ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | <999F6852> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Ah, made it back at last. What a hike! |
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2 | <D07C460F> | 8 | 0x8100 | 0x4081 | 0x430 | 126 | Such long walkings tough on legs of Riku... Riku totally pooped. |
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3 | <C715031F> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | It was a massive battle. But we don't seem to have taken too many injuries, fortunately. |
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4 | <6944E041> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah, well, I guess that's the upside of going against a low-rank, no-mark colony like that. |
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5 | <87736B25> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | On the flipside, we didn't manage to fill up the Flame Clock all that much... |
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6 | <6857A4D7> | T | 0x8100 | 0x4081 | 0x430 | 126 | Ah, it's all for the best. At least we've all come back in one piece. |
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7 | <5F4FB698> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | I agree. And anyway, we should be all right on that front, for the time being. |
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8 | <2B4320F1> | 8 | 0x8100 | 0x4081 | 0x430 | 126 | Noah, talking out here just waste time. How about friends move chatter into bath? |
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9 | <0CF04284> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Good thinking! Let's do that. |