ID | Referenced By | ID | name | help | help1 | help2 | help3 | help4 | control_type | option_id | default_value | min_value | max_value | partition | field_A946F4ED | field_D7B0F9F4 | field_9EEF1B55 | field_256C6564 | field_D3D6DFA2 | field_5925DC4C | field_7D13B44A | field_B6E3A0D7 | field_D8225635 | field_6FBE92E0 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
120 | <7E6610E1> | Auto-save | The game will save automatically during play. | 1 | 56 | 0 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | On | Off | ||||||||
121 | <FF218868> | Vibration | Toggle the controller's rumble feature. | 1 | 51 | 0 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | On | Off | ||||||||
122 | <2EB88BD6> | Difficulty | For those who want an easier time during combat, preferring to focus on progressing the story. |
For those who want moderately-difficult, generously-balanced combat. |
For those who enjoy challenging themselves with fairly difficult combat. |
1 | 50 | 1 | 0 | 2 | 3 | 1 | 0 | 2 | 0 | 0 | Easy | Normal | Hard | |||||
123 | <AF874CE7> | Auto-activate quests | Set whether newly-received quests are automatically activated. (Overrides any previously activated quest.) |
Set whether newly-received quests are automatically activated. (Quests always activate when none are set.) |
1 | 59 | 1 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | On | Off | |||||||
124 | <F00A661C> | Auto-display quest objectives | Set whether objectives for newly-received quests are displayed automatically. |
1 | 61 | 0 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | On | Off | ||||||||
125 | <05A76F3B> | Targeting controls | Select enemies using the L and R buttons. | Push the R Button to target the closest enemy. The L Button cycles through targets in reverse order. |
1 | 52 | 0 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | Default | Classic | |||||||
126 | <23CC26C3> | Targeting controls (in battle) | Set which targets to focus on when weapons are drawn. | 1 | 58 | 0 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | All | Enemies in battle | ||||||||
127 | <91252B72> | Auto-targeting | Choose whether to target enemies automatically. | 1 | 53 | 0 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | On | Off | ||||||||
128 | <7FEE19EB> | Auto-battle | Leave control of battles to the AI. (Will not take effect in boss and unique monster battles.) |
1 | 54 | 1 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | On | Off | ||||||||
129 | <3ADB82FE> | Interlink control type | Only Interlink the player character. Interlinking of allies is controlled by the AI. |
Control Interlinking for the player character and party. |
1 | 55 | 0 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | Player | Party | |||||||
130 | <3E9D458F> | Overkill | Controls the occurrence of Overkill during Chain Attacks. |
1 | 57 | 0 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | On | Off | ||||||||
131 | <7E736519> | Mio's hairstyle | Choose a hairstyle for Mio to wear. | 1 | 48 | 0 | 0 | 1 | 2 | 0 | 1 | 0 | 0 | 0 | Short | Long |