ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | <D5185A64> | gq1 | 0x8100 | 0x4081 | 0x430 | 126 | And these will be your tents. | |
2 | <A46F24C0> | gq1 | 0x8100 | 0x4081 | 0x430 | 126 | Feel free to use all the facilities here at your leisure. |
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3 | <AB96EE05> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | We'll make the most of it. Thanks, for everything. |
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4 | <E023F984> | gq1 | 0x8100 | 0x4081 | 0x430 | 126 | ...It's all right. All in a day's work. | |
5 | <19C29B0D> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | All right then... It's a bit early to turn in still, so what say we have a little nose around? |
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6 | <871F81FF> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Ah, that reminds me. | |
7 | <00BF1E7C> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | Riku said he had some business with you. Would you mind stopping by his place later? |
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8 | <63BE468A> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Huh? Who's Riku, again? | |
9 | <C87C7F89> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | ...Oh, right, you've not met him yet, Matthew. | |
10 | <B53F91A1> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | He's a Nopon mechanic working with us Liberators. Quite a skilled one, at that. |
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11 | <2304704D> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Huh, if you say so. So, where's he at? |
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12 | <CC8505B8> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | There's an abandoned house near the entrance to the colony. A friend of mine used to live there. |
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13 | <DCD5A31E> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | I told you before about the man who was like a mentor to me, who had a home here. |
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14 | <07E40531> | e1 | 0x8100 | 0x4081 | 0x430 | 126 | Riku's commandeered it lately. I hear he wants to establish his own workshop there. |
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15 | <C120B119> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | A workshop...! | |
16 | <FC320D10> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Oh, that tickled your fancy, did it, Nikol? | |
17 | <8826859E> | c1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah! I really wanna check out his setup! Can we go now? |
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18 | <D061C4EA> | a1 | 0x8100 | 0x4081 | 0x430 | 126 | Hahah, sure thing, kid. Let's go and say hi before we bunk down. |