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fev03030125_ms

gb/fev03030125_ms.bdat · language gb · 17 rows · 3 columns · base id 1
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1fev03_030_125_msg000184Hey, Tora... The place where this Umon guy lives isn't affected by the Cloud Sea tides, is it?
2fev03_030_125_msg000284Hmm? Why Rex-Rex ask?
3fev03_030_125_msg000384Well, I noticed the Cloud Sea's been pretty low ever since we went off to save Nia. It's still low now, right?
4fev03_030_125_msg000484I was worrying that depending on the situation, we might be forced to find a different route.
5fev03_030_125_msg000584Rex has a point. The Cloud Sea tides can have a marked effect on the areas you are able to traverse.
6fev03_030_125_msg000684Sometimes the Cloud Sea may allow you to swim to places that were once out of reach...
7fev03_030_125_msg000784But equally it can submerge previously reachable areas, halting your progress.
8fev03_030_125_msg000884Exactly. So I was wondering whether we need to worry about any of that where we're going now.
9fev03_030_125_msg000984That make sense!
10fev03_030_125_msg001084But is no problem. Path to shipyard of Umon not affected by Cloud Sea at all!
11fev03_030_125_msg001184That's good to know.
12fev03_030_125_msg001284If it was somewhere we could only reach at high tide, we'd have to rest up somewhere until the clouds rise.
13fev03_030_125_msg001384That doesn't sound so bad to me.
14fev03_030_125_msg001484Frankly, I'd welcome a well-earned rest at an inn while we wait for the tide to change.
15fev03_030_125_msg001584No offense, Rex, but your helmet isn't always the most comfortable abode!
16fev03_030_125_msg001684Yes, yes...you can always have a stretch and a lie down next time we visit the inn at Torigoth.
17fev03_030_125_msg001784For now though, we go to shipyard of Umon!