ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | <00A0A7A5> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | What the spark were those things?! | |
2 | <333D1D83> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | They fall apart the moment we take 'em down... |
|
3 | <F2FF6567> | 6 | 0x8100 | 0x4081 | 0x430 | 126 | The black fog is gone too... | |
4 | <E5A014E4> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | They're not mechanical... | |
5 | <1F221E76> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | But neither are they biological. | |
6 | <B7106896> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Something wrong, Mio? | |
7 | <E7FE4E08> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Mm... | |
8 | <4D15AC59> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | As they fell, I could feel it, very slightly... |
|
9 | <0A2F33C8> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | A vague whiff of Moebius coming off them. |
|
10 | <B1E8D4FB> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Those things? | |
11 | <AFD20700> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | What's that mean? | |
12 | <BD7554D9> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | I'm not sure... | |
13 | <2FA71994> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Mio, didn't you say before all this could be Moebius? |
|
14 | <ABE06669> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah. | |
15 | <7251DB17> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Are you trying to say those things might be Moebius as well? |
|
16 | <F68A47A3> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | But they don't even look human. | |
17 | <0495E4DF> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | I think the shape might not matter so much. |
|
18 | <E232D64D> | 5 | 0x8100 | 0x10004081 | 0x430 | 126 | Huh? | |
19 | <14B65167> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | I think I'm starting to get the picture. | |
20 | <426B5E41> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | I feel like I know what Moebius is... | |
21 | <5EEB2ADC> | 0x8100 | 0x4081 | 0x430 | 126 | [ML:undisp ](surprised gasp) |