ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | cq040800_0010 | A | 0x8100 | 0x4081 | 0x430 | 126 | Thanks. I'm sorry to involve you in this. |
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2 | cq040800_0020 | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Don't worry! We all agree that this is something we should do. |
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3 | cq040800_0030 | 3 | 0x8100 | 0x4081 | 0x430 | 126 | It's a while since we first got thrown together. We're used to this by now. |
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4 | cq040800_0040 | 6 | 0x8100 | 0x4081 | 0x430 | 126 | And y'know, we wanna see Saffronias! | |
5 | cq040800_0050 | A | 0x8100 | 0x4081 | 0x430 | 126 | It was me... I'm the one who threw Nimue's life into chaos. |
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6 | cq040800_0060 | A | 0x8100 | 0x4081 | 0x430 | 126 | I should have just left her where she was... | |
7 | cq040800_0070 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Commander... | |
8 | cq040800_0080 | A | 0x8100 | 0x4081 | 0x430 | 126 | Taion? | |
9 | cq040800_0090 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Sir? | |
10 | cq040800_0100 | A | 0x8100 | 0x4081 | 0x430 | 126 | If...Nimue's been reborn... If she's in that colony... |
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11 | cq040800_0110 | A | 0x8100 | 0x4081 | 0x430 | 126 | Keep her safe, by any means. | |
12 | cq040800_0120 | A | 0x8100 | 0x4081 | 0x430 | 126 | This time I want her to follow the path she was meant to tread. |
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13 | cq040800_0130 | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Yes, sir. I promise. |