ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | <F3877DD7> | 4 | 0x8128 | 0x4081 | 0x430 | 126 | It looks like our marks don't disappear even after the Flame Clocks are smashed. |
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2 | <EBDF9895> | 1 | 0x8160 | 0x4081 | 0x430 | 126 | ...Yeah. We're only freed from the tyranny of the Flames... |
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3 | <7E37B220> | 2 | 0x81B0 | 0x4081 | 0x430 | 126 | It's true... A mark, once made, cannot be erased. |
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4 | <2270EED8> | 2 | 0x81B0 | 0x20004081 | 0x430 | 126 | And once my tenth term ends... I'll be gone, after all... |
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5 | <06E7E5B9> | 3 | 0x8100 | 0x4081 | 0x430 | 126 | It's not all doom and gloom though, yeah? Being free from the Clocks, that's already something. Things feel different somehow. |
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6 | <1CE2886F> | 6 | 0x8100 | 0x4081 | 0x430 | 126 | I know what you mean! It feels less anxious, like I can breathe a little easier... |
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7 | <76BCD82A> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Exactly... And ultimately, everyone has to choose their actions for themselves. |
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8 | <6104B4B7> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Freedom from the Flame Clocks expands one's options immeasurably. I think that's huge. |
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9 | <9BCB4F52> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah... Everyone's gotta die sometime. At least this way they get to live the good life first. |
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10 | <DFFE51CC> | 4 | 0x8100 | 0x1004084 | 0x430 | 126 | The "good life"...? What do you understand by that? |
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11 | <ACB0B75B> | 5 | 0x8148 | 0xE04083 | 0x430 | 126 | Huh? Well, I mean, like... Eating good grub and stuff, yeah? |
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12 | <AAE56764> | 4 | 0x8160 | 0x4081 | 0x430 | 126 | ...I don't know what I expected, asking you. |
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13 | <BF469F7D> | 5 | 0x8130 | 0x30004081 | 0x430 | 126 | Oi, you got a problem?! | |
14 | <930B514F> | 2 | 0x8180 | 0x4081 | 0x430 | 126 | Heheh... The good life, though... I could go for a bit of that. |
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15 | <D90B7660> | 1 | 0x8180 | 0x4081 | 0x430 | 126 | Yeah. Me too... |