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bf10080100_ms

gb/bf10080100_ms.bdat · language gb · 24 rows · 3 columns · base id 1
IDlabelStringstyleUnsignedShortnameString
1bf10080100_001082Wh-what is this place?!
2bf10080100_002082No...
3bf10080100_003082...Can this place really be Elysium...?
4bf10080100_004082Where's the greenery? The water? Birdsong?
5bf10080100_005082There's nothing... Nothing here at all!
6bf10080100_006082What a wretched sight...
7bf10080100_007082I have not seen anything like this in all my years on Alrest...
8bf10080100_008082P-Pyra?!
9bf10080100_009082I don't understand...
10bf10080100_010082I don't get it!
11bf10080100_011082This... This is not how I...remember...
12bf10080100_012082That bell sound must be coming from somewhere. Is someone here?
13bf10080100_013082Hmm...
14bf10080100_014082Over there...
15bf10080100_015082Poppi detect one big thing, kind of like building, over that direction.
16bf10080100_016082Sound seem like it come from there.
17bf10080100_017082That building, eh?
18bf10080100_018082Then there's no point hanging around here.
19bf10080100_019082Yeah... Only one way to find out.
20bf10080100_020082Let's go, Rex.
21bf10080100_021082All right.
22bf10080100_022082It might still be OK. Maybe it's just this bit that's destroyed...
23bf10080100_023082[ML:undisp]...
24bf10080100_024082There's bound to be something over that way.