ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | <32DA1256> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Right, is that everyone? | |
2 | <85988F3E> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Um... We're missing Matthew. | |
3 | <E4BB3296> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | That's worrying... Has something happened? | |
4 | <F66E69EB> | a1 | 0x8101 | 0x4081 | 0x430 | 126 | ARRRRGHHH, DAMMIT! I OVERSLEPT!!! |
|
5 | <E6BFD526> | a1 | 0x8101 | 0x4081 | 0x430 | 126 | Huff... Huffff... Sorry you guys! Sorry I'm late! |
|
6 | <3CE43D17> | b1 | 0x8100 | 0x4081 | 0x430 | 126 | I cannot believe you actually overslept. | |
7 | <FD5FD577> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, I dunno what happened. Just couldn't settle down. I was tossing and turning like crazy... |
|
8 | <0B86CA12> | f1 | 0x8100 | 0x4081 | 0x430 | 126 | Aw, diddums... | |
9 | <5A34DA40> | d1 | 0x8100 | 0x4081 | 0x430 | 126 | Gee, someone's got a sensitive constitution... | |
10 | <98FCBA90> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Matthew, sensitive...? | |
11 | <4ACFC0A9> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | You wanna share your observations with the rest of the class, Nikol? |
|
12 | <3A756428> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, n-n-nope! Nothing to add at this point! | |
13 | <053F8217> | vp1 | 0x8100 | 0x4081 | 0x430 | 126 | I worry about the future sometimes... | |
14 | <729F18FD> | vp1 | 0x8100 | 0x4081 | 0x430 | 126 | I'll move us right along, shall I? Let's talk about the route to Prison Island. |
|
15 | <7A80E0B8> | vp1 | 0x8100 | 0x4081 | 0x430 | 126 | You see that, out the back of Colony 9? | |
16 | <4E2D4BED> | d1 | 0x8100 | 0x4081 | 0x430 | 126 | Is that a...cave? | |
17 | <EC08BF8F> | vp1 | 0x8100 | 0x4081 | 0x430 | 126 | That's right. That's the first waypoint. | |
18 | <BFBEAD2E> | gq1 | 0x8100 | 0x4081 | 0x430 | 126 | There's a large pit beyond the cave, which would be difficult to scale by hand. Fortunately... |
|
19 | <3855763E> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | We've got the Ether Lift, right? One step ahead of ya. |
|
20 | <8331B5CD> | gq1 | 0x8100 | 0x4081 | 0x430 | 126 | As you say. It'll be perfect for a field test. | |
21 | <D8A84970> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | Panacea, have you got what we spoke of? | |
22 | <B0C92413> | vp1 | 0x8100 | 0x4081 | 0x430 | 126 | Yes, Teacher! And not a moment too soon! |
|
23 | <DC329C3C> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | Thanks for your hard work. Just what the Ether Lift needed. |
|
24 | <C2F9536B> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | It's time to take Alpha down a notch and bring Na'el home! |
|
25 | <EAABAAA3> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | ...For better or worse, it's nearly over. | |
26 | <609712BB> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | First, Prison Island. And then, Origin! | |
27 | <ED03493D> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Strap in, everyone! It'll be the ride of a lifetime! |