| ID | Referenced By | label | talker | talkattr | talkattr2 | talkattr3 | style | name |
|---|---|---|---|---|---|---|---|---|
| 1 | nq120706_msg0001 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Wait, you're...? | |
| 2 | nq120706_msg0002 | cl1 | 0x8100 | 0x4081 | 0x430 | 126 | Ah, it's you. I heard the whole story from Samon. |
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| 3 | nq120706_msg0003 | H | 0x8100 | 0x4081 | 0x430 | 126 | So, can you help me improve the Buddy Blaster? |
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| 4 | nq120706_msg0004 | cl1 | 0x8100 | 0x4081 | 0x430 | 126 | But of course. I haven't been able to do anything like this in ages! Should be a lot of fun. |
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| 5 | nq120706_msg0005 | cl1 | 0x8100 | 0x4081 | 0x430 | 126 | Going by what I heard, I'd say the problem is the structure of the weapon. |
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| 6 | nq120706_msg0006 | cl1 | 0x8100 | 0x4081 | 0x430 | 126 | The laser diffuses quite a bit. What if we concentrate the beam? |
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| 7 | nq120706_msg0007 | cl1 | 0x8100 | 0x4081 | 0x430 | 126 | If you have a Dowdy Armor Kernel and a Gloss Reactor I can make some adjustments. |
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| 8 | nq120706_msg0008 | H | 0x8100 | 0x4081 | 0x430 | 126 | OK, I'll get those for you! | |
| 9 | nq120706_msg0009 | cl1 | 0x8100 | 0x4081 | 0x430 | 126 | I like that enthusiasm. | |
| 10 | nq120706_msg0010 | cl1 | 0x8100 | 0x4081 | 0x430 | 126 | I'll go ahead to Colony 30. | |
| 11 | nq120706_msg0011 | cl1 | 0x8100 | 0x4081 | 0x430 | 126 | Oof, my back... | |
| 12 | nq120706_msg0012 | 5 | 0x8100 | 0x4081 | 0x430 | 126 | Are you OK? Doesn't getting older make it harder to move? Look after yourself! |
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| 13 | nq120706_msg0013 | cl1 | 0x8100 | 0x4081 | 0x430 | 126 | Aren't you a dear? My son's a Levnis pilot, so don't worry. He'll drop me off. |
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| 14 | nq120706_msg0014 | cl1 | 0x8100 | 0x4081 | 0x430 | 126 | I'll see you all later, then. |