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11Merc Assault12[System:Color name=tutorial ]Merc Assault[/System:Color] has been unlocked! In this mode, you'll get to control Blades directly on missions. You can access it from the [System:Color name=tutorial ]Merc Group menu[/System:Color].13Completing a Merc Assault Mission will also complete the corresponding regular Merc Mission.14Note, however, that the enemies you defeat will [System:Color name=tutorial ]not count[/System:Color] toward any quest objectives.00
25Basic Attacks57You can perform basic attacks with [System:Color name=tutorial ][ML:icon icon=A ][/System:Color]. Keep pressing [System:Color name=tutorial ][ML:icon icon=A ][/System:Color] to carry out more powerful [System:Color name=tutorial ]combo attacks[/System:Color].524These explanations can be viewed again any time from the Merc Assault pause menu.525If you find yourself stuck, have another look over these teachings!00
38Role Arts109Hit enemies with enough basic attacks to charge your [System:Color name=tutorial ]Role Art[/System:Color]. When it's fully charged, activate it with [System:Color name=tutorial ][ML:icon icon=B ][/System:Color].1010Activating Role Arts will generate [System:Color name=tutorial ]Ether Pods[/System:Color], which have numerous bonus effects.0000
447Switching Blades136Switch between Blades in the group with [System:Color name=tutorial ][ML:icon icon=ZL ][/System:Color] and [System:Color name=tutorial ][ML:icon icon=ZR ][/System:Color]. You can also use [System:Color name=tutorial ][ML:icon icon=left ] [/System:Color]and [System:Color name=tutorial ][ML:icon icon=right ][/System:Color].000000
511Ether Pods1712Performing attacks and Role Arts generates [System:Color name=tutorial ]Ether Pods[/System:Color], which can grant various bonus effects. These effects gradually deplete, so maintaining your bonus is key!000000
648Attack Pods2113Red "Attack Pods" increase the [System:Color name=tutorial ]damage you deal[/System:Color].000000
749Armor Pods2514Blue "Armor Pods" reduce the [System:Color name=tutorial ]damage you receive[/System:Color].000000
850Heal Pods2916Green "Heal Pods" restore your [System:Color name=tutorial ]Squad HP[/System:Color].000000
951Recharge Pods3315Yellow "Recharge Pods" increase the [System:Color name=tutorial ]recharge rate of your Arts[/System:Color].000000
1017Special Arts3818Using [System:Color name=tutorial ]basic attacks[/System:Color] gradually fills the [System:Color name=tutorial ]Special gauge[/System:Color], lighting up the character icon.3819Once the Special gauge is full, you can press [System:Color name=tutorial ][ML:icon icon=X ] [/System:Color]to unleash a powerful [System:Color name=tutorial ]Special Art[/System:Color].0000
1120Fever Time4221When the Fever Gauge fills completely, you can press [System:Color name=tutorial ][ML:icon icon=plus ][/System:Color] to enter [System:Color name=tutorial ]Fever Time[/System:Color]!4222During Fever Time, you'll have [System:Color name=tutorial ]increased Special Art[/System:Color] [System:Color name=tutorial ]recharge rate[/System:Color] and [System:Color name=tutorial ]attack speed[/System:Color]. Plus, [System:Color name=tutorial ]more Ether Pods [/System:Color]will spawn and you'll be able to [System:Color name=tutorial ]Topple enemies[/System:Color].0000
1226Types of Missions4927There are several types of missions, so you'll want to form a squad that's best suited to the task at hand.5028[System:Color name=tutorial ]Elimination[/System:Color]: Defeat all enemies. [System:Color name=tutorial ]Defense[/System:Color]: Keep the target protected. [System:Color name=tutorial ]Collection[/System:Color]: Defeat foes for their items.5129Once you've fulfilled the given objective, the mission will be complete.00
1333Roles5334Each Blade has a Role. Different Role combinations can drastically affect a mission's difficulty. If you're finding one tough, reconsider your squad composition.000000
1452Attacker5735[System:Color name=tutorial ]Attacker[/System:Color]: A role with [System:Color name=tutorial ]high damage output[/System:Color]. They deal the most damage and can make quick work of your enemies.000000
1553Tank6136[System:Color name=tutorial ]Tank[/System:Color]: A role with [System:Color name=tutorial ]high defense[/System:Color]. By drawing enemy attacks to them, they keep allies and objectives from danger.000000
1654Healer6537[System:Color name=tutorial ]Healer[/System:Color]: A supporting role who can [System:Color name=tutorial ]heal allies[/System:Color], increasing your odds of survival. Choose Roles wisely before embarking.000000
1730Field Gimmicks6931Merc Assault Missions feature "[System:Color name=tutorial ]field gimmicks[/System:Color]" for you to interact with.6932They may help you to tip the odds in your favor. Different gimmicks require different [System:Color name=tutorial ]Field Skills [/System:Color]to activate, so consider this when forming your squad.0000
1838Element Orbs7339Landing a hit with a Special Art will mark the enemy with an [System:Color name=tutorial ]element orb[/System:Color]. Each enemy can be marked with up to three orbs.7340Special Arts damage element orbs. Destroy one to cause an [System:Color name=tutorial ]Elemental Burst[/System:Color] for extra damage. Use an Art of the opposite element to [System:Color name=tutorial ]instantly destroy the orb[/System:Color].7341Combining these with other damage bonuses from Attack Pods or Toppling enemies can result in massive damage!00
1942Link Skills7743It's possible to activate special [System:Color name=tutorial ]Link Skills [/System:Color]with certain pairs of Blades, which will take effect during battle.7744Blades eligible for pairing will be indicated on the Blade selection screen. You can also check the Link Skill effect that each Blade confers there.0000
2045Blocking8146Press [System:Color name=tutorial ][ML:icon icon=Y ] [/System:Color]to [System:Color name=tutorial ]block[/System:Color], [System:Color name=tutorial ]greatly reducing [/System:Color]incoming damage. Knowing when to block and when to strike is key to getting the most out of your mercs!000000