ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
---|---|---|---|---|---|---|---|---|
1 | tlk110801_msg0001 | eX1 | 0x8100 | 0x4081 | 0x430 | 126 | This mission'll be wrapped up in about three ticks. |
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2 | tlk110801_msg0002 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Three ticks seems a bit optimistic, mate. But I like that you're showing some heart. |
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3 | tlk110801_msg0003 | eX1 | 0x8100 | 0x4081 | 0x430 | 126 | I've allocated about one full tick for all the actual fighting. If you can't bring the heat like that, you've got no chance. |
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4 | tlk110801_msg0004 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Sure thing, mate. We'll take care of guarding Noah. You can handle feeding the Flame Clock. |
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5 | tlk110801_msg0005 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | We've gotta top up the Commissary and salvage corps too... The quicker you take 'em down, the more you can fight, right? |