ID | Referenced By | ID | Title | Text | Text2 |
---|---|---|---|---|---|
1 | <3141EC5B> | ||||
2 | <D770805B> | ||||
3 | <AE33CB39> | ||||
4 | <B920C56C> | ||||
5 | <0478BE6E> | ||||
6 | <3F6C180A> | ||||
7 | <21151E53> | ||||
8 | <DA973469> | ||||
9 | <6A3BDE81> | ||||
10 | <D2B5A16A> | ||||
11 | <F5B3CD03> | ||||
12 | <64E6B384> | Selecting a Chain Order | First, choose whose order you want to follow. | [ML:icon icon=pad_left_right ]: Select order / [ML:icon icon=btn_a ]: Confirm | |
13 | <E0C2828B> | ||||
14 | <30175E70> | ||||
15 | <E8D37A29> | Executing an Order | Select party members and attack using Arts. | [ML:icon icon=pad_left_right ]: Select character / [ML:icon icon=btn_x ][ML:icon icon=btn_y ][ML:icon icon=btn_b ]: Select Art | |
16 | <97077265> | ||||
17 | <7D013087> | ||||
18 | <4FDE7643> | Raise TP to 100% | Complete the order successfully by reaching 100% TP. | [ML:icon icon=pad_left_right ]: Select character / [ML:icon icon=btn_x ][ML:icon icon=btn_y ][ML:icon icon=btn_b ]: Select Art | |
19 | <453B678A> | ||||
20 | <0937C9D5> | ||||
21 | <10A3650A> | ||||
22 | <1438EBF9> | ||||
23 | <4E9A056D> | ||||
24 | <3563D399> | Select Next Order | Select an order to continue the Chain Attack. | [ML:icon icon=pad_left_right ]: Select order / [ML:icon icon=btn_a ]: Confirm | |
25 | <49807E48> | ||||
26 | <1F46A755> | ||||
27 | <25F91C5A> | Tutorial Restrictions | You cannot open the battle menu during tutorials. | ||
28 | <604AE8C5> | Positional Awareness | Using Edge Thrust from behind an enemy deals much more damage than usual, so take full advantage of this. |
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29 | <A819741E> | Positional Awareness | To break an enemy's stance and inflict Break, use Sword Strike from the side. |
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30 | <4C0B8D9F> | Link your Combos | Watch that the combo gauge doesn't run out and try to continue the combo within the allotted time. |
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31 | <C8CF5ED2> | Watch your Heat Gauge | Don't let the heat gauge build up too high - the Interlink will be canceled if you take too long. |
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32 | <B471AEF5> | Select the Indicated Art | Follow the on-screen prompts and select the indicated Art to complete your training. |
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33 | <E30A4D15> | Right for the Job | Think carefully about which party members you'd need to put forward to reach 100% TP. |
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34 | <2983BBA8> | Select the Ouroboros Order | Follow the on-screen prompts and select the Ouroboros Order to complete your training. |
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35 | <2B789B5A> | Stay on your Toes | After attacking with the Ouroboros Talent Art, quickly start a Chain Attack before the heat gauge fills up. |
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36 | <C72F3718> | Raise your Interlink Level | You need to perform the Interlink after raising the Interlink Level to level three. |
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37 | <C53AC2B9> | Follow the instructions | You did not follow the instructions and have failed the training drill. Please follow the instructions. |
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38 | <EF93CF75> | Raising the Interlink Level | The Interlink Level will go up whenever either half of the Interlink pairing uses a Fusion Art. |
[ML:icon icon=btn_zl ]+[ML:icon icon=pad_right ]: Issue the "Fusion First" order | |
39 | <8ED2AF04> | Ending a Chain Attack | This concludes the training drill. Press [ML:icon icon=btn_plus ] to end the Chain Attack. |
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40 | <4FA90B58> | Selecting a Chain Order | Select Noah's order. | [ML:icon icon=pad_left_right ]: Select order / [ML:icon icon=btn_a ]: Confirm | |
41 | <8F0D2EE2> | Attacker Chain Bonuses | If you deal the first attack with an Attacker, the Chain Bonus "First Blood" will trigger. |
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42 | <624D2C59> | Attacker Chain Bonuses | Select Sena (an Attacker) and score a First Blood. | [ML:icon icon=pad_left_right ]: Select Sena / [ML:icon icon=btn_x ]: Use "Hammerhead" | |
43 | <4F314017> | Obtaining Bonus TP | During a Chain Attack, all positioning requirements are lifted. You can inflict Break on enemies for bonus TP. |
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44 | <C858C253> | Obtaining Bonus TP | Select Noah now, and use Sword Strike to inflict Break. | [ML:icon icon=pad_left_right ]: Select Noah / [ML:icon icon=btn_y ]: Use "Sword Strike" | |
45 | <DE504644> | Obtaining Bonus TP | Earning bonus TP boosts the percentage significantly. There are all sorts of criteria, so be sure to experiment! |
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46 | <2E7A27F7> | Healer Chain Bonuses | When you attack with a Healer and the TP total is about to exceed 100%, the "Point Limit" bonus will trigger. |
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47 | <5600C2C8> | Healer Chain Bonuses | Select Eunie and score a Point Limit bonus. | [ML:icon icon=pad_left_right ]: Select Eunie / [ML:icon icon=btn_b ]: Use "Power Ring" | |
48 | <3F9CD1FE> | Defender Chain Bonuses | If you deal the final attack of an order with a Defender, the Chain Bonus "Back in Action" will trigger. |
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49 | <4D3875FD> | Defender Chain Bonuses | Select Lanz and score a Back in Action bonus. | [ML:icon icon=pad_left_right ]: Select Lanz / [ML:icon icon=btn_x ]: Use "Bull Rush" | |
50 | <8B697042> | Select the indicated Art. | Follow the on-screen prompts and select the indicated Art to complete your training. |
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51 | <CB6AF484> | Acquiring Bonus TP | Matching the role to the order earned you Bonus TP. Bonus TP from combos will be added after the attack. |
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52 | <55806FD3> | Complementary Orders | First, select Noah's order. | [ML:icon icon=pad_left_right ]: Select order / [ML:icon icon=btn_a ]: Confirm | |
53 | <6FDB6AD4> | Complementary Orders | Now, select Mio's order. | [ML:icon icon=pad_left_right ]: Select order / [ML:icon icon=btn_a ]: Confirm | |
54 | <F870AEFE> | Handling Ouroboros Orders | Select the Ouroboros order. | [ML:icon icon=pad_left_right ]: Select order / [ML:icon icon=btn_a ]: Confirm | |
55 | <50D24DA8> | Force Chain Attack End | Deploying an Ouroboros Chain Art will automatically end the Chain Attack. |
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56 | <363D450A> | Acting Out Orders | To complete this training, you must achieve 100% on two Orders, initiating an Ouroboros Order. |
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57 | <20611DB8> | Acting Out Orders | Consider carefully which teammates to use if you want to reach 100% on the second Order. |
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58 | <E2EC095C> | Instant Ouroboros Order | It's possible to initiate an Ouroboros Order at the very start of a Chain Attack. Let's try that now. |
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59 | <BF5C8B27> | Powerful Damage Bonuses | Using the Swordfighter Talent Art "Overclock Buster" while an enemy is dazed will deal great damage. |
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60 | <28306855> | Drawing High Aggro | If you're not building aggro fast enough, you can use a Taunt Art to shift enemy attention back to you. |
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61 | <07266B40> | Raise, Then Heal | Raised allies have low HP, making them easy targets. Heal them quickly with healing Arts or a field effect. |
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62 | <729BB1B7> | No Sheathing During Drills | You can use [ML:icon icon=btn_minus ] to open the training drill menu. From there, you may choose to give up on or retry the drill. |
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63 | <B97489D3> | Do some shopping | First, go ahead and select "Buy". You can also sell items at the shop. |
[ML:icon icon=pad_up_down ]: Select option / [ML:icon icon=btn_a ]: Confirm | |
64 | <90742DD7> | Do some shopping | Go ahead and select the item you want. Purchased accessories can be sold back at the same price. |
[ML:icon icon=pad_up_down ]: Select product / [ML:icon icon=btn_a ]: Confirm | |
65 | <535CA20C> | Do some shopping | Now that you have the Bronze Temple Guard, you can exit the shop. |
[ML:icon icon=btn_b ]: Exit shop | |
66 | <0353A30A> | Equip your equipment | To customize your characters, first select "Characters" with [ML:icon icon=pad_up_down ], then press [ML:icon icon=btn_a ]. |
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67 | <41110F4A> | Equip your equipment | Accessories are pieces of gear that characters need to equip. |
[ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm | |
68 | <9C182F95> | Equip your equipment | In the Characters menu, there are different options that allow customization. |
[ML:icon icon=pad_up_down ]: Select "Accessories" / [ML:icon icon=btn_a ]: Confirm | |
69 | <702F1EC1> | Equip your equipment | Only one accessory slot is open at first, but as you level up, you will unlock a maximum of three slots. |
[ML:icon icon=pad_up_down ]: Select accessory slot / [ML:icon icon=btn_a ]: Confirm | |
70 | <068F6BB9> | Equip your equipment | An "E" next to a piece of equipment indicates that it has already been equipped by a character. |
[ML:icon icon=pad_up_down ]: Select Bronze Temple Guard / [ML:icon icon=btn_a ]: Confirm | |
71 | <1C626C8A> | Check Roald's request | To check on Roald's request, you must access his Collectopaedia Card inside the Quests menu. |
[ML:icon icon=pad_up_down ]: Select "Quests" / [ML:icon icon=btn_a ]: Confirm | |
72 | <8866E2AA> | Check Roald's request | In Quests, you can check different types of quests. Navigate over to the Collectopaedia Cards tab. |
[ML:icon icon=btn_l ] [ML:icon icon=btn_r ]: Change between tabs | |
73 | <963983C4> | Check Roald's request | You can check what items Roald wants in the "Item List". |
[ML:icon icon=pad_up_down ]: Check Roald's Collectopaedia Card. | |
74 | <794A1106> | Register on the card | The Item List shows you've got all the items needed for the request. Let's register those items now. |
Hold [ML:icon icon=btn_a ]: Register items | |
75 | <445B0C17> | Register on the card | The Collectopaedia Cards are also used for registering collectibles. First, select "Quests". |
[ML:icon icon=pad_up_down ]: Select "Quests" / [ML:icon icon=btn_a ]: Confirm | |
76 | <1768C6FF> | Register on the card | You can check how many of the necessary items you've collected by viewing the relevant card. |
[ML:icon icon=btn_l ] [ML:icon icon=btn_r ]: Change between tabs | |
77 | <0CB8CB36> | Check Roald's request | Exit the menu once you have finished checking Roald's Collectopaedia Card. |
[ML:icon icon=btn_b ]: Exit menu | |
78 | <29202EC8> | Register on the card | Exit the menu now that you have finished registering the collectibles on Roald's Collectopaedia Card. |
[ML:icon icon=btn_b ]: Exit menu | |
79 | <83BFD1C4> | Setting up Arts | Let's go over your Arts before you head out. | ||
80 | <B37E5DEE> | Setting up Arts | Change one of Noah's Arts before you head out. First, select "Party" with [ML:icon icon=pad_up_down ], then press [ML:icon icon=btn_a ]. |
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81 | <9FB47BD3> | Setting up Arts | Arts can be customized for each character. | [ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm | |
82 | <B42C92D9> | Setting up Arts | Select "Arts" now. (Normally, you can switch between characters at any time by pressing [ML:icon icon=btn_l ] or [ML:icon icon=btn_r ].) |
[ML:icon icon=pad_up_down ]: Select "Arts" / [ML:icon icon=btn_a ]: Confirm | |
83 | <BE24DCAF> | Setting up Arts | First off, you need to select an existing Art to be replaced with a new one. |
[ML:icon icon=pad_up_down ]: Select "Ground Beat" / [ML:icon icon=btn_a ]: Confirm | |
84 | <96DFC16F> | Setting up Arts | Next up, select an Art to set to the selected slot. | [ML:icon icon=pad_up_down ]: Select "Air Slash" / [ML:icon icon=btn_a ]: Confirm | |
85 | <CF16A162> | Setting up Arts | Once you've set Air Slash, you can leave the menu. | [ML:icon icon=btn_b ]: Exit menu | |
86 | <1A4E4C15> | Raise your level | On the Level Up screen, you can use bonus EXP to increase your characters' levels. |
[ML:icon icon=pad_left_right ]: Select "Level Up" / [ML:icon icon=btn_a ]: Confirm | |
87 | <CA1AF9EC> | Raise your level | Next, select the character you want to level up. Let's go with Noah in this case. |
[ML:icon icon=pad_left_right ]: Select Noah / [ML:icon icon=btn_a ]: Confirm | |
88 | <C51C2205> | Raise your level | Now, select the level you want. Once you run out of bonus EXP, you cannot level up any further. |
[ML:icon icon=pad_left_right ]: Select level / [ML:icon icon=btn_a ]: Confirm | |
89 | <541B690B> | Raise your level | Next, let's raise Eunie's level. | [ML:icon icon=pad_left_right ]: Select Eunie / [ML:icon icon=btn_a ]: Confirm | |
90 | <32005D4A> | Raise your level | Now, select the level you want. Once you run out of bonus EXP, you cannot level up any further. |
[ML:icon icon=pad_left_right ]: Select level / [ML:icon icon=btn_a ]: Confirm | |
91 | <2B8F7767> | Raise your level | Next, let's raise Lanz's level. | [ML:icon icon=pad_left_right ]: Select Lanz / [ML:icon icon=btn_a ]: Confirm | |
92 | <93EE71CE> | Raise your level | Now, select the level you want. Once you run out of bonus EXP, you cannot level up any further. |
[ML:icon icon=pad_left_right ]: Select level / [ML:icon icon=btn_a ]: Confirm | |
93 | <2134C845> | Change someone's class | To change class, first select "Party" with [ML:icon icon=pad_up_down ], then press [ML:icon icon=btn_a ]. |
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94 | <97A8D789> | Change someone's class | You can change the classes of individual characters. | [ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm | |
95 | <21CD3340> | Change someone's class | Next, you'll want to select "Class". | [ML:icon icon=pad_up_down ]: Select "Class" / [ML:icon icon=btn_a ]: Confirm | |
96 | <A065BB28> | Change someone's class | A list of available classes is displayed on the right side of the screen. Assign Noah the "Zephyr" class. |
[ML:icon icon=btn_key_pad ]: Select "Zephyr" / [ML:icon icon=btn_a ]: Confirm | |
97 | <FC6B0696> | Set a Master Art | Now that Noah's Class has been switched to Zephyr, let's set up his Master Arts. |
[ML:icon icon=btn_b ]: Return | |
98 | <83A0EF73> | Set a Master Art | Master Arts are set up from the "Arts" menu. | [ML:icon icon=pad_up_down ]: Select "Arts" / [ML:icon icon=btn_a ]: Confirm | |
99 | <E140466A> | Set a Master Art | To the left of the regular Art slots are the Master Art sub-slots. |
[ML:icon icon=btn_key_pad ]: Select topmost sub-slot / [ML:icon icon=btn_a ]: Confirm | |
100 | <FF4BC652> | Set a Master Art | Mastering an Art with another class and setting it here will allow you to use it while playing as another class. |
[ML:icon icon=pad_up_down ]: Select "Ground Beat" / [ML:icon icon=btn_a ]: Confirm | |
101 | <76E010D1> | Set a Master Skill | Now that you've finished setting up your Master Skills, exit the menu. |
[ML:icon icon=btn_b ]: Exit menu | |
102 | <783DB768> | Change someone's class | Now, let's change Mio's class to "Swordfighter". | [ML:icon icon=btn_r ]: Select Mio / [ML:icon icon=btn_key_pad ]: "Swordfighter" / [ML:icon icon=btn_a ]: Confirm | |
103 | <170BB155> | Change someone's class | Let's change Eunie's class to "Tactician". | [ML:icon icon=btn_r ]: Select Eunie / [ML:icon icon=btn_key_pad ]: "Tactician" / [ML:icon icon=btn_a ]: Confirm | |
104 | <0C36DEAF> | Change someone's class | Let's change Taion's class to "Medic Gunner". | [ML:icon icon=btn_r ]: Select Taion / [ML:icon icon=btn_key_pad ]: "Medic Gunner" / [ML:icon icon=btn_a ]: Confirm | |
105 | <01249595> | Change someone's class | Let's change Lanz's class to "Ogre". | [ML:icon icon=btn_r ]: Select Lanz / [ML:icon icon=btn_key_pad ]: Select "Ogre" / [ML:icon icon=btn_a ]: Confirm | |
106 | <04528F32> | Change someone's class | Let's change Sena's class to "Heavy Guard". | [ML:icon icon=btn_r ]: Select Sena / [ML:icon icon=btn_key_pad ]: "Heavy Guard" / [ML:icon icon=btn_a ]: Confirm | |
107 | <66CE662D> | Set a Master Art | It's time to set up our Master Arts. First, select Noah. |
[ML:icon icon=btn_r ]: Select Noah | |
108 | <47168518> | Set a Master Art | Let's set "Wide Slash" to Mio's Master Arts. | [ML:icon icon=btn_r ]: Select Mio / [ML:icon icon=pad_up_down ]: "Wide Slash" / [ML:icon icon=btn_a ]: Confirm | |
109 | <F8D3BE9F> | Set a Master Art | Let's set "Myopic Screen" to Eunie's Master Arts. | [ML:icon icon=btn_r ]: Select Eunie / [ML:icon icon=pad_up_down ]: "Myopic Screen" / [ML:icon icon=btn_a ]: Confirm | |
110 | <4FCFF9BE> | Set a Master Art | Let's set "Dark Banner" to Taion's Master Arts. | [ML:icon icon=btn_r ]: Select Taion / [ML:icon icon=pad_up_down ]: "Dark Banner" / [ML:icon icon=btn_a ]: Confirm | |
111 | <70139290> | Set a Master Art | Let's set "Crash Out" to Lanz's Master Arts. | [ML:icon icon=btn_r ]: Select Lanz / [ML:icon icon=pad_up_down ]: "Crash Out" / [ML:icon icon=btn_a ]: Confirm | |
112 | <EF93DFFB> | Set a Master Art | Let's set "Giant Swing" to Sena's Master Arts. | [ML:icon icon=btn_r ]: Select Sena / [ML:icon icon=pad_up_down ]: "Giant Swing" / [ML:icon icon=btn_a ]: Confirm | |
113 | <D1D5DA67> | Set a Master Skill | Once you've finished assigning your Master Arts, we can move on to setting up Master Skills. |
[ML:icon icon=btn_b ]: Return | |
114 | <BBC2489E> | Set a Master Skill | OK, it's time to set up your Master Skills. First, select Noah. |
[ML:icon icon=btn_r ]: Select Noah | |
115 | <C076489D> | Set a Master Skill | Master Skills can all be set from the "Skills" section. | [ML:icon icon=pad_up_down ]: Select "Skills" / [ML:icon icon=btn_a ]: Confirm | |
116 | <EF9075C0> | Set a Master Skill | Skills have their own designated slots. | [ML:icon icon=pad_up_down ]: Select a slot / [ML:icon icon=btn_a ]: Confirm | |
117 | <20669A47> | Set a Master Skill | Go ahead and set the Swordfighter skill "Cypher Edge". | [ML:icon icon=pad_up_down ]: Select "Cypher Edge" / [ML:icon icon=btn_a ]: Confirm | |
118 | <307F3BB6> | Set a Master Skill | Let's set "Split-Second Counter" to Mio's Master Skills. | [ML:icon icon=btn_r ]: Select Mio / [ML:icon icon=btn_key_pad ]: "Split-Second Counter" / [ML:icon icon=btn_a ]: Confirm | |
119 | <67898BFE> | Set a Master Skill | Let's set "Ninja Healer" to Eunie's Master Skills. | [ML:icon icon=btn_r ]: Select Eunie / [ML:icon icon=btn_key_pad ]: "Ninja Healer" / [ML:icon icon=btn_a ]: Confirm | |
120 | <CA3664F7> | Set a Master Skill | Let's set "Ethereal Ability" to Taion's Master Skills. | [ML:icon icon=btn_r ]: Select Taion / [ML:icon icon=btn_key_pad ]: "Ethereal Ability" / [ML:icon icon=btn_a ]: Confirm | |
121 | <DDB23C12> | Set a Master Skill | Let's set "Defensive Soul" to Lanz's Master Skills. | [ML:icon icon=btn_r ]: Select Lanz / [ML:icon icon=btn_key_pad ]: "Defensive Soul" / [ML:icon icon=btn_a ]: Confirm | |
122 | <A340A83A> | Set a Master Skill | Let's set "Fighting Prowess" to Sena's Master Skills. | [ML:icon icon=btn_r ]: Select Sena / [ML:icon icon=btn_key_pad ]: "Fighting Prowess" / [ML:icon icon=btn_a ]: Confirm | |
123 | <9275D34A> | Cook a meal | In "Cook", you can use the items you have gathered to cook delicious meals. |
[ML:icon icon=pad_left_right ]: Select "Cook" / [ML:icon icon=btn_a ]: Confirm | |
124 | <469DB8D2> | Cook a meal | Meals you can make are listed here, with the required ingredients on the right. Select Manana's Battle Soup. |
Hold [ML:icon icon=btn_a ]: Begin cooking | |
125 | <0CBBF2F1> | Cook a meal | Manana's cooking can temporarily improve the party's experience and G gain, item-gathering efficiency, etc. |
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126 | <50B616CB> | Craft a gem | In the Craft Gems menu, you can use the items you have gathered to craft gems. |
[ML:icon icon=pad_left_right ]: Select "Craft Gems" / [ML:icon icon=btn_a ]: Confirm | |
127 | <A986D297> | Craft a gem | A gem can only be crafted once you've gathered all the necessary materials. For now, try crafting Ironclad I. |
[ML:icon icon=btn_key_pad ]: Select "Ironclad I" / Hold [ML:icon icon=btn_a ]: Begin crafting | |
128 | <3A484850> | Craft a gem | Now that you have crafted a gem, exit the menu. | [ML:icon icon=btn_b ]: Exit menu | |
129 | <5E0490FD> | Equip a gem | To equip a gem, first select "Party" with [ML:icon icon=pad_up_down ], then press [ML:icon icon=btn_a ]. |
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130 | <1A4EFAA3> | Equip a gem | Gems can be equipped to each character. Select "Characters" now. |
[ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm | |
131 | <95F08071> | Equip a gem | Now select "Gems" in the character menu. | [ML:icon icon=pad_up_down ]: Select "Gems" / [ML:icon icon=btn_a ]: Confirm | |
132 | <0A625422> | Equip a gem | Select a gem slot. You only have one now, but as you level up, you can unlock a maximum of three slots. |
[ML:icon icon=pad_up_down ]: Select gem slot / [ML:icon icon=btn_a ]: Confirm | |
133 | <8EE057EB> | Equip a gem | Select the gem you want to equip from the list. | [ML:icon icon=btn_key_pad ]: Select gem / [ML:icon icon=btn_a ]: Confirm | |
134 | <2288B10D> | Equip a gem | Now that you have equipped the gem, exit the menu. | [ML:icon icon=btn_b ]: Exit menu | |
135 | <7A84C853> | Have a discussion | In "Discuss", you can talk with the party about the different info fragments that you have gathered. |
[ML:icon icon=pad_left_right ]: Select "Discuss" / [ML:icon icon=btn_a ]: Confirm | |
136 | <E3F41FC9> | Have a discussion | From here, let's discuss the issues at Colony 4. | [ML:icon icon=pad_left_right ]: Select "Colony 4's Problems" / [ML:icon icon=btn_a ]: Confirm | |
137 | <4481DE59> | Have a discussion | Discussing different info fragments can further quests, like the issues at Colony 4 you just talked about. |
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138 | <611C60E1> | Using Soul Trees | To strengthen a character using a Soul Tree, first select "Party" with [ML:icon icon=pad_up_down ], then press [ML:icon icon=btn_a ]. |
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139 | <E085E1C2> | Using Soul Trees | Characters are strengthened on an individual basis by using the Soul Tree system. |
[ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm | |
140 | <337CA54A> | Using Soul Trees | Now, switch to Noah's Ouroboros form from the Interlink menu. |
[ML:icon icon=pad_up_down ] Select "Interlink" / [ML:icon icon=btn_a ]: Confirm | |
141 | <1CE6948B> | Using Soul Trees | The Soul Tree is used to strengthen a character's Ouroboros form. |
[ML:icon icon=pad_up_down ] Select "Soul Tree" / [ML:icon icon=btn_a ]: Confirm | |
142 | <AFF802EB> | Using Soul Trees | For starters, select the "Attack Plus" node, which forms the base of Noah's Soul Tree. |
[ML:icon icon=btn_key_pad ] Select "Attack Plus" / Hold [ML:icon icon=btn_a ]: Confirm | |
143 | <21C94790> | Using Soul Trees | You can continue upgrading the Soul Tree as long as you have enough Soul Points (SP) to do so. |
[ML:icon icon=btn_b ]: Exit menu | |
144 | <17F26BA2> | Equip your equipment | Accessories are pieces of gear that characters need to equip. |
[ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm | |
145 | <CA1B2C4C> | Equip your equipment | In the Characters menu, there are different options that allow customization. |
[ML:icon icon=pad_up_down ]: Select "Accessories" / [ML:icon icon=btn_a ]: Confirm | |
146 | <91878CDC> | Equip your equipment | Only one accessory slot is open at first, but as you level up, you will unlock a maximum of three slots. |
[ML:icon icon=pad_up_down ]: Select accessory slot / [ML:icon icon=btn_a ]: Confirm | |
147 | <FF0B9C62> | Equip your equipment | An "E" next to a piece of equipment indicates that it has already been equipped by a character. |
[ML:icon icon=pad_up_down ]: Select Attack Stone / [ML:icon icon=btn_a ]: Confirm | |
148 | <AAD3059B> | Equip your equipment | Close the menu once you're finished equipping the accessory. |
[ML:icon icon=btn_b ]: Exit menu | |
149 | <60D13332> | You are now controlling Eunie. | |||
150 | <C672724B> | You are now controlling Mio. | |||
151 | <65E446D0> | You will not be able to change classes or edit Master Arts for a time. These options will become unlocked again after you progress in the main story. |
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152 | <63EC1F80> | You can now change classes and edit Master Arts again. Be sure to try out all sorts of combinations! |
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153 | <243E245E> | Powering Up Ino | Ino gets stronger through the use of Inoswap. First, select Characters. |
[ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm | |
154 | <8A1CE80E> | Powering Up Ino | Now, switch the character to Ino and select Inoswap. | [ML:icon icon=btn_l ]: Select Ino / [ML:icon icon=btn_down ]: Select Inoswap / [ML:icon icon=btn_a ]: Confirm | |
155 | <B08EF473> | Try using Inoswap | Select Dual Flash as the Art to strengthen. | [ML:icon icon=btn_key_pad ]: Select Art to strengthen / Hold [ML:icon icon=btn_a ]: Confirm | |
156 | <6C1B9EBF> | Try using Inoswap | Use HD Ether Cylinders+ to strengthen Ino. Unlock higher upgrade tiers by finishing Ino's ascension quest. |
[ML:icon icon=btn_b ]: Exit menu | |
157 | <6F880508> | Try crafting an accessory | You can use Enigmatter in the Craft Accessories menu to craft special accessories. |
[ML:icon icon=pad_left_right ]: Select "Craft Accessories" / [ML:icon icon=btn_a ]: Confirm | |
158 | <347B3281> | Try crafting an accessory | The type of accessory will affect what special effect it will be more likely to confer. Select the Enigmatter Ring. |
[ML:icon icon=pad_up_down ]: Select "Enigmatter Ring" / Hold [ML:icon icon=btn_a ]: Craft | |
159 | <5DD36113> | Enhance an accessory | Next, switch over to accessory enhancement. | [ML:icon icon=btn_r ]: Enhance | |
160 | <FBCE4707> | Enhance an accessory | Go ahead and enhance the accessory you just created. | Hold [ML:icon icon=btn_a ]: Enhance | |
161 | <BD60AFAD> | Use Affinity Points to grow | Let's move to the Affinity Growth screen. First, select "Characters". |
[ML:icon icon=pad_up_down ]: Select "Characters" / [ML:icon icon=btn_a ]: Confirm | |
162 | <CC49B455> | Use Affinity Points to grow | Now, select "Affinity Growth". | [ML:icon icon=pad_up_down ]: Select "Affinity Growth" / [ML:icon icon=btn_a ]: Confirm | |
163 | <DB5B9977> | Use Affinity Points to grow | Choose to learn the skill "Attack Plus". | [ML:icon icon=btn_key_pad ]: Select "Attack Plus" / Hold [ML:icon icon=btn_a ]: Confirm | |
164 | <A090BDE1> | Use Affinity Points to grow | You can buy more nodes if you have the Affinity Points. The locked tiers can be opened by using unlock kits. |
[ML:icon icon=btn_b ]: Exit menu | |
165 | <70EA6A66> | Set up Unity pairings | First, select Unity. | [ML:icon icon=pad_up_down ]: Select "Unity" / [ML:icon icon=btn_a ]: Confirm | |
166 | <C5189591> | Set up Unity pairings | Next, open Unity Setup. | [ML:icon icon=btn_y ]: Unity Setup | |
167 | <9573BAE7> | Set up Unity pairings | For the first Unity pairing, try pairing up Matthew and Nikol. |
[ML:icon icon=pad_up_down ]: Select Nikol / [ML:icon icon=btn_a ]: Confirm | |
168 | <118B9D66> | Set up Unity pairings | 785 | 793 | |
169 | <DD1099C4> | Set up Unity pairings | For the second pair, try pairing up A and Rex. | [ML:icon icon=pad_up_down ]: Select Rex / [ML:icon icon=btn_a ]: Confirm | |
170 | <CC49EFB9> | Set up Unity pairings | The last pairing will be composed of the two characters that are not yet paired. Select Shulk to finish setting up. |
[ML:icon icon=btn_a ]: Confirm | |
171 | <4CE81733> | Set up Unity pairings | You can now confirm the three chosen Unity pairings. Once you've looked them over, select "Confirm". |
[ML:icon icon=btn_a ]: Confirm | |
172 | <CF8FF501> | Set up Unity pairings | Unity Combos and Skills differ based on the pairings. Be sure to experiment with all sorts of setups! |
[ML:icon icon=btn_b ]: Exit menu | |
173 | <6877408A> | Check your Affinity Goals | Let's check the details of your Affinity Goals. First, select "Affinity Goals". |
[ML:icon icon=pad_up_down ]: Select "Affinity Goals" / [ML:icon icon=btn_a ]: Confirm | |
174 | <211645B8> | Check your Affinity Goals | You can highlight each node to see more information about it. Select the Enemypaedia now. |
[ML:icon icon=pad_left_right ]: Select "Enemypaedia" / [ML:icon icon=btn_a ]: Confirm | |
175 | <3D7170B0> | Check your Affinity Goals | Check those Land Volffs you just took out. You can see how many more you need to beat, and what they drop. |
[ML:icon icon=btn_key_pad ]: Select "Land Volff" | |
176 | <1DD2BCC5> | Check your Affinity Goals | Affinity Goals are a key feature of Future Redeemed. Always keep them in mind as you explore Aionios. |
[ML:icon icon=btn_b ]: Exit menu |