| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name | 
|---|---|---|---|---|---|---|---|---|
| 1 | <65E3ED59> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Hey... Is that...? | |
| 2 | <74979E95> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | ...Dead. | |
| 3 | <EA264CC3> | 0x8100 | 0x4081 | 0x430 | 126 | |||
| 4 | <E06DF738> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Must've snuffed it en route back to Colony 9. Rough deal.  | 
    |
| 5 | <1D5BB0DD> | T | 0x8100 | 0x4081 | 0x430 | 126 | Yeah... And with all that life left on the Clock...  | 
    |
| 6 | <7566F844> | 1 | 0x8100 | 0x10004081 | 0x430 | 126 | ... | |
| 7 | <28AF7399> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Just...wait a moment, would you? | |
| 8 | <6FCC2C0F> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | I ought to take care of the off-seeing.  | 
    |
| 9 | <E825E805> | 8 | 0x8100 | 0x4081 | 0x430 | 126 | Of course. We have time. |