SYS_CommonDirection

1 DR_COMMON_SLIDE_LEFT 1 0 0 COND_01 1 0 0 0 1 0
2 DR_COMMON_SLIDE_RIGHT 1 0 0 COND_01 1 0 0 0 2 0
3 DR_COMMON_ROPE_SLIDE_LEFT 1 0 0 COND_01 2 0 0 0 3 0
4 DR_COMMON_ROPE_SLIDE_RIGHT 1 0 0 COND_01 2 0 0 0 4 0
5 DR_COMMON_LONG_FALL 1 0 0 COND_01 3 0 0 0 14 0
6 DR_COMMON_LONG_FALL_SE 1 0 0 COND_01 3 0 10 0 0 15 0
7 DR_COMMON_SHALLOWS_MOVE 1 0 0 4 0 0 0 0 29 0
8 DR_COMMON_WATER_SURFACE_IDLE 1 0 0 COND_01 4 0 0 0 32 0
9 DR_COMMON_WATER_SURFACE_MOVE 1 0 0 COND_01 5 0 0 0 33 34
10 DR_COMMON_ABOVE_WATER_LEFT 1 0 0 3 0 0 COND_03 0 0 16 0
11 DR_COMMON_ABOVE_WATER_RIGHT 1 0 0 3 0 0 COND_03 1 0 17 0
12 DR_COMMON_ABOVE_WATER_LYING_DOWN 0 0 1 3 0 0 COND_01 7 0 18 0
13 DR_COMMON_DEAD 1 0 0 5 0 0 0 0 37 0
14 DR_COMMON_RISING 1 1 1 COND_02 2 0 0 0 38 0
15 DR_COMMON_STUN 1 1 1 COND_02 10 0 0 0 39 0
16 DR_COMMON_SOUL_HACK 1 1 1 COND_02 11 0 0 0 38 0
17 DR_COMMON_CAST 0 1 0 7 0 0 0 0 42 0
18 DR_COMMON_ABOVE_WATER_BOUND_ENEMY 0 1 0 3 0 0 COND_01 11 0 47 0
19 DR_COMMON_ABOVE_WATER_LOOP_ENEMY 0 1 0 3 0 0 COND_01 4 0 48 0
20 DR_COMMON_STANCE 1 0 0 COND_05 0 0 0 0 40 0
21 DR_COMMON_PROTECTION 1 0 0 15 1 0 16 0 1 49 0
22 DR_COMMON_PROTECTION_WATER 1 0 0 15 1 0 16 0 0 50 0
23 DR_COMMON_UROBOROS_HEAT 0 0 1 COND_06 60 0 0 0 53 0
24 DR_COMMON_TWIN_RECAST 1 0 0 COND_07 0 0 19 0 0 56 0
25 DR_COMMON_DEBUFF_SLEEP 1 1 1 2 2 0 0 0 61 0
26 DR_COMMON_DEBUFF_BIND 1 1 1 2 4 0 0 0 62 0
27 DR_COMMON_DEBUFF_SEAL_HEAL 1 1 1 2 5 0 0 0 63 0
28 DR_COMMON_DEBUFF_SEAL_ARTS 1 1 1 2 3 0 0 0 64 0
29 DR_COMMON_DEBUFF_SEAL_INTERLINK 1 0 0 2 8 0 0 0 65 0
30 DR_COMMON_DEBUFF_SOUL_LINK 1 0 0 2 9 0 0 0 73 0
31 DR_COMMON_DEBUFF_SEAL_ROLL 1 0 0 2 10 0 0 0 74 0
32 DR_COMMON_DEBUFF_STOP_ACTION 1 0 0 2 11 0 0 0 75 0
33 DR_COMMON_BUFF_AWAKENING 1 0 1 2 6 0 0 0 67 0
34 DR_COMMON_BUFF_INVINCIBLE 1 0 1 2 7 0 0 0 68 0