ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | <0EBBFF7B> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | ...Hey! Check it out! | |
2 | <4FCAF89C> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | The spearhead squad. | |
3 | <36EC69FE> | T | 0x8100 | 0x4081 | 0x430 | 126 | Huh, Volffs? | |
4 | <3EFBD7C9> | T | 0x8100 | 0x4081 | 0x430 | 126 | They're not much of an enemy if you take 'em on one at a time. Still... |
|
5 | <9A2E8F0C> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | The main objective of the op is still ahead. If these guys've hit an impasse, we ought to help them. |
|
6 | <985F562A> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | I thought you'd say something like that. | |
7 | <67525B1A> | sX1 | 0x8100 | 0x4081 | 0x430 | 126 | Hey! You lot! | |
8 | <A6196E2D> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Hang tight, we'll back you up! | |
9 | <2088E682> | sX1 | 0x8100 | 0x4081 | 0x430 | 126 | Nice! Together, we'll take them out in no time. |