ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
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1 | <4548A0E7> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | So, you guys know those supply drops we've been seein' now and again...? |
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2 | <06C5DCA7> | 6 | 0x8150 | 0x4081 | 0x430 | 126 | Yeah? What about them? | |
3 | <79481120> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Colonies we've freed from their Clocks, they can't request supplies, can they? |
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4 | <5AFA5B28> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | ...No, that wouldn't make any sense. | |
5 | <6696C738> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | The drops are aid from one of the Castles, or neighboring friendlies. |
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6 | <94335586> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Even if one of the liberated Colonies did file a request, nobody has a duty to honor it. |
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7 | <2524E24D> | 2 | 0x8100 | 0x4081 | 0x430 | 126 | Which means that wherever we see supplies being dropped, there must be a Colony or troops we haven't freed yet... |
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8 | <28AD99BF> | 1 | 0x8100 | 0x4081 | 0x430 | 126 | Yeah. There's a good chance we'd encounter enemies in those areas. |
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9 | <5FC00A45> | 4 | 0x8100 | 0x4081 | 0x430 | 126 | Indeed. When we see a supply drop, we'll have to remain vigilant. |
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10 | <6E06172B> | 5 | 0x8100 | 0x4081 | 0x430 | 126 | But those containers will have stuff we'll need as well, am I right? |
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11 | <7A847E05> | 5 | 0x8198 | 0x4081 | 0x430 | 126 | If we can get our hands on 'em, I say we should. Even with the enemies and all. |