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qst102105_ms

gb/qst102105_ms.bdat · language gb · 23 rows · 3 columns · base id 1
IDlabelStringstyleUnsignedShortnameString
1qst102105_msg000184Last, huh?
2qst102105_msg000284You're late! How long did you expect us to wait?!
3qst102105_msg000384Whoa, take it easy...
4qst102105_msg000484Defeating five targets took longer than expected.
5qst102105_msg000584That two too many! Why ignore orders?
6qst102105_msg000684They came at me. Didn't have a choice.
7qst102105_msg000784If I'd left them, there might have been repercussions down the line.
8qst102105_msg000884...Phew, that's a relief.
9qst102105_msg000984What? Why?
10qst102105_msg001084'Cos actually, my weapon was acting kinda weird, so I only killed one.
11qst102105_msg001184Really? Why you not say anything?
12qst102105_msg001284So you just hung around here, waiting? What were you doing?
13qst102105_msg001384Oh, shut it...
14qst102105_msg001484And anyway, what's up with the precise numbering? Who decided it's supposed to be 12?
15qst102105_msg001584Everyone, just calm down... Let's not sweat the details.
16qst102105_msg001684Arthem's extra kills mean the mission is now complete.
17qst102105_msg001784Nobody tell Damida anything! Not cool!
18qst102105_msg001884We're done here, so let's report back.
19qst102105_msg001984Meet you there?
20qst102105_msg002084...Fine by me.
21qst102105_msg002184Fine by Damida!
22qst102105_msg002284Huh?! Oh, uh, OK then...
23qst102105_msg002384[ML:Feeling kind=Think ]This doesn't help me at all...