
490 <165AE151> 148 Back in Action
Complete an order with a Defender to reactivate
the character with the most TP.
491 <2B56CDBE> 14 Bonus TP
492 <1866C83E> 148 Using attacks that meet certain criteria, such as matching
the role or force (Keves/Agnus) of an order, will earn you
TP bonuses, which appear over the character's head.
493 <0089A5D4> 148 These bonuses come in varying sizes, so get creative
and try out a combination of Arts and classes.
494 <5DE1C4AB> 14 Order Ratings
495 <CEDE36EE> 148 Reach or exceed 100% and you'll be given a rating based
on how much TP you racked up during the order. From
lowest to highest, these are Cool > Bravo > Amazing.
496 <2FD4CAE5> 148 The higher your rating, the more party members will be
reactivated at the end of the order. Try to earn as much
TP as possible and aim for the top rating.
497 <D55CF3C5> 14 Order Completion Bonus
498 <ABE77C92> 148 Each completed order not only raises your damage ratio,
but also grants you its particular completion bonus.
Embrace their unique tactical advantages!
499 <A6F0196E> 14 Overkill
500 <F5FBFE80> 148 Reduce an enemy's HP to 0 during a Chain Attack to initiate
an Overkill. Extra damage is then converted to a KO Bonus
that confers special rewards at the end of the chain.
501 <BCC08B5B> 148 You can choose whether to enable Overkills
in System > Options > Game.
502 <9184C989> 14 Range of Defense Skills
503 <8A509500> 148 Every Defender comes with a defense skill. Its effect will
be conferred to all party members within the blue ring.
This helps mitigate damage etc., depending on the skill.
504 <EE4A501C> 14 Purging Rage Status
505 <D991B616> 148 When enemies become enraged, their attacks get stronger.
You can use [ML:icon icon=btn_zl ] + [ML:icon icon=pad_left ] to set the party on the Burst combo
route - completing the combo will purge the rage status.
506 <710E4EF5> 14 Auto-Battle
507 <65CD3EBB> 148 With weapons drawn, press [ML:icon icon=btn_minus ] to toggle auto-battle mode,
letting the player character fight and use Arts automatically.
(It cannot be used against unique monsters and bosses.)
508 <AB1A0580> 14 The Screenshot Function
509 <968981A8> 148 Pressing [ML:icon icon=btn_l ] + [ML:icon icon=btn_r ] lets you capture an image of the game
screen. However, unlike when using the [ML:icon icon=btn_capture ] Button, this
screenshot will be taken without the game's interface.
510 <95A44F35> 14 Destination Map
511 <254699E2> 148 While confirming your current objective with [ML:icon icon=btn_y ], you can
press [ML:icon icon=btn_plus ] to also check a map of the immediate vicinity of
the quest's objective.
512 <65D136DE> 14 Giving Up
513 <DBB797A4> 148 While in battle, you can hold [ML:icon icon=btn_minus ] to open the battle menu.
Select "Give Up" to abandon the battle and return to the
last landmark you passed by.
514 <8918F0A9> 14 Benefits of Talking
515 <DDE41109> 148 If you see a ★ by a character's name, it means they have
something new to say. Talking to a person for the first time
will also increase your affinity with their colony.
516 <12EB8E92> 14 Art Combos 2
517 <4752789D> 148 When an enemy is toppled, you have the option of dazing
them, or instead launching them to continue the combo.
The full sequence is Break > Topple > Launch > Smash.
518 <0155DFBA> 14 Powered Chain Attack Arts
519 <502A3E0D> 148 During a Chain Attack, healing and buffs are applied to the
whole party, and positional Arts always succeed. Master
Arts will also be automatically fused. Put this to good use!
520 <38F4407A> 14 Ending Chain Attacks
521 <512D8801> 148 When the Chain Gauge is fully depleted, or when there
are no available party members left who can act, the
Chain Attack will end, and you'll be shown the results.
522 <ED5A80FF> 14 Hero Orders
523 <DC2AC91F> 148 Heroes possess special Chain Orders that don't consume
the Chain Gauge, so they're more than worth your time!
524 <12D98DAF> 14 Using the Soulhacker Class
525 <E4CE29FB> 148 The Soulhacker class cannot set Master Arts and Skills;
instead, they possess a special ability that lets them acquire
Arts and skills by defeating unique monsters.
526 <56CEC2DB> 148 The Arts and skills can be further strengthened by meeting
certain conditions. You can check these conditions from the
Soul Hack List, accessed from the Heroes menu with [ML:icon icon=btn_y ].
527 <7C481946> 148 Soulhackers can change their role using the role skill.
Keep your party formation in mind and switch between
different roles as needed.
528 <22C7150D> 14 Browsing Tips
529 <CD0E0591> 148 You can review tips that have popped up in the game
at any time from the main menu > System > Tips.
530 <1F7B7568> 14 New Game+
531 <3D828114> 148 Complete the game to unlock New Game+, a mode which
lets you start the game again from the beginning while
retaining the character growth of the selected save file.
532 <46319A82> 148 Chain Attacks and Interlinking will have to be unlocked
by progressing the story as normal. Tutorial notifications
will be removed, but you'll still be able to read all the Tips.
533 <F033B273> 148 You'll get to keep your full inventory as recorded in your
save data, but all key items will be reset, with the exception
of Origin Shards, The Art of Flow and Nopon Coins.
534 <38187B3D> 148 Unique Monsters that became graves will all be revived.
Beat them again to see records from your first playthrough.
Obtained Soulhacker Arts and skills will all be kept intact.
535 <229FD6DC> 14 Setting Master Skills
536 <123965E9> 148 As your class rank rises, you'll start to gain mastery
of the skills it wields. Mastered skills can be used
independent of class.
537 <33A2359C> 148 You can set skills mastered on other classes from
the main menu > Characters > Skills.
538 <ED47C2EC> 148 As you raise your level, you'll be able to set more
Master Skills, up to a maximum of three.
539 <CDAD4B39> 14 Hero Chain Perks
540 <987E5F58> 148 Heroes don't gain any role perks during Chain Attacks,
but they do each have a Heroic Chain perk that bestows
various effects if you meet the criteria.
541 <BFD071E3> 14 Mio's Special Talent Art
542 <51B436FE> 148 Mio's Talent Art, Dominion Flower, is unique, in that it can
be used regardless of class restrictions. Use it to command
immense power that deals huge defense-piercing damage!
543 <DCE34FF3> 14 Stance-Type Arts
544 <018E66AD> 148 These Arts grant a special effect that will last for a while.
You can tell the effect's duration by the ribbons of light
around the character - it will continue until the light fades.
545 <7896E7AB> 148 However, characters can only have one stance active at
a time, so be mindful - if you enter a stance while the last
one is active, its effect will be overwritten by the new one.
546 <F08F0095> 14 Master Art Weapon Switch
547 <E220D8EA> 148 Arts and Talent Arts you mastered are performed with the
weapon of the class they belong to, and will assume that
class's weapon's stats (Attack, Crit. Rate, Block Rate, etc.).
548 <A0743CDC> 14 Pinning Items
549 <6992D8F1> 148 When you come across a dish or gem you really want
to make, you can press [ML:icon icon=btn_plus ] to pin its ingredients for easy
reference. You can pin one dish and one gem recipe each.
550 <D0DD6B9A> 148 You can quickly check information on the pinned items,
necessary to make the selected recipes, by going to
Items > Pinned Items in the main menu.
551 <1BB77F7A> 14 Special Weapons
552 <1D5C655A> 148 These can be equipped from Clothing > Attachments
to give your weapon a very special appearance.
(Usable class: Swordfighter only.)
553 <6AE9C45F> 14 Role Interlink Effects
554 <FD65EFFD> 148 When you trigger an Interlink, a special effect will occur
that depends on the character's role. This effect will be
stronger the higher your Interlink Level is.
555 <CF4BF863> 148 Defender: Increases own aggro value.
Attacker: Deals damage to all enemies.
Healer: Restores HP to entire party.
556 <BAE68F14> 14 Filling HD Ether Cylinders+
557 <8A7911AE> 148 Collecting a certain amount of High Ether from
Ether Spheres will award you with a filled
HD Ether Cylinder+.
558 <AA464842> 148 You can only harvest an Ether Sphere once all the enemies
in its vicinity have been defeated. The enemies you'll need
to defeat will be marked with an icon.
559 <5610AF85> 148 Once the enemies are down, approach the Ether Sphere
and press [ML:icon icon=btn_a ] to begin harvesting it.
560 <9E7A7825> 14 Finding New Ether Spheres
561 <EBC58BF8> 148 When you harvest an Ether Sphere, you may sometimes
receive a hint about the location of other Ether Spheres
that you haven't harvested yet.
562 <8C5B323D> 14 Ether Spheres on the Map
563 <84D25126> 148 Ether Sphere locations are displayed on the area map.
564 <376E8F9D> 148 To be precise, you'll be able to see Ether Spheres in
previously discovered areas, as well as those hinted at
while harvesting other Ether Spheres.
565 <06140699> 14 Reusing Ether Spheres
566 <F8946B96> 148 Once harvested, Ether Spheres will disappear, but they'll
reappear in the same spot once enough time has passed.
Note that the yield will decrease after the initial harvest.
567 <4A978A16> 14 Better HD Ether Cylinders+
568 <6ACE9EDC> 148 Sunny and Cheerio's Nopon caravan, whom the party
assisted, is staying at the Fornis region's Namba Mound
Camp. You can improve your HD Ether Cylinders+ there.
569 <92E56717> 148 Using improved HD Ether Cylinders+ allows you to obtain
more High Ether from each Ether Sphere.
570 <931542B9> 14 Empowering Ino
571 <F9923E65> 148 Head into the main menu > Characters > Ino > Inoswap
to reach the Inoswap menu, where you can spend
HD Ether Cylinders+ to enhance Ino's capabilities.
572 <ED3C2689> 14 To the Land of Challenge
573 <902D3E04> 148 To travel to the Land of Challenge, just approach the
portal by the Llyn Nyddwr Camp in the Fornis Region
and press [ML:icon icon=btn_a ] to interact with it.
574 <0FCDD547> 148 Approaching the portal in the Land of Challenge
and pressing [ML:icon icon=btn_a ] to interact with it will take you
back to Aionios.
575 <464D5370> 14 About Challenge Battles
576 <D87D2E9A> 14 Challenge Battle Particulars
577 <8F2B9645> 14 Challenge Battle Rewards
578 <551BE7ED> 148 In the Land of Challenge, you can test your skills by facing
a variety of challenges prepared by the Nopon Archsage.
579 <28756B1D> 148 Speak to the Archsage to see a list of challenges. Be sure to
check any special rules that may apply in a given scenario.
Once you're ready, give whichever challenge you like a go!
580 <EEE50B32> 148 In Challenge Battles, your opposition will be fierce. Defeat
all enemies to win. A full party wipe will count as a loss.
Use all means at your disposal and aim for a quick victory!
581 <84703329> 148 There are three core differences between Challenge Battles
and normal ones. One, the time of day will not change
during Challenge Battles. Two, you cannot use auto-battle.
582 <BBBDBE36> 148 Three, the instant KO effect will not work on enemies. When
tackling the challenge on Hard, the following will also differ:
- the "Invincible" buff will have no effect.
583 <5AE9C903> 148 Completing challenges will award you Noponstone.
The amount will differ based on achieved rank, difficulty
and certain special conditions being met during the battle.
584 <8187A835> 148 There's also a chance for challenges to be designated as
bonus challenges, awarding more Noponstone than usual.
Up to five challenges receive this designation at once.
585 <A7D8562C> 148 Additionally, achieving a certain rank in a challenge for the
first time will award special items as a first-time reward.
586 <6138D03A> 14 Cashing in Noponstone
587 <D19DBE43> 148 The Noponstone you claim in Challenge Battles can be
given to the Archsage's aides and pages in exchange for
various rewards.
588 <92996C6D> 148 The Archsage's pages trade in rare items.
589 <34CF83C7> 148 The Archsage's aides can enable you to raise characters'
class-acquisition levels in return for Noponstone.
590 <AB9E8C05> 14 Ino's Class
591 <70AFF685> 148 Class: Noponic Champion - Role: Defender
Gains perks by evading attacks, rewarding skillful use of
evasion Arts. Also becomes stronger after getting KO'd.
592 <7B6D343E> 14 Saving Party Formations
593 <4ACAFF32> 148 Press [ML:icon icon=btn_plus ] while in the main menu to access the game's
party formation saving feature.
594 <9BA92E69> 148 Use [ML:icon icon=btn_y ] to save your current party formation,
or [ML:icon icon=btn_a ] to load a previously saved setup. You can also
press [ML:icon icon=btn_zl ] to see details of your saved formations.
595 <2A7DC327> 148 You can also use [ML:icon icon=btn_zr ] to set names for saved party setups.
Template names, numbers and colors are all available to
make your favorite formations easily identifiable.
596 <715C0C5C> 148 Using the right party setup for the conditions is especially
crucial when tackling Challenge Battles, so make good use
of this feature when aiming for the best times.
597 <C037EC8A> 14 Crafting Accessories
598 <B7F8E8BE> 148 At rest spots, Masha can craft accessories using
Enigmatter, which can be traded for in the Land of
Challenge, in the pages' shops.
599 <860C7467> 148 Crafted accessories are different from regular accessories
in the following ways: 1) Their special effect is decided at
random. (Accessory type affects each effect's probability.)
600 <67B6A73C> 148 2) In addition to the special effect, four potential basic stat
boosts will also be assigned. (Accessory type affects each
boost's probability.)
601 <03C5992B> 148 3) The basic stats that can be boosted are Max HP,
Attack, Healing Power, Dexterity, Agility, Critical Rate and
Block Rate. (Stacked boosts will confer reduced bonuses.)
602 <BFF5ECA9> 148 4) Only one crafted accessory can be equipped
per character.
603 <CE3BB495> 14 Enhancing Accessories
604 <65545ED4> 148 Crafted accessories have an Item Grade (IG) and can each
be enhanced to Item Grade V. Materials like Enigmatter are
also required for enhancement.
605 <14C799B7> 148 Raising the Item Grade will be beneficial, in that it
will both strengthen the accessory's special effect
and enable stat boosts.
606 <126EB2E3> 14 Dismantling Accessories
607 <B7CEFF3C> 148 You have space to craft up to a total of 300 accessories.
These cannot be sold, but you can dismantle ones that
you have no use for.
608 <433FA75D> 148 By dismantling an accessory, you'll get back some of the
materials you used to create and enhance it. Dismantled
accessories are gone forever, so choose carefully.
609 <F1445B85> 148 Deck your party out in accessories tailored to their needs,
strengthening the ones with useful special effects and
dismantling those that won't be of much help!
610 <3D763F17> 14 Crafted Accessory Effects
611 <409C601F> 14 Archsage's Gauntlet
612 <CCD20D01> 148 This mysterious space crafted by the Archsage's hand is
known as the Archsage's Gauntlet. The rules of battle here
differ slightly to those governing Aionios.
613 <F95A3667> 148 The Gauntlet is comprised of several stages.
To clear a stage, defeat all the enemies that appear.
614 <E7D565C7> 148 Powerful enemies will appear at certain key stages,
and in the final stage. Defeat them and make it through
the final stage to reign triumphant.
615 <D6E7A616> 148 You start each Gauntlet run by picking one member of
Ouroboros. By recruiting Heroes from the shop between
stages, you can assemble a party of up to seven strong.
616 <DCB950D8> 148 Use your score in the shop to recruit Heroes and purchase
Emblems with special effects. Your score will rise as you
defeat enemies and perform battle actions, such as combos.
617 <B7E732D7> 148 Recruited Heroes will use all the Arts they have access to,
but during Chain Attacks you'll only be able to use those
they have assigned to the Arts Palette.
618 <FF754C5A> 148 The enemies and shop line-up for each stage will be chosen
at random. Purchase the Heroes and Emblems that will best
benefit you and try to survive the Archsage's Gauntlet!
619 <9799D298> 14 Launch Charge
620 <613D9460> 148 It's not possible to use Interlink in the Archsage's Gauntlet,
but to make up for this, you have the power to activate
Launch Charge by pressing [ML:icon icon=pad_left ].
621 <92842BA4> 148 By activating Launch Charge, you can send all enemies
into a launched state. The Launch Charge gauge rises as
you defeat enemies, and can store up to three charges.
622 <E7FEB2D2> 148 Using Launch Charge will also trigger Bonus Time,
during which your score will build up faster than usual.
Attacks dealt to foes will also contribute to the score.
623 <575EA26D> 14 The Nopwatch
624 <C63FFE4F> 148 The Nopwatch is a feature unique to the Archsage's
Gauntlet. This gauge depletes over time, and when it
runs out, your entire party will suffer negative penalties.
625 <EED5A669> 148 The three penalties are greatly reduced HP recovery,
rate of recharge, and ally revival speed.
626 <6CCC38B8> 148 You can refill the Nopwatch gauge by spending your
score in the shop. Be sure to top it up before it runs out,
but beware: it'll cost more with successive acquisitions.
627 <0DE93E5F> 14 Events and Whimsy
628 <06E65520> 148 An event may occur at the start of a stage. Events can
have all sorts of positive or negative effects, from rare
enemy spawns to extra enemy reinforcements.
629 <25CE7CD8> 148 Sometimes the Archsage's Whimsy will trigger when you've
finished shopping. You'll be forced to choose between two
options, which will confer one of many possible effects.
630 <84124890> 148 You can also use a Shuffle Ticket to change up the
options that the Archsage's Whimsy offers.
631 <B4763DE9> 14 Gauntlet Differences
632 <8B686D02> 148 The Gauntlet's Chain Gauge is harder to fill than in normal
battles. Additionally, selecting a Hero's Chain Order during
a Chain Attack will consume the Chain Gauge.
633 <71989112> 14 About Lucky Seven
634 <6144A7AD> 148 You won't be able to enter the Gauntlet in Hard mode with
Lucky Seven Talent Arts set, at first. The Blue Page sells
the Lucky Seven License which makes it possible, however.
635 <4D182690> 14 Emblems
636 <08EA7A1F> 148 Emblems are items that will help to assist your full roster
of allies. Purchase Emblems from the shop and their effect
will be present until the end of your Gauntlet run.
637 <289944B3> 14 Using the Shop
638 <14D8D8EE> 148 In the shop, you can use the score you've accrued
to recruit Heroes, purchase Emblems and refill the
Nopwatch gauge.
639 <B0C2E879> 148 The shop's line-up is determined at random, but the Heroes
you can recruit will be limited to Heroes you've allied with.
Take on the Gauntlet after gathering plenty of Heroes.
640 <594F2EBC> 148 What's more, if you purchase Emblems you've already
acquired, that Emblem's effect will be further amplified.
Emblems can be strengthened up to +5.
641 <F85A91AF> 148 Strengthening Emblems via shop purchases is valid only
for the current Gauntlet run. Their strength will be reset
at the start of the next run.
642 <E88E4C1E> 14 Shuffle Tickets
643 <4F793051> 148 You can use Shuffle Tickets to change the shop line-up.
These can be acquired by defeating fierce enemies at
key stages or rarely encountered "lucky monsters".
644 <59F20F2E> 148 You can carry up to three Shuffle Tickets at once, and
the number you start each run with will increase as you
ally with more Heroes in the main game.
645 <DF265223> 14 Getting a Score Bonus
646 <993B4229> 148 If you complete a stage without any party members being
incapacitated, you'll receive a score multiplier. This bonus
will max out after completing five KO-less stages in a row.
647 <57F07E3C> 14 Earning Score
648 <AC968AFF> 148 There are a number of ways to increase your score:
1) Defeat enemies. 2) Inflict Topple, Burst or Smash
on enemies. 3) Defeat enemies with Chain Attacks.
649 <E16CCE7E> 148 4) Hit enemies with attacks during Bonus Time
(use a Launch Charge to initiate). 5) Receive certain
boons through the Archsage's Whimsy.
650 <ED531194> 148 The following situations will add a multiplier to your score:
1) When successive stages have been completed without
letting any party members get KO'd. 2) During Bonus Time.
651 <77E1DE59> 148 3) While the effects of certain Emblems are active.
Earn a high score and make your team the best that
they can be!
652 <127B8E00> 14 The Gauntlet's Depths
653 <92645A44> 148 Congratulations! It seems you achieved Rank S in the
Pro Gauntlet. But Stage 70 is not the real end-goal...
In the depths, the fight continues until you reach Stage 140!
654 <8B4911B0> 148 There are two differences from the battles up until now.
1) Enemy attacks will deal irreducible extra damage.
2) The "Invincible" buff will have no effect.
655 <FC3F0044> 148 This ramps up the challenge to even more dramatic heights,
so be sure your party composition and Emblems are up to
the task that awaits you!
656 <090B8431> 14 Cashing in Noponstone 2
657 <EDC26FE2> 148 Aside from item exchange, you can unlock and
strengthen Emblems for use in the Archsage's Gauntlet
from the blue Archsage's Page.
658 <6BB15D61> 148 When you acquire a locked Emblem in exchange for
Blue Noponstone, that Emblem will be unlocked and
available for purchase from the Gauntlet shop thereafter.
659 <6C4D3F5C> 148 You can strengthen previously unlocked Emblems too,
up to a maximum of +2. Once upgraded, they'll show up
in the Gauntlet shop in their already-strengthened state.
660 <B2C709D0> 14 Masha's Class
661 <78372B64> 148 Class: Lapidarist - Role: Healer
A combat healer who heals nearby allies on critical hits.
Can also set fields that heal users' HP on Art use.
662 <CC15FCF9> 14 Art Combos
663 <6B823563> 148 Landing certain Arts one after another in a set order is
called a combo. Only Arts with special status effects can
start a combo.
664 <6FF63CA9> 148 For example, an Art that inflicts Break followed by an
Art that inflicts Topple will topple an enemy. Arts can
carry the combo path through Break > Topple > Launch.
665 <F7D5A2B5> 14 Recharging Arts
666 <CDAA203F> 148 In Future Redeemed, the mode of recharge for
normal Arts and the Ouroboros Power is fixed
per character.
667 <756AFF75> 148 The two modes of building recharge are as follows:
1) Agnian: Gauge fills with auto-attack hits and cancels.
668 <FCABAE7B> 148 2) Kevesi: Gauge recharges over time.
669 <1F5C39B9> 148 Normal Arts and Ouroboros Power always have opposing
recharge modes. E.g., if someone's normal Arts recharge in
the Kevesi mode, the Ouroboros Power will be Agnian.
670 <C0341AD6> 148 By unlocking slots, you will be able to equip up to three
gems per person, each with a different effect, so be sure
to mix and match them to suit the role and play style.
671 <00790BA6> 148 Collectibles are items you pick up as you explore. You need
them for filling the Collectopaedia, finishing quests, cooking,
construction, gemcrafting and upgrading your X-Reader.
672 <53BD8F03> 14 Cooking
673 <D5A5BA33> 148 Cooking and eating food at rest spots will grant you
a temporary boost to the rewards you obtain from combat,
such as experience points, loot, etc.
674 <64944E0E> 148 Your meal repertoire will expand as you obtain new recipes.
It's worth talking to people all over the place and tackling
quests to get access to new dishes.
675 <E2C240AF> 14 Amulet Bonuses
676 <7A1F1DDF> 148 In Bobobi's Shoppe, you can trade in Nopon Medals for
key items which automatically grant Amulet Bonuses. You
can check their status in Party Skills > Amulet Bonuses.
677 <051C17C9> 14 Performing Interventions
678 <28C7972B> 148 Across Aionios, you may encounter people and creatures
mid-combat. Approach the skirmish to automatically
support the weaker party. Win the battle to obtain spoils.
679 <F9573F68> 148 Enraged enemies pack a much harder punch than normal.
You can temporarily purge the rage status by completing
a Burst combo, available via certain Unity Combos.
680 <D902422E> 148 Additionally, a dedicated icon will be shown to indicate
enemies that yield items necessary for crafting.
681 <E2AE33D3> 14 Affinity Goals
682 <E4682B8E> 148 In Future Redeemed, leveling up isn't the only way to
strengthen Matthew and his crew. Accomplishing Affinity
Goals and spending the Affinity Points they grant is another.
683 <E2572064> 148 Affinity Goals are split into six categories, and are achieved
in the field and in battle. Achieving them grants Affinity
Points, which can be spent to empower party characters.
684 <11688520> 14 Exploration
685 <6B06CC41> 148 Earn Affinity Points by discovering treasure troves and
locations in the various areas of the world, and so on.
686 <96058025> 14 Battle Missions
687 <8F2ED747> 148 Earn Affinity Points in battle by defeating Unique Monsters
that inhabit locations around the world, among other ways.
688 <B6964510> 14 Affinity Scenes
689 <44502DAC> 148 Earn Affinity Points by viewing events that can occur at
various locations in the world of Aionios. These let you
listen to the party's conversation while enjoying the view.
690 <C38FF34E> 14 Collectopaedia
691 <D4A5FAF8> 148 Earn Affinity Points by gathering collectibles in each area
of the world and registering them in the Collectopaedia.
692 <3E1B14A0> 14 Enemypaedia
693 <28D82B98> 148 Earn Affinity Points by defeating a set number of the many
monsters that populate the various areas of the world.
694 <586165C5> 14 Community
695 <4909E9BE> 148 Earn Affinity Points by meeting residents of the various
areas of Aionios and completing Community Tasks.
696 <981D0EC5> 14 Ouroboros Power
697 <ADDE273A> 148 In Future Redeemed, the right side of the Arts palette
contains a character's normal Arts, while the left side is
where you'll find their Ouroboros Powers.
698 <00E4E772> 148 Ouroboros Powers manifest themselves through
special Arts, which are significantly more powerful
than normal Arts.
699 <2C7CB7D2> 14 Visions
700 <F965D8EA> 148 A's Talent Art, Vision, has some special effects:
1. Enemy attacks will not affect the party for a set time.
2. The number of times you can use it per battle is limited.
701 <9C402630> 148 3. While Vision is in effect, A's Talent Art changes to
Vanishing End, an attack which hits all enemies.
702 <00011917> 148 Like other Talent Arts, Vanishing End is also charged by
performing role actions. (In particular, using Light Field
will contribute to building the recharge.)
703 <DBB6349D> 148 Vision is a powerful tool, but since its number of uses is
limited, take care to use it when you'll get the most of it.
704 <2D24D236> 14 Art Fusion
705 <FD23DDF4> 148 In Future Redeemed, the art of fighting with the power of
Ouroboros hasn't been perfected yet, but using Fusion Arts
summons the power to create an Aura dealing extra attacks.
706 <E351BF9B> 148 The effects of the extra Ouroboros attacks will differ based
on the normal Art and Ouroboros Power combination. Find
your preferred pairing on the Arts customization screen.
707 <57392AC7> 14 Unity Combos
708 <19B25704> 148 In Future Redeemed, two party characters are able
to strike in unison to perform what's called a Special.
A paired set of characters is called a "Unity pairing".
709 <31A9F3C6> 148 Hitting a launched enemy with a Special will trigger
a Unity Combo.
710 <882E1B18> 148 Specials are charged by using Arts, with Fusion Arts giving
more charge than Arts used individually. However, every
subsequent Special will be slower and slower to charge.
711 <27089957> 148 Once the gauge is charged, press [ML:icon icon=btn_left ] to use a Special.
Use [ML:icon icon=btn_zl ] + [ML:icon icon=btn_x ], [ML:icon icon=btn_y ] or [ML:icon icon=btn_b ] to trigger the other Unity pairings'
Specials.
712 <B0D04434> 148 Unity Combos differ depending on the specific pairing
in terms of damage, area of effect, and more. Additionally,
they always inflict either Smash, Burst or Blowdown.
713 <BBEBD65E> 148 Furthermore, the two party members who perform one will
receive the Awakening buff. Use Unity Combos at every
opportunity to make battles go your way!
714 <64DB0CAE> 14 Chain Attack Differences
715 <EE032968> 148 You can now also use Chain Attacks in Future Redeemed.
When the Chain Attack gauge is full, press [ML:icon icon=btn_plus ] to initiate it.
716 <B0E6D370> 148 Chain Attacks in Future Redeemed differ from the main
game in four ways: 1. Unity Orders replace Ouroboros
Orders. 2. Accessories can change completion bonuses.
717 <68BD470C> 148 3. Accessories can set Heroic Chain effects.
(If none are equipped, these will trigger based on role.)
4. Each Unity Combo used will raise the initial damage ratio.
718 <B1D187BD> 14 Unity Orders
719 <70B5C63B> 148 If you can complete Chain Orders from both of the
characters forming a Unity pairing in one Chain Attack,
a Unity Order will be displayed.
720 <813B835F> 148 Selecting a Unity Order will end the Chain Attack, but
it will let the pairing perform their Special in return.
721 <5B6AACC5> 14 Unity Setup
722 <CFFC1250> 148 You can now customize your Unity pairings. To do so,
go to the main menu > Unity and press [ML:icon icon=btn_y ].
723 <4A03CDA3> 148 The combination of characters you choose will affect their
Unity Skill and the specifics of their Unity Combo.
Try finding the pairings that best suit your battle needs!
724 <E7CDDA8E> 14 Affinity Growth
725 <B92DFDA1> 148 Go to main menu > Characters > Affinity Growth to use
earned Affinity Points to make party characters stronger.
726 <C9E0C1A1> 148 Affinity Points are shared by the entire party. Furthermore,
only one tier of purchasable abilities will be available from
the start. Specific items are needed to unlock further tiers.
727 <B217763B> 148 Try to consider the entire party's priorities as you decide
which characters to empower and which skills to purchase.
728 <FC3D5950> 14 Strengthening Weapons
729 <E6F4CF4F> 148 You can strengthen your weapons at Riku's workshop in
Colony 9. This will require gold and materials that can be
obtained as treasure, by defeating Unique Monsters, etc.
730 <C79E52F3> 14 Enemy Initiative Arts
731 <ACDA19DB> 148 In Future Redeemed, some enemies will use special Arts
when they strike first, indicated with a special icon.
732 <AF8DA4BE> 148 You can preempt these special initiative Arts by striking first
yourself, or luring the enemy into battle. Alternatively, they
can be interrupted with combos or reactions.
733 <55672DCD> 14 Enemy Strength in Numbers
734 <B7A478A8> 148 In Future Redeemed, some enemies will have increased
attack and defense depending on how many enemies are in
battle, with a higher enemy count granting stronger buffs.
735 <1DD68022> 148 The enemies benefiting from this effect will be marked with
an icon. Try defeating other enemies first to weaken the
special ones.
736 <AE6B7E3F> 14 New Challenge
737 <BD54A7E5> 148 A new Time Attack challenge has been added. Consider
paying a visit to the main game's Land of Challenge.
738 <3E1D6F45> 14 Na'el as a Party Member
739 <FA061CC9> 148 On save files with the game completed, Na'el will be
a member of the party. Cutscenes will not be affected.
740 <A277F780> 148 Additionally, Affinity Growth and weapon strengthening
are not available to Na'el. You can, however, customize
her accessories and gems like a normal party member.
741 <027B2040> 14 Use Affinity Points to grow
742 <72BA73CE> 14 Execute a Unity Combo
743 <913DE348> 14 Use Arts to fill the gauge
744 <02D76A9F> 14 Launch the enemy
745 <9EB38612> 14 Press [ML:icon icon=pad_left ] vs launched foe
746 <89B42EDD> 59 Let's move to the Affinity Growth screen.
First, select "Characters".
747 <FB2620FA> 59 Now, select "Affinity Growth".
748 <13413D5E> 59 Choose to learn the skill "Attack Plus".
749 <E27D21C1> 59 You can buy more nodes if you have the Affinity Points.
The locked tiers can be opened by using unlock kits.
750 <9625C0BD> 29 [ML:icon icon=pad_up_down ]: Select "Affinity Growth" / [ML:icon icon=btn_a ]: Confirm
751 <9673A2C2> 29 [ML:icon icon=btn_key_pad ]: Select "Attack Plus" / Hold [ML:icon icon=btn_a ]: Confirm
752 <C11ADAAF> 14 Unlock Kits
753 <627B3959> 148 In Future Redeemed, certain special key items called
Unlock Kits can be used to unlock Art, accessory and gem
slots and to raise Affinity-related character growth limits.
754 <49EFC718> 148 You can obtain Unlock Kits from containers and relics
found across Aionios, or as quest completion rewards.
755 <55171724> 148 The world contains enough Unlock Kits to fully unlock
all your characters, so it's a good idea to use them as soon
as you find them and keep getting stronger.
756 <AD309D06> 14 Character Equipment
757 <DFDE1BE3> 148 Party characters can equip accessories and gems.
Accessories can be obtained from relics and containers,
and by defeating monsters and completing quests.
758 <CAA80A5F> 148 Gems, on the other hand, can be crafted at rest spots.
If you're struggling in battles, don't just rely on leveling up;
try revisiting your gem and accessory loadout too!
759 <3123570C> 14 Enemies Hard to Beat?
760 <AC039C0E> 148 If you're finding your enemies a bit too strong, you can try
gaining a few experience levels, or spending Affinity Points.
Be sure to look at what accessories you have equipped, too.
761 <5AB43B2E> 148 Alternatively, you can change the game's difficulty level
in the menu > System > Options > Game.
762 <7F377433> 14 Use Vision
763 <5FD50C23> 14 [ML:icon icon=btn_zl ]+[ML:icon icon=btn_r ]: Switch leader to A
764 <22D6569A> 14 Press [ML:icon icon=btn_a ] to use Vision
765 <24F4E9AA> 148 Having trouble with a strong enemy? Try raising your level
or spending Affinity Points. You can also take a look at the
Arts, gems and accessories you've got equipped.
766 <0BC14096> 148 Another option is to upgrade your weapons at Riku's
workshop. You'll find the necessary materials scattered
all throughout Aionios.
767 <3B23AF53> 14 Enemypaedia 2
768 <1DE7E84F> 148 Monsters already registered in the Enemypaedia will be
marked with a [ML:icon icon=icon_enep ], while completed entries will show a [ML:icon icon=icon_enep_c ].
Unregistered monsters will not have either of those icons.
769 <E9F14DE2> 148 If you spot a monster not marked with either of those icons,
do try fighting it, and keep filling in your Enemypaedia!
770 <ACA64FCD> 148 Monsters that are higher level than you will be displayed in
yellow on the Enemypaedia screen. Those whose level is
significantly higher than yours will be shown in red.
771 <843B28B9> 14 Capturing Enemy Territory
772 <2840DC79> 148 Enemies occupy various locations throughout Aionios.
Approach enemy territory to begin a capture operation.
Defeating all occupying enemies will yield rewards.
773 <BB144A7F> 14 About Shulk and Rex
774 <A8B0EEE0> 148 Shulk and Rex differ from other Heroes in two ways:
1) Their classes cannot be learned by others.
2) They will not appear in event scenes.
775 <BB9A45DF> 148 Monsters are split into three categories: normal, elite,
and unique. You can tell them apart by looking at
the symbol displayed next to their level indicator.
776 <296263FE> 14 Fog Rifts
777 <7EB0312B> 148 Fog rifts are a special type of enemy that summons
Fogbeasts. The rift itself must be defeated to obtain
rewards.
778 <8A1A7F92> 14 Fighting Against Alpha
779 <6D16EABD> 148 Alpha boasts a special status that makes him impervious
to regular attacks, but using your Ouroboros Powers can
shatter it. Focus on fusing your Arts to subdue Alpha.
780 <A7B94D31> 148 If you're having a hard time beating him, return to Aionios
to raise your level and make the most of Affinity Growth.
You can also review your Arts, accessories and gems.
781 <CDEDA192> 14 Set up Unity pairings
782 <703F6C0D> 59 First, select Unity.
783 <12ECB646> 59 Next, open Unity Setup.
784 <E0005495> 59 For the first Unity pairing, try pairing up
Matthew and Nikol.
785 <B67CB4AE> 59
786 <2DA1E803> 59 For the second pair, try pairing up A and Rex.
787 <C846FE14> 59 The last pairing will be composed of the two characters
that are not yet paired. Select Shulk to finish setting up.
788 <1C02538A> 59 You can now confirm the three chosen Unity pairings.
Once you've looked them over, select "Confirm".
789 <50039F6F> 59 Unity Combos and Skills differ based on the pairings.
Be sure to experiment with all sorts of setups!
790 <89FD9E04> 59 [ML:icon icon=pad_up_down ]: Select "Unity" / [ML:icon icon=btn_a ]: Confirm
791 <F89662E2> 59 [ML:icon icon=btn_y ]: Unity Setup
792 <A8534B3B> 59 [ML:icon icon=pad_up_down ]: Select Nikol / [ML:icon icon=btn_a ]: Confirm
793 <7EC9DDD2> 59
794 <07C01C02> 59 [ML:icon icon=pad_up_down ]: Select Rex / [ML:icon icon=btn_a ]: Confirm
795 <77F170E7> 59 [ML:icon icon=btn_a ]: Confirm
796 <A502377F> 14 Happy Camper Gear
797 <515F6376> 148 Now that you've obtained the Happy Camper Gear,
you'll be able to craft gems and cook at rest spots.
798 <23A10949> 14 Cooking - Combat Streaks
799 <CB3C5529> 148 A new meal effect has been added in Future Redeemed.
"Combat Streak EXP+" will grant more experience points
the more enemies you can defeat without leaving combat.
800 <AF5E2C47> 148 Defeating 10 enemies in sequence grants the maximum
bonus, and any enemies you beat beyond that will yield
the same bonus amount. It's a good way to grow quickly!
801 <6590D225> 14 Adventuring in Aionios
802 <E8D3FD6B> 148 Aionios is a great big world, with strong monsters lurking in
most of its many corners. Be sure to explore it thoroughly
and hit all the Affinity Goals you can!
803 <3AE9E0F0> 14 Chain-Specific Accessories
804 <3A0537C6> 148 Battle Manuals, Tactics Manuals and Strategy Manuals all
belong to a new type of accessory in Future Redeemed,
and they all have abilities specific to Chain Attacks.
805 <0D0D4AC8> 148 They go in their own special slot, and change the effects of
the completion bonus and Heroic Chain. They're also more
potent than the default, so don't forget to tinker with them!
806 <A89FB45A> 148 Bear in mind that you cannot own multiple copies of the
same accessory, so have fun experimenting with all the
possibilities that this feature opens up.
807 <667F2DA9> 14 Types of Affinity Goals
808 <018879F1> 14 Check your Affinity Goals
809 <3C697CA2> 59 Let's check the details of your Affinity Goals.
First, select "Affinity Goals".
810 <72661B59> 59 You can highlight each node to see more information
about it. Select the Enemypaedia now.
811 <78412CF2> 59 Check those Land Volffs you just took out. You can see
how many more you need to beat, and what they drop.
812 <50C8ECEF> 59 Affinity Goals are a key feature of Future Redeemed.
Always keep them in mind as you explore Aionios.
813 <ECEE3401> 59 [ML:icon icon=pad_up_down ]: Select "Affinity Goals" / [ML:icon icon=btn_a ]: Confirm
814 <CB57A501> 59 [ML:icon icon=pad_left_right ]: Select "Enemypaedia" / [ML:icon icon=btn_a ]: Confirm
815 <0D8624CF> 59 [ML:icon icon=btn_key_pad ]: Select "Land Volff"
816 <2C4C96B1> 14 Unity Indicators
817 <EBC642C7> 59 Recharge for other characters' Specials is shown by the
circles left and above of the active character's gauge.
818 <B3B6E3DB> 59 You can press [ML:icon icon=btn_zl ] + [ML:icon icon=btn_x ], [ML:icon icon=btn_y ] or [ML:icon icon=btn_b ] to order the other
characters to perform their Special.
819 <6AE70450> 14 Collectopaedia 2
820 <CD7636C6> 148 When you have Collectopaedia entries you can complete,
an icon will appear in the screen's top right. Remember to
fill up your Collectopaedia as you go to gain Affinity Points!
821 <AB8C7E3A> 14 Field Crafting
822 <D913374B> 148 Field crafting lets you use materials in your possession
to assemble useful structures that open up new routes or
make exploration easier in other ways.
823 <25D9D18B> 148 When field crafting, you'll be given the option to either
"Repair" or "Construct".
824 <FCD24DFF> 148 You can repair structures that have ceased to function
by using materials to get them working again.
825 <977F9E72> 148 You can also use materials to construct new structures in
designated spots. Do note that constructing things from
scratch uses more materials than repairing existing ones.
826 <9315A5D8> 14 Elevators
827 <061EB7B8> 148 Once repaired in the field,
press the switch to travel vertically up or down.
828 <1916DCA3> 14 Ladders
829 <8C7A3BE3> 148 Once repaired or constructed in the field,
these can be climbed up or down.
830 <68595FBE> 14 Ether Slides
831 <118958CC> 148 Once constructed in the field,
these structures project a rope made of ether which you
can then slide along to travel to higher or lower ground.
832 <B6BFEC10> 14 Ether Lifts
833 <CC88715D> 148 Once constructed in the field,
these structures project a rope of ether vertically,
allowing you to move straight up or down them.
834 <A8AC4863> 14 Ether Masts
835 <7FF88102> 148 Once constructed in the field,
these give you information about any undiscovered
points of interest within a certain area.
836 <5228ABED> 14 The X-Reader
837 <478B022B> 148 Matthew's handheld terminal is called the X-Reader.
It responds to signs of City survivor presence, notifying
you with sound and light.
838 <F8F57FBA> 148 When a signal is detected, a notification chime will sound
and one side of the mini-map will light up.
839 <AF7805F9> 148 As you head in the indicated direction and get closer to
your target, the entire rim of the mini-map will glow.
840 <6673BE0A> 148 As you get closer, the chime will become louder and
more frequent, so use those clues to find every last one
of the City survivors.
841 <76F1ECAD> 14 Upgrading the X-Reader
842 <9F7AFDB8> 148 You can upgrade your X-Reader at rest spots. The upgrade
process requires materials, but the improved functions will
come in useful for exploration and combat.
843 <6E951EFD> 148 In addition to scouting out City survivors, an upgraded
X-Reader can provide information on undiscovered
items and treasures, analyze enemy data and more.
844 <583BE3E8> 14 X-Reader: Sense Analysis
845 <98B31D5B> 148 Your X-Reader is now able to detect and display
enemies' sense types.
846 <030C5E58> 148
847 <85719EFF> 14 X-Reader: Treasure Sensor
848 <28E67332> 148 Your X-Reader is now capable of detecting treasure
(containers and relics), notifying you with sound
and light.
849 <DF52C6A9> 14 X-Reader: Key Item Sensor
850 <3D87A721> 148 Your X-Reader is now capable of detecting key items,
notifying you with sound and light.
851 <C54888DA> 14 X-Reader: Weakness Sensor
852 <F5642E81> 148 Your X-Reader is now able to detect and display
data about enemies' weak points.
853 <ACDFA208> 148
854 <1AB1F11B> 14 X-Reader: Arts Analysis
855 <9A3BB9B0> 148 Your X-Reader displays information on your Arts to help
keep combat flowing smoothly. A special symbol will mark
Arts on the Arts Palette which are effective at a given time.
856 <236D91B5> 14 Affinity Scenes 2
857 <19FB915D> 148 You may discover locations in the world which can trigger
an "Affinity Scene". These allow you to admire the scenery
while your companions enjoy a little chat.
858 <32332679> 148 You can trigger an Affinity Scene by approaching its
location and holding down [ML:icon icon=btn_zr ] to start it.
859 <F4FD54FA> 14 Community 2
860 <1A19AA3B> 148 The people Matthew and his group encounter in the world
and build relations with are added to your Community.
Adding people to your Community grants Affinity Points.
861 <D8DA4BD5> 148 The Community screen lets you see a simple profile of
each character registered there. You can also check the
details of their Community Tasks.
862 <D0C4595C> 148 If you can complete all the Community Tasks listed there,
you'll be granted the opportunity to deepen the affinity
between Matthew's group and the other character.
863 <84C6D717> 148 Once you've unlocked the opportunity to deepen affinity,
speak to that character to strengthen your bond, changing
their icon in Community and granting extra Affinity Points.
864 <921DAEFB> 148 You can press [ML:icon icon=btn_y ] on the Community screen to begin
tracking a character, showing their location on the
mini-map with an icon.
865 <11373049> 148 If the icon is not appearing, that means they're currently
impossible to track due to the time, quest-related activity,
or other such factors.
866 <8161D1AA> 14 Changes in Colony 9
867 <A7A1E33B> 148 Completing certain quests will cause changes to parts of
Colony 9.
868 <731AEC00> 148 When a part of Colony 9 changes, it will put new features
at your disposal, sometimes allowing you to obtain special
items.
869 <26250ACE> 14 Nopon Medals
870 <7A91DE57> 148 If you happen to find any Nopon Medals on your travels
across the world, you can trade them at Bobobi's Shoppe
in Colony 9 for some special reward items.
871 <CF000BCE> 148 The items you can obtain at Bobobi's Shoppe have the
ability to increase the effects of your Amulet Bonuses.
872 <EEEA164D> 14 Rescued City Survivors
873 <43DAD2CB> 148 Any City survivors you rescue will move to Colony 9.
If you happen to spot them there, stop by and say hello!
874 <9186697C> 148 You may discover survivors even in places you have
previously visited, so be sure to search carefully.
875 <CC2D8715> 14 Resetting Growth
876 <6EF021AE> 148 Through having obtained the Growth Reset Kit,
you can now reset your characters' Affinity Growth,
refunding any Affinity Points you may have spent.
877 <0DD14AEF> 148 You can do this by going to the main menu > Characters >
Affinity Growth and pressing [ML:icon icon=btn_minus ]. You can do this as many
times as you want - the item will not be expended.
878 <74860EB1> 14 Strengthening Unity
879 <FD0F1E27> 148 Each item you collect from the "Lessons in Unity" series
empowers a particular Unity pairing. A golden border
around the icon indicates pairings that are empowered.
880 <03123892> 148 Empowering a Unity pairing increases the impact of their
Unity Combo and the effect of their Unity Skill. Be sure to
review your Unity pairings after finding one of these items.
881 <A8AB223D> 14 Where Quests Happen
882 <6C73B0BC> 148 In Future Redeemed, people and places where a quest
will occur are marked with an icon.
883 <5B4D618E> 148 The icon will be visible both on the Area Map and
the mini-map.
884 <D80C4FA2> 148
885 <9B75F869> 14 Beating Enemy Groups
886 <66D8E501> 148 Attacking enemy groups head-on is dangerous. It's usually
better to lure away solitary enemies and defeat them solo.
Don't forget to level up and cash in Affinity Growth, either.
887 <4261FA42> 14 Changing the Weather
888 <B633E215> 148 By obtaining the Celestial Compass, you've gained the
ability to control the weather when skip-traveling. To do so,
use [ML:icon icon=btn_zl ] and [ML:icon icon=btn_zr ] when selecting a destination to travel to.
889 <6B0D2886> 14 タイトル
890 <2190E24E> 14 タイトル
891 <74D0A3B4> 14 タイトル
892 <23FEEFD7> 14 タイトル
893 <3B4E3A8E> 148 説明
894 <90190A30> 148 説明
895 <DEB20FB6> 148 説明
896 <8CCA7C84> 14 Fused Arts and Canceling
897 <B03CB2A7> 148 Fused Arts can be canceled into, as well as out of. You can
cancel a standalone Art into a Fusion Art, or a Fusion Art
into a standalone one, or one Fusion Art into another.
898 <719A056A> 44 Equip the contents
of the container
899 <FF68E9B9> 44 Do some shopping
900 <C1B1C306> 44 Talk to Camilla
901 <D725E2DD> 44 Select "Buy"
902 <5C840310> 44 "Bronze Temple Guard"
903 <41EB6051> 59 First, go ahead and select "Buy".
You can also sell items at the shop.
904 <D71ADDDD> 59 [ML:icon icon=pad_up_down ]: Select option / [ML:icon icon=btn_a ]: Confirm
905 <7060BDAA> 59 Go ahead and select the item you want. Purchased
accessories can be sold back at the same price.
906 <7F1B27F1> 59 [ML:icon icon=pad_up_down ]: Select product / [ML:icon icon=btn_a ]: Confirm
907 <3135E259> 59 Now that you have the Bronze Temple Guard,
you can exit the shop.
908 <A5BBA645> 59 [ML:icon icon=btn_b ]: Exit shop
909 <293E3E05> 44 Equip your equipment
910 <38D3598B> 44 Open the main menu
with [ML:icon icon=btn_x ]
911 <E73675D9> 44 Select "Party"
912 <02F00EDD> 44 Select a character
913 <0919BFA7> 44 Select "Accessories"
914 <56D9E90C> 44 Select a slot
915 <499F887D> 44 Select the Bronze
Temple Guard
916 <FB6D60F3> 44 Open the container and
claim its contents
917 <017E47F4> 59 To customize your characters, first select "Characters"
with [ML:icon icon=pad_up_down ], then press [ML:icon icon=btn_a ].
918 <195AC09D> 59 Accessories are pieces of gear
that characters need to equip.
919 <133A3FF5> 59 [ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm
920 <F6F8E4A4> 59 In the Characters menu, there are different options
that allow customization.
921 <73FBEEFF> 59 [ML:icon icon=pad_up_down ]: Select "Accessories" / [ML:icon icon=btn_a ]: Confirm
922 <DAEED712> 59 Only one accessory slot is open at first, but as you
level up, you will unlock a maximum of three slots.
923 <1096FF65> 59 [ML:icon icon=pad_up_down ]: Select accessory slot / [ML:icon icon=btn_a ]: Confirm
924 <1D79C464> 59 An "E" next to a piece of equipment indicates that
it has already been equipped by a character.
925 <542A09AC> 59 [ML:icon icon=pad_up_down ]: Select Bronze Temple Guard / [ML:icon icon=btn_a ]: Confirm
926 <8525FE97> 59 [ML:icon icon=pad_up_down ]: Select Attack Stone / [ML:icon icon=btn_a ]: Confirm
927 <CC8A113B> 59 Close the menu once you're finished equipping
the accessory.
928 <C69C6808> 44 Check Roald's request
929 <9E9E8849> 44 Open the main menu
with [ML:icon icon=btn_x ]
930 <DB017CD2> 44 Select "Quests"
931 <8545A83C> 44 Select
"Collectopaedia Cards"
932 <96F7CBB7> 44 Check Roald's request
933 <163DCF2C> 44 Register on the card
934 <14F971A1> 44 Register the items
935 <DAF196BB> 44 Setting up Arts
936 <14CBF9AD> 44 Open the main menu
with [ML:icon icon=btn_x ]
937 <C982333E> 44 Select "Party"
938 <06112C53> 44 Select a character
939 <D3A2348C> 44 Select "Arts"
940 <2EC7F7B9> 44 Select "Ground Beat"
941 <804D96ED> 44 Select "Air Slash"
942 <43C91865> 44 Raise your level
943 <81B3E202> 44 Use Forward Post Camp
944 <82D849C5> 44 Select "Level Up"
945 <B414B5D7> 44 Select Noah
946 <D91A14E8> 44 Raise Noah's level
947 <FADFE394> 59 To check on Roald's request, you must access his
Collectopaedia Card inside the Quests menu.
948 <18B8F343> 59 [ML:icon icon=pad_up_down ]: Select "Quests" / [ML:icon icon=btn_a ]: Confirm
949 <DD6F4C78> 59 In Quests, you can check different types of quests.
Navigate over to the Collectopaedia Cards tab.
950 <B3103262> 59 [ML:icon icon=btn_l ] [ML:icon icon=btn_r ]: Change between tabs
951 <A222125B> 59 You can check what items Roald wants in the
"Item List".
952 <F0967F83> 59 [ML:icon icon=pad_up_down ]: Check Roald's Collectopaedia Card.
953 <DC5BCE10> 59 The Collectopaedia Cards are also used for
registering collectibles. First, select "Quests".
954 <4B6D53DB> 59 You can check how many of the necessary items
you've collected by viewing the relevant card.
955 <44033FE0> 59 Exit the menu once you have finished checking
Roald's Collectopaedia Card.
956 <216E4799> 59 [ML:icon icon=btn_b ]: Exit menu
957 <BCF439EC> 59 Exit the menu now that you have finished registering
the collectibles on Roald's Collectopaedia Card.
958 <8C178B1D> 59 The Item List shows you've got all the items needed
for the request. Let's register those items now.
959 <2091A84A> 59 Hold [ML:icon icon=btn_a ]: Register items
960 <49E25B0E> 59 Let's go over your Arts before you head out.
961 <2CAA37B2> 59 Change one of Noah's Arts before you head out.
First, select "Party" with [ML:icon icon=pad_up_down ], then press [ML:icon icon=btn_a ].
962 <BFA8B5EC> 59 Arts can be customized for each character.
963 <7A3B9E12> 59 Select "Arts" now. (Normally, you can switch between
characters at any time by pressing [ML:icon icon=btn_l ] or [ML:icon icon=btn_r ].)
964 <2D974D4D> 59 [ML:icon icon=pad_up_down ]: Select "Arts" / [ML:icon icon=btn_a ]: Confirm
965 <BB1C0781> 59 First off, you need to select an existing Art to be
replaced with a new one.
966 <E65DC98F> 59 [ML:icon icon=pad_up_down ]: Select "Ground Beat" / [ML:icon icon=btn_a ]: Confirm
967 <49FA1A6A> 59 Next up, select an Art to set to the selected slot.
968 <04E21673> 59 [ML:icon icon=pad_up_down ]: Select "Air Slash" / [ML:icon icon=btn_a ]: Confirm
969 <7DCF6881> 59 Once you've set Air Slash, you can leave the menu.
970 <5373DB81> 59 On the Level Up screen, you can use bonus EXP
to increase your characters' levels.
971 <F5C46137> 59 [ML:icon icon=pad_left_right ]: Select "Level Up" / [ML:icon icon=btn_a ]: Confirm
972 <7A4F1904> 59 Next, select the character you want to level up.
Let's go with Noah in this case.
973 <1561AF1E> 59 [ML:icon icon=pad_left_right ]: Select Noah / [ML:icon icon=btn_a ]: Confirm
974 <5EF9A17E> 59 Now, select the level you want. Once you run out
of bonus EXP, you cannot level up any further.
975 <37BBA852> 59 [ML:icon icon=pad_left_right ]: Select level / [ML:icon icon=btn_a ]: Confirm
976 <2433AF06> 59 Next, let's raise Eunie's level.
977 <027F0272> 59 [ML:icon icon=pad_left_right ]: Select Eunie / [ML:icon icon=btn_a ]: Confirm
978 <7804164C> 59 Next, let's raise Lanz's level.
979 <A89418BC> 59 [ML:icon icon=pad_left_right ]: Select Lanz / [ML:icon icon=btn_a ]: Confirm
980 <A3ECF364> 44 Change someone's class
981 <853723DA> 44 Open main menu with [ML:icon icon=btn_x ]
982 <583612BF> 59 To change class, first select "Party" with [ML:icon icon=pad_up_down ],
then press [ML:icon icon=btn_a ].
983 <00EAC7BA> 59 You can change the classes of individual characters.
984 <B3E6730D> 59 Next, you'll want to select "Class".
985 <405825BB> 59 [ML:icon icon=pad_up_down ]: Select "Class" / [ML:icon icon=btn_a ]: Confirm
986 <D0156864> 59 A list of available classes is displayed on the right
side of the screen. Assign Noah the "Zephyr" class.
987 <A6E0466B> 59 [ML:icon icon=btn_key_pad ]: Select "Zephyr" / [ML:icon icon=btn_a ]: Confirm
988 <29860108> 59 Now that Noah's Class has been switched to
Zephyr, let's set up his Master Arts.
989 <73AEC4C0> 59 [ML:icon icon=btn_b ]: Return
990 <07418ABD> 59 Master Arts are set up from the "Arts" menu.
991 <25A11E95> 59 [ML:icon icon=pad_up_down ]: Select "Arts" / [ML:icon icon=btn_a ]: Confirm
992 <2AAD93F3> 59 To the left of the regular Art slots are
the Master Art sub-slots.
993 <9AA97D8F> 59 [ML:icon icon=btn_key_pad ]: Select topmost sub-slot / [ML:icon icon=btn_a ]: Confirm
994 <969C9CC7> 59 Mastering an Art with another class and setting it here
will allow you to use it while playing as another class.
995 <6E16ED1F> 59 [ML:icon icon=pad_up_down ]: Select "Ground Beat" / [ML:icon icon=btn_a ]: Confirm
996 <97FFFA22> 59 Now that you've finished setting up your Master Skills,
exit the menu.
997 <FD006244> 59 Now, let's change Mio's class to "Swordfighter".
998 <9BFF5453> 59 [ML:icon icon=btn_r ]: Select Mio / [ML:icon icon=btn_key_pad ]: "Swordfighter" / [ML:icon icon=btn_a ]: Confirm
999 <D676481A> 59 Let's change Eunie's class to "Tactician".
1000 <852C1FEA> 59 [ML:icon icon=btn_r ]: Select Eunie / [ML:icon icon=btn_key_pad ]: "Tactician" / [ML:icon icon=btn_a ]: Confirm
1001 <6AACC5E2> 59 Let's change Taion's class to "Medic Gunner".
1002 <8A5961F7> 59 [ML:icon icon=btn_r ]: Select Taion / [ML:icon icon=btn_key_pad ]: "Medic Gunner" / [ML:icon icon=btn_a ]: Confirm
1003 <CDD1649A> 59 Let's change Lanz's class to "Ogre".
1004 <871F078B> 59 [ML:icon icon=btn_r ]: Select Lanz / [ML:icon icon=btn_key_pad ]: Select "Ogre" / [ML:icon icon=btn_a ]: Confirm
1005 <9B7D704F> 59 Let's change Sena's class to "Heavy Guard".
1006 <37528CBF> 59 [ML:icon icon=btn_r ]: Select Sena / [ML:icon icon=btn_key_pad ]: "Heavy Guard" / [ML:icon icon=btn_a ]: Confirm
1007 <5E18A8E4> 59 It's time to set up our Master Arts.
First, select Noah.
1008 <2B99F6B6> 59 [ML:icon icon=btn_r ]: Select Noah
1009 <660F988A> 59 Let's set "Wide Slash" to Mio's Master Arts.
1010 <5F0A7DAD> 59 [ML:icon icon=btn_r ]: Select Mio / [ML:icon icon=pad_up_down ]: "Wide Slash" / [ML:icon icon=btn_a ]: Confirm
1011 <ACD53C0E> 59 Let's set "Myopic Screen" to Eunie's Master Arts.
1012 <83FEC0FC> 59 [ML:icon icon=btn_r ]: Select Eunie / [ML:icon icon=pad_up_down ]: "Myopic Screen" / [ML:icon icon=btn_a ]: Confirm
1013 <CAF27FAA> 59 Let's set "Dark Banner" to Taion's Master Arts.
1014 <154A16EB> 59 [ML:icon icon=btn_r ]: Select Taion / [ML:icon icon=pad_up_down ]: "Dark Banner" / [ML:icon icon=btn_a ]: Confirm
1015 <25E61A7C> 59 Let's set "Crash Out" to Lanz's Master Arts.
1016 <9E3522BE> 59 [ML:icon icon=btn_r ]: Select Lanz / [ML:icon icon=pad_up_down ]: "Crash Out" / [ML:icon icon=btn_a ]: Confirm
1017 <59424CE1> 59 Let's set "Giant Swing" to Sena's Master Arts.
1018 <9703AA5C> 59 Once you've finished assigning your Master Arts,
we can move on to setting up Master Skills.
1019 <85D57CA3> 59 OK, it's time to set up your Master Skills.
First, select Noah.
1020 <60D16086> 59 Master Skills can all be set from the "Skills" section.
1021 <C0535BE5> 59 [ML:icon icon=pad_up_down ]: Select "Skills" / [ML:icon icon=btn_a ]: Confirm
1022 <0A299606> 59 Skills have their own designated slots.
1023 <4B389F39> 59 [ML:icon icon=pad_up_down ]: Select a slot / [ML:icon icon=btn_a ]: Confirm
1024 <DA5682F1> 59 Go ahead and set the Swordfighter skill "Cypher Edge".
1025 <E00BCAA4> 59 [ML:icon icon=pad_up_down ]: Select "Cypher Edge" / [ML:icon icon=btn_a ]: Confirm
1026 <C6C03CA8> 59 Let's set "Split-Second Counter" to Mio's Master Skills.
1027 <86B464CA> 59 [ML:icon icon=btn_r ]: Select Mio / [ML:icon icon=btn_key_pad ]: "Split-Second Counter" / [ML:icon icon=btn_a ]: Confirm
1028 <FF849C3C> 59 Let's set "Ninja Healer" to Eunie's Master Skills.
1029 <83234B7D> 59 [ML:icon icon=btn_r ]: Select Eunie / [ML:icon icon=btn_key_pad ]: "Ninja Healer" / [ML:icon icon=btn_a ]: Confirm
1030 <18C03122> 59 Let's set "Ethereal Ability" to Taion's Master Skills.
1031 <86435276> 59 [ML:icon icon=btn_r ]: Select Taion / [ML:icon icon=btn_key_pad ]: "Ethereal Ability" / [ML:icon icon=btn_a ]: Confirm
1032 <B1AD801A> 59 Let's set "Defensive Soul" to Lanz's Master Skills.
1033 <5563084B> 59 [ML:icon icon=btn_r ]: Select Lanz / [ML:icon icon=btn_key_pad ]: "Defensive Soul" / [ML:icon icon=btn_a ]: Confirm
1034 <D9FF9467> 59 Let's set "Fighting Prowess" to Sena's Master Skills.
1035 <C79B1856> 59 [ML:icon icon=btn_r ]: Select Sena / [ML:icon icon=btn_key_pad ]: "Fighting Prowess" / [ML:icon icon=btn_a ]: Confirm
1036 <7D12CA75> 59 [ML:icon icon=btn_r ]: Select Sena / [ML:icon icon=pad_up_down ]: "Giant Swing" / [ML:icon icon=btn_a ]: Confirm
1037 <F9F8D1B2> 44 Set a Master Art
1038 <B8D1746E> 44 Set a Master Skill
1039 <8B53D200> 44 Cook a meal
1040 <E11DC5A2> 44 Access Lake Rezzento Camp
1041 <D0A8B500> 59 In "Cook", you can use the items you have gathered
to cook delicious meals.
1042 <C078679A> 59 [ML:icon icon=pad_left_right ]: Select "Cook" / [ML:icon icon=btn_a ]: Confirm
1043 <B2BAD5F7> 59 Meals you can make are listed here, with the required
ingredients on the right. Select Manana's Battle Soup.
1044 <9B3E9526> 59 Hold [ML:icon icon=btn_a ]: Begin cooking
1045 <8F3254D9> 59 Manana's cooking can temporarily improve the party's
experience and G gain, item-gathering efficiency, etc.
1046 <E8C61324> 44 Craft a gem
1047 <E8375BD2> 44 Access Lake Rezzento Camp
1048 <290A6127> 59 In the Craft Gems menu, you can use the items
you have gathered to craft gems.
1049 <B5FAA020> 59 [ML:icon icon=pad_left_right ]: Select "Craft Gems" / [ML:icon icon=btn_a ]: Confirm
1050 <7D4B23E9> 59 A gem can only be crafted once you've gathered all the
necessary materials. For now, try crafting Ironclad I.
1051 <F193F7FA> 59 [ML:icon icon=btn_key_pad ]: Select "Ironclad I" / Hold [ML:icon icon=btn_a ]: Begin crafting
1052 <F9A910E6> 59 Now that you have crafted a gem, exit the menu.
1053 <B720D155> 44 Equip a gem
1054 <96BEF217> 44 Open the main menu
with [ML:icon icon=btn_x ]
1055 <8E7345B7> 59 To equip a gem, first select "Party" with [ML:icon icon=pad_up_down ],
then press [ML:icon icon=btn_a ].
1056 <690B8FFC> 59 Gems can be equipped to each character.
Select "Characters" now.
1057 <44E2D0A5> 59 [ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm
1058 <2C1F27A0> 59 Now select "Gems" in the character menu.
1059 <716FF387> 59 [ML:icon icon=pad_up_down ]: Select "Gems" / [ML:icon icon=btn_a ]: Confirm
1060 <DD35B2A2> 59 Select a gem slot. You only have one now, but as you
level up, you can unlock a maximum of three slots.
1061 <C30E6224> 59 [ML:icon icon=pad_up_down ]: Select gem slot / [ML:icon icon=btn_a ]: Confirm
1062 <6F921428> 59 Select the gem you want to equip from the list.
1063 <E7A13F11> 59 [ML:icon icon=btn_key_pad ]: Select gem / [ML:icon icon=btn_a ]: Confirm
1064 <6D79FD7F> 59 Now that you have equipped the gem, exit the menu.
1065 <1552195F> 44 Have a discussion
1066 <A2364F50> 44 Access Colony 4 Canteen
1067 <26303E5B> 59 In "Discuss", you can talk with the party about the
different info fragments that you have gathered.
1068 <F00DB4A8> 59 [ML:icon icon=pad_left_right ]: Select "Discuss" / [ML:icon icon=btn_a ]: Confirm
1069 <647358E5> 59 From here, let's discuss the issues at Colony 4.
1070 <455A5D39> 59 [ML:icon icon=pad_left_right ]: Select "Colony 4's Problems" / [ML:icon icon=btn_a ]: Confirm
1071 <48D5A792> 59 Discussing different info fragments can further quests,
like the issues at Colony 4 you just talked about.
1072 <4B6F27B4> 44 Using Soul Trees
1073 <C93CEFA8> 44 Open main menu with [ML:icon icon=btn_x ]
1074 <F75B3D58> 59 To strengthen a character using a Soul Tree,
first select "Party" with [ML:icon icon=pad_up_down ], then press [ML:icon icon=btn_a ].
1075 <1BE0ED99> 59 Characters are strengthened on an individual basis
by using the Soul Tree system.
1076 <74C4A9E3> 59 [ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm
1077 <7902C245> 59 Now, switch to Noah's Ouroboros form
from the Interlink menu.
1078 <68B8CF0C> 59 [ML:icon icon=pad_up_down ] Select "Interlink" / [ML:icon icon=btn_a ]: Confirm
1079 <7AF80836> 59 The Soul Tree is used to strengthen a character's
Ouroboros form.
1080 <EA832755> 59 [ML:icon icon=pad_up_down ] Select "Soul Tree" / [ML:icon icon=btn_a ]: Confirm
1081 <CB3238C8> 59 For starters, select the "Attack Plus" node,
which forms the base of Noah's Soul Tree.
1082 <FE4209DB> 59 [ML:icon icon=btn_key_pad ] Select "Attack Plus" / Hold [ML:icon icon=btn_a ]: Confirm
1083 <CA8432A9> 59 You can continue upgrading the Soul Tree as long
as you have enough Soul Points (SP) to do so.
1084 <ECF77510> 89 Once you've started a Chain Attack, you must select
whose order to follow. Select an order with [ML:icon icon=pad_left_right ], then
press [ML:icon icon=btn_a ].
1085 <2C0AC433> 89
1086 <FAAA0AB6> 89 On every Chain Order plate, there is a specified order
of role icons starting from the left.
1087 <8F00CBA8> 89 Choose characters whose role icons correspond with
the ones in the Role Plate to deal higher damage.
Select a character with [ML:icon icon=pad_left_right ], then press [ML:icon icon=btn_a ].
1088 <72B69480> 89 Select the role icon that matches up to the one in the
Chain Order, and you'll get a tick. Don't, and you'll
get an X. Select a character with [ML:icon icon=pad_left_right ], then press [ML:icon icon=btn_a ].
1089 <815032EE> 89
1090 <C92726E6> 89 This round of the Chain Attack will end with the
next character. Select the character with [ML:icon icon=pad_left_right ], then
press [ML:icon icon=btn_a ].
1091 <FAA20F8A> 89
1092 <49935BA2> 89 Completing an Order will activate a Chain Art. There
will be Chain Orders so long as there're characters to
select. Complete Orders to restore some characters.
1093 <F506D719> 89
1094 <A3746CE9> 44 [ML:icon icon=btn_zr ]: Focus on supply drop
1095 <EEC17289> 44 Powering Up Ino
1096 <DFD63CC4> 44 Try using Inoswap
1097 <A9CDE0B3> 59 Ino gets stronger through the use of Inoswap.
First, select Characters.
1098 <9CD204B7> 59 Now, switch the character to Ino and select Inoswap.
1099 <EA5DDB61> 59 Select Dual Flash as the Art to strengthen.
1100 <D67BD72B> 59 Use HD Ether Cylinders+ to strengthen Ino. Unlock
higher upgrade tiers by finishing Ino's ascension quest.
1101 <44C39270> 59 [ML:icon icon=btn_l ]: Select Ino / [ML:icon icon=btn_down ]: Select Inoswap / [ML:icon icon=btn_a ]: Confirm
1102 <1D915192> 59 [ML:icon icon=btn_key_pad ]: Select Art to strengthen / Hold [ML:icon icon=btn_a ]: Confirm
1103 <1A7948DD> 44 Try crafting an accessory
1104 <698FCF1E> 44 Access City Camp
1105 <CEF46590> 44 Enhance an accessory
1106 <559BA142> 59 You can use Enigmatter in the Craft Accessories
menu to craft special accessories.
1107 <AB351300> 59 [ML:icon icon=pad_left_right ]: Select "Craft Accessories" / [ML:icon icon=btn_a ]: Confirm
1108 <82C0F851> 59 The type of accessory will affect what special effect it
will be more likely to confer. Select the Enigmatter Ring.
1109 <7D6A92EE> 59 [ML:icon icon=pad_up_down ]: Select "Enigmatter Ring" / Hold [ML:icon icon=btn_a ]: Craft
1110 <98929ED0> 59 Next, switch over to accessory enhancement.
1111 <47AAB1E4> 59 [ML:icon icon=btn_r ]: Enhance
1112 <311228CB> 59 Go ahead and enhance the accessory you just created.
1113 <127B024D> 59 Hold [ML:icon icon=btn_a ]: Enhance
1114 <8FD656D2> 44 Selecting a Chain Order
1115 <13B7EA1C> 59 [ML:icon icon=pad_left_right ]: Select order / [ML:icon icon=btn_a ]: Confirm
1116 <C5684BD6> 89 First, choose whose order you want to follow.
1117 <2A53B9A7> 44 Executing an Order
1118 <28F71F1D> 59 [ML:icon icon=pad_left_right ]: Select character / [ML:icon icon=btn_x ][ML:icon icon=btn_y ][ML:icon icon=btn_b ]: Select Art
1119 <CF69F444> 89 Select party members and attack using Arts.
1120 <9AEF9AD4> 44 Raise TP to 100%
1121 <8EAF593C> 89 Complete the order successfully by reaching 100% TP.
1122 <BB481A5A> 44 Select Next Order
1123 <8C240712> 89 Select an order to continue the Chain Attack.
1124 <345531EE> 44 Ending a Chain Attack
1125 <B1E364FC> 89 This concludes the training drill.
Press [ML:icon icon=btn_plus ] to end the Chain Attack.
1126 <76403FEF> 44 Complementary Orders
1127 <B7E9B0F8> 89 First, select Noah's order.
1128 <C6840F39> 89 Now, select Mio's order.
1129 <A5523E9E> 44 Handling Ouroboros Orders
1130 <AF85FEC4> 89 Select the Ouroboros order.
1131 <2EC337C8> 44 Force Chain Attack End
1132 <899A35FF> 89 Deploying an Ouroboros Chain Art will
automatically end the Chain Attack.
1133 <FF4E5254> 44 Powerful Damage Bonuses
1134 <EC1ED33A> 89 Using the Swordfighter Talent Art "Overclock Buster"
while an enemy is dazed will deal great damage.
1135 <67136EAC> 44 Drawing High Aggro
1136 <57546BB1> 89 If you're not building aggro fast enough, you can use
a Taunt Art to shift enemy attention back to you.
1137 <F6653DB6> 44 Raise, Then Heal
1138 <9A97E898> 89 Raised allies have low HP, making them easy targets.
Heal them quickly with healing Arts or a field effect.
1139 <367963D3> 89 Select Noah's order.
1140 <1F0425BA> 44 Attacker Chain Bonuses
1141 <9DE3878C> 89 If you deal the first attack with an Attacker,
the Chain Bonus "First Blood" will trigger.
1142 <EEBDD86B> 89 Select Sena (an Attacker) and score a First Blood.
1143 <E74B81AE> 89 [ML:icon icon=pad_left_right ]: Select Sena / [ML:icon icon=btn_x ]: Use "Hammerhead"
1144 <8676E1D9> 44 Obtaining Bonus TP
1145 <AD3607D3> 89 During a Chain Attack, all positioning requirements are
lifted. You can inflict Break on enemies for bonus TP.
1146 <385E7A9A> 89 Select Noah now, and use Sword Strike to inflict Break.
1147 <DB2EADE3> 89 [ML:icon icon=pad_left_right ]: Select Noah / [ML:icon icon=btn_y ]: Use "Sword Strike"
1148 <95E2546F> 89 Earning bonus TP boosts the percentage significantly.
There are all sorts of criteria, so be sure to experiment!
1149 <066C27F0> 44 Healer Chain Bonuses
1150 <EF3AF74B> 89 When you attack with a Healer and the TP total is about
to exceed 100%, the "Point Limit" bonus will trigger.
1151 <369CBF26> 89 Select Eunie and score a Point Limit bonus.
1152 <24AC8436> 89 [ML:icon icon=pad_left_right ]: Select Eunie / [ML:icon icon=btn_b ]: Use "Power Ring"
1153 <0CF69810> 44 Defender Chain Bonuses
1154 <697ED6AC> 89 If you deal the final attack of an order with a Defender,
the Chain Bonus "Back in Action" will trigger.
1155 <E6E6DCAB> 89 Select Lanz and score a Back in Action bonus.
1156 <397200BD> 89 [ML:icon icon=pad_left_right ]: Select Lanz / [ML:icon icon=btn_x ]: Use "Bull Rush"
1157 <B2FE297D> 44 Select the indicated Art.
1158 <13E4DD7A> 89 Follow the on-screen prompts and select the
indicated Art to complete your training.
1159 <34DDE4C4> 44 Positional Awareness
1160 <CEC88B68> 89 Using Edge Thrust from behind an enemy deals much
more damage than usual, so take full advantage of this.
1161 <556149E2> 89 To break an enemy's stance and inflict Break,
use Sword Strike from the side.
1162 <DA4C5092> 44 Raising the Interlink Level
1163 <EBAB58AF> 89 The Interlink Level will go up whenever either half
of the Interlink pairing uses a Fusion Art.
1164 <283C09CF> 89 [ML:icon icon=btn_zl ]+[ML:icon icon=pad_right ]: Issue the "Fusion First" order
1165 <B9C0B408> 44 Acting Out Orders
1166 <FABFC661> 89 To complete this training, you must achieve 100%
on two Orders, initiating an Ouroboros Order.
1167 <DF0C5B1F> 89 Consider carefully which teammates to use if you
want to reach 100% on the second Order.
1168 <8E94C684> 44 Instant Ouroboros Order
1169 <C8F1A23D> 89 It's possible to initiate an Ouroboros Order at the
very start of a Chain Attack. Let's try that now.
1170 <3553AEB0> 44 Acquiring Bonus TP
1171 <7E226289> 89 Matching the role to the order earned you Bonus TP.
Bonus TP from combos will be added after the attack.
1172 <9771FD6C> 44 Link your Combos
1173 <8EC3330E> 89 Watch that the combo gauge doesn't run out and
try to continue the combo within the allotted time.
1174 <1F190FA7> 44 Watch your Heat Gauge
1175 <5CAB9F04> 89 Don't let the heat gauge build up too high - the
Interlink will be canceled if you take too long.
1176 <1DF2714E> 44 Select the Indicated Art
1177 <A1A0137D> 89 Follow the on-screen prompts and select the
indicated Art to complete your training.
1178 <718CABF2> 44 Right for the Job
1179 <BF154C68> 89 Think carefully about which party members you'd
need to put forward to reach 100% TP.
1180 <F6B7AD09> 44 Select the Ouroboros Order
1181 <AE8886C3> 89 Follow the on-screen prompts and select the
Ouroboros Order to complete your training.
1182 <FC1C77C2> 44 Raise your Interlink Level
1183 <83841699> 89 You need to perform the Interlink after raising the
Interlink Level to level three.
1184 <7564B89C> 44 Stay on your Toes
1185 <8E626F0C> 89 After attacking with the Ouroboros Talent Art, quickly
start a Chain Attack before the heat gauge fills up.
1186 <ED1DE31A> 44 No Sheathing During Drills
1187 <6F6B4E72> 89 You can use [ML:icon icon=btn_minus ] to open the training drill menu. From
there, you may choose to give up on or retry the drill.
1188 <AD365C83> 14 Draw weapon
1189 <35DDFE3D> 14
1190 <3C3C9F26> 14 Open the menu
1191 <C21B9F93> 89 You are now controlling Eunie.
1192 <13202E6F> 89 You are now controlling Mio.
1193 <4622309E> 89 You will not be able to change classes or edit
Master Arts for a time. These options will become
unlocked again after you progress in the main story.
1194 <7D57A2B0> 89 You can now change classes and edit Master Arts again.
Be sure to try out all sorts of combinations!
1195 <5E2A20CA> 89 You cannot open the battle menu during tutorials.
1196 <3146D110> 44 Tutorial Restrictions
1197 <586FDB17> 49 \[Summary\] Fundamentals of Battle
1198 <C7B515B3> 49 \[Summary\] Arts Effects and Positioning
1199 <685B0E57> 49 \[Summary\] Two Types of Arts
1200 <6BA84539> 49
1201 <AA1205B4> 49
1202 <8A0110D9> 49
1203 <8E24B4C7> 49 Fighting as an Attacker
1204 <3C43EFF4> 49 Fighting as a Defender
1205 <0E09A6E0> 49 Fighting as a Healer
1206 <131A3799> 49 \[Summary\] Mastering Ouroboros
1207 <0312DF79> 49 Draw weapons and
engage the enemy
1208 <90C3346A> 49 Learn to auto-attack
1209 <56B44930> 49 Attack using your Arts
1210 <B9D46B67> 49 Attack with your Talent Art
1211 <594481EE> 49 Learn about positioning
1212 <CAF412DE> 49 Pick a target and focus attacks
1213 <4B52385C> 49 Assemble your scattered team
1214 <ABC51B0B> 49 Restore HP using area-of-effect
healing abilities
1215 <BFE82AC5> 49 Raise fallen allies
1216 <B683407C> 49 Begin a combo by inflicting Break
1217 <C889B820> 49 Bring enemies to the ground
by inflicting Topple
1218 <5A972DA2> 49 Stun enemies by inflicting Daze
1219 <E8B5BF03> 49 Knock enemies airborne
with Launch
1220 <46679A72> 49 Deal huge damage by
inflicting Smash
1221 <47166C90> 49 Purge rage status by inflicting Burst
1222 <CF651133> 49 Attack using Agnus Arts
1223 <3A5AFA57> 49 Use powerful Fusion Arts
to the fullest
1224 <F7257C61> 49 Use a coordinated Chain Attack
1225 <839455E5> 49 Master the art of Chain Attacks
1226 <4C185C75> 49 Become Ouroboros by Interlinking
1227 <C6D01CA3> 49 Order allies to Interlink
1228 <767727F5> 49 Use the might of Ouroboros
to the fullest
1229 <2B2ED9F7> 49 Strengthen an Interlink by raising
the Interlink Level
1230 <FFA9F0B5> 49 Coordinate using Ouroboros Orders
1231 <E32C6549> 49 Use canceling to the fullest
1232 <11FE095F> 44 [ML:icon icon=btn_r ]: Switch between targets
1233 <C018E3B8> 44 [ML:icon icon=btn_zl ]: Open tactics palette
1234 <9D76F576> 44 [ML:icon icon=btn_zl ]+[ML:icon icon=pad_up ]: Choose
"Focus Attacks"
1235 <C14BB9A9> 44 [ML:icon icon=btn_zl ]+[ML:icon icon=pad_down ]: Choose
"Follow Leader"
1236 <8495D039> 44 [ML:icon icon=btn_zl ]+[ML:icon icon=pad_left ]: Order Smash
1237 <3ED78E87> 44 [ML:icon icon=btn_zl ]+[ML:icon icon=pad_left ]: Order Burst
1238 <03F89609> 44 Approach the fallen Lanz
1239 <6E9FFD1B> 44 Hold [ML:icon icon=btn_a ]: Help Lanz up
1240 <525285AA> 44 Wait for Noah to inflict
Break
1241 <819B6A47> 44 Wait for Lanz to inflict
Topple
1242 <C27FD2B9> 44 Wait for Mio to inflict
Break
1243 <456214AE> 44 Wait for Sena to inflict
Launch
1244 <B5BE5B21> 44 Wait for Eunie to inflict
Daze
1245 <2F9624FC> 44 Use Saber Strike
1246 <07BE4184> 44 Use Bull Rush
1247 <563FC13D> 44 Use Pressure Drop
1248 <F2DA54A4> 44 Use Myopic Screen
1249 <1481D875> 44 Use Way Home
1250 <ACF12450> 44 Use Mega Spinning Edge
1251 <7BBBDAD7> 44 [ML:icon icon=btn_left ]: Interlink
1252 <81E4ECAB> 44 Fill Talent Art gauge
1253 <1D29270F> 44 [ML:icon icon=pad_left ]+[ML:icon icon=btn_x ]/[ML:icon icon=btn_y ]/[ML:icon icon=btn_b ]: Interlink
1254 <8C590E4F> 44
1255 <05BE87D6> 44
1256 <3962287E> 44 Use Fusion Arts
1257 <92049640> 44 Get Interlink Level to 1
1258 <70193C93> 44 [ML:icon icon=btn_zl ]+[ML:icon icon=pad_right ]: Order "Fusion First"
1259 <CA7505DC> 44 Get both Arts recharged
1260 <F634CE0D> 44 Get Interlink Level to 3
1261 <E5CDAD3A> 44 Move away from
Lanz and Eunie
1262 <89454AE1> 44 [ML:icon icon=btn_plus ]: End Chain Attack
1263 <EB59A9EA> 44 Use an Ouroboros
Talent Art
1264 <54DA4155> 44 [ML:icon icon=btn_plus ]: Begin Chain Attack
1265 <BA4AEF2E> 44 Cancel an auto-attack
1266 <88E9DE7C> 44 Cancel an Art
1267 <5500B674> 44 Continue accumulating
aggro
1268 <57267195> 44 Move so that Noah stands
inside the defense ring
1269 <0D2E1E07> 44 Defeat all enemies
1270 <2F935BA5> 44 Use an Art that places
a field of effect
1271 <84F20047> 44 Hold [ML:icon icon=btn_a ]: Help Noah up
1272 <F233F1D7> 44 Attack using auto-attacks
1273 <8F9C149B> 44 Use cancels to fill gauge
1274 <376CF1D1> 44 Use Healing Ring to recover
1275 <B2BD3DC6> 44 Provoke the enemy with
Mad Taunt
1276 <32EDD984> 44 Fundamentals of Battle
1277 <CB5B1F8D> 44 Arts Effects and Positioning
1278 <69414BBA> 44 Two Types of Arts
1279 <78082A97> 44
1280 <054C5CB8> 44
1281 <9A094FFE> 44 Fighting as an Attacker
1282 <E8564C2F> 44 Fighting as a Defender
1283 <4B69B03C> 44 Fighting as a Healer
1284 <AFE20EB4> 44 Order your allies to
focus attacks
1285 <207EF922> 44 Help up your ally
1286 <56FEDF9C> 44 Begin the combo by
inflicting Break
1287 <1D39581F> 44 Continue the combo
all the way to Launch
1288 <13A268AC> 44 Continue the combo
all the way to Smash
1289 <0151DBD0> 44 Continue the combo
all the way to Daze
1290 <1E1C6A6C> 44 Continue the combo
all the way to Burst
1291 <E5D75EFE> 44 Use the power of
Ouroboros to the fullest
1292 <ED0C4A56> 44 Use an Ouroboros Order
1293 <F0738A9D> 44 Order your allies to
Interlink
1294 <E1B24DDA> 44 Strengthen Ouroboros
1295 <B2BCBD29> 44
1296 <6F273713> 44 Master the Chain Attack
1297 <876010A3> 44 Order your allies to
follow the leader
1298 <B44B6E1F> 44 Using your full arsenal
1299 <D6635CAB> 44 Use canceling to the fullest
1300 <F15DC0A0> 44 Continue the combo
all the way to Topple
1301 <27ECE8CF> 44 Follow the instructions
1302 <12C26FFE> 89 You did not follow the instructions and have failed
the training drill. Please follow the instructions.