| 1 | 9Can see choice of difficulty! | 0 | 3 | 0 | 0 | 0 | 280 | 27Well-spotted! Yes, is easy to change difficulty of
Challenge Battles by selecting challenge of choice
and then pressing [System:Color name=tutorial ][ML:icon icon=L ][/System:Color] or [System:Color name=tutorial ][ML:icon icon=R ][/System:Color]! | 0 | 0 | 0 | 0 |
| 2 | 1What is Challenge Battle? | 0 | 3 | 0 | 0 | 0 | 210 | 10[System:Color name=tutorial ]Challenge Battle[/System:Color] is extra tough battle specially
selected by [System:Color name=tutorial ]Nopon Archsage[/System:Color]! | 340 | 11If friends can triumph, fantastic rewards await! | 0 | 0 |
| 3 | 2How begin Challenge Battle? | 0 | 3 | 1 | 0 | 0 | 160 | 12Challenge starts soon as words "[System:Color name=tutorial ]START!!![/System:Color]" appear
on screen. Then battle proceed like normal! | 450 | 13But please make careful check before starting,
as some challenges come with [System:Color name=tutorial ]special conditions
[/System:Color]like [System:Color name=tutorial ]setting to fixed level[/System:Color] or [System:Color name=tutorial ]needing specific Drivers[/System:Color]! | 0 | 0 |
| 4 | 3What is key to success? | 0 | 3 | 2 | 0 | 0 | 100 | 14Key to success is simple. Friends just need to complete
all challenge criteria within time limit! | 0 | 0 | 0 | 0 |
| 5 | 4What happens if fail? | 0 | 3 | 3 | 0 | 0 | 150 | 16If friends not fulfill all criteria within time limit,
challenge will be considered failure... | 400 | 17That also go for usual losing of battle. Must be
failure if friends not able to fight! | 0 | 0 |
| 6 | 5"Wave" not mean big water? | 0 | 3 | 5 | 0 | 0 | 150 | 18No, you thinking of wrong wave!
This [System:Color name=tutorial ]wave[/System:Color] refer to set of enemies! | 400 | 19Actually, whole wave can sometimes be single enemy,
or could be whole legion. But as long as friends
bashy-bash them into submission, is no problem! | 0 | 0 |
| 7 | 6Please to explain Special Battles! | 0 | 3 | 0 | 0 | 0 | 100 | 20Special Battles have special goal. For instance, must
aim for [System:Color name=tutorial ]high score[/System:Color] in "Call the Exterminators". Points
earned vary depending on way you defeat enemy! | 250 | 21In "Attack of the Aspar", is all about how high friends
can [System:Color name=tutorial ]raise Aspar level[/System:Color] before defeating. | 400 | 22And in "Titan Battleship Assault", friends get to play
special scenario as Jin and try to [System:Color name=tutorial ]slashy-slash 100
enemies quickly as possible[/System:Color]! |
| 8 | 7What we get out of all this? | 0 | 3 | 0 | 0 | 0 | 100 | 23In Challenge Battles, enemies who defeated drop
[System:Color name=tutorial ]Ether Cubes[/System:Color]! | 250 | 24If friends can collect over certain amount, can be
exchanged for treasure troves at end of challenge!
Is good idea to collect many as possible! | 400 | 25But trade-off is that friends not able to earn
[System:Color name=tutorial ]EXP[/System:Color], [System:Color name=tutorial ]Gold[/System:Color], or [System:Color name=tutorial ]SP [/System:Color]from enemies. That very
important fact! |
| 9 | 8Need way to return to Alrest! | 0 | 3 | 0 | 0 | 0 | 280 | 26Simple! Friends need only to face [System:Color name=tutorial ]portal[/System:Color] that brought
you to Land of Challenge and press [System:Color name=tutorial ][ML:icon icon=A ][/System:Color]! | 0 | 0 | 0 | 0 |
| 10 | 28About the Auto-Save Feature | 1 | 3 | 0 | 0 | 0 | 100 | 29This game includes an optional [System:Color name=tutorial ]auto-save [/System:Color]feature.
You can enable it in [System:Color name=tutorial ]Options [/System:Color]> [System:Color name=tutorial ]Game Settings [/System:Color]>
[System:Color name=tutorial ]Auto-Save[/System:Color]. ([System:Color name=tutorial ]It is disabled by default.[/System:Color]) | 250 | 30When enabled, the game will save automatically
[System:Color name=tutorial ]after certain story events [/System:Color], or [System:Color name=tutorial ]after you use the
in-game camping system[/System:Color]. | 400 | 31You can turn this on or off at any time from
[System:Color name=tutorial ]Main Menu[/System:Color] > [System:Color name=tutorial ]System [/System:Color]> [System:Color name=tutorial ]Options [/System:Color]> [System:Color name=tutorial ]Game Settings[/System:Color]. |
| 11 | 237Overdrive 1 | 3895 | 3 | 0 | 0 | 0 | 100 | 224Engaging [System:Color name=tutorial ]Overdrive [/System:Color]is a special ability that Elma has.
To use it, press [System:Color name=tutorial ][ML:icon icon=R ] and [ML:icon icon=minus ] [/System:Color]with Elma on the battlefield.
Doing this requires a [System:Color name=tutorial ]fully filled Party Gauge[/System:Color]. | 250 | 225[System:Color name=tutorial ]Hit with Arts while Overdrive is engaged[/System:Color], and the hits
will be counted on the [System:Color name=tutorial ]Overdrive Counter [/System:Color]in the middle
of the screen. Hits with [System:Color name=tutorial ]Specials count at a 5x rate[/System:Color]. | 400 | 226You can gain [System:Color name=tutorial ]three kinds of bonuses [/System:Color]by raising the
hit count: [System:Color name=tutorial ]damage boost[/System:Color], [System:Color name=tutorial ]recharge boost[/System:Color],[System:Color name=tutorial ] lower enemy
resistance[/System:Color]. The effect increases with the hit count. |
| 12 | 238Overdrive 2 | 3895 | 3 | 0 | 0 | 0 | 180 | 227You can increase the [System:Color name=tutorial ]duration [/System:Color]of Overdrive by filling up
the entire Party Gauge while Overdrive is engaged, and
then [System:Color name=tutorial ]activating Overdrive again[/System:Color]. | 330 | 228However, [System:Color name=tutorial ]while Overdrive is in effect[/System:Color], [System:Color name=tutorial ]Party Gauge gain
is reduced[/System:Color], and you [System:Color name=tutorial ]can't use Chain Attacks[/System:Color]. Be mindful
of the downsides as you think of the best time to use it! | 0 | 0 |