| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | <4E74AB4C> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Wow, soft beds are really comfy. Who knew?  | 
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| 2 | <DD6403E9> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | I'm fairly sure you've always slept well, even in sleeping bags.  | 
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| 3 | <BCA29FA0> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | Same. | |
| 4 | <2C80A4AC> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | You lot... Weren't you even a little nervous?  | 
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| 5 | <D214404F> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Clearly you were nervous enough for all of us, judging by those dark circles under your eyes.  | 
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| 6 | <E8AC1A34> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | I couldn't just meekly go to sleep after getting here and processing all that information.  | 
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| 7 | <FF0A565B> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | That sounds more like excitement than nerves, if you ask me...  | 
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| 8 | <4BE15E7B> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Well, it looks like last night's jumble of information will be sorted out in the war room.  | 
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| 9 | <FCE4643B> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Right. | |
| 10 | <3F3A9667> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | ...We should probably start making a move over to the war room, then.  | 
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| 11 | <A39C516F> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Right, agreed. | |
| 12 | <7AFFC721> | 6 | 0x8100 | 0x4081 | 0x430 | 126 | Monica said- | |
| 13 | <4C870EF4> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | You take the lift down from near by the Praetorian Hill, right? That's the sword's hilt guard...  | 
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| 14 | <51945719> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | All the way there, huh...? | |
| 15 | <CED07758> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | OK then. | |
| 16 | <2FDD7526> | 6 | 0x8100 | 0x4081 | 0x430 | 126 | Yep! |