496 |
1 refs
JNL_quest1001#496
|
|
|
|
|
|
|
|
|
|
|
|
497 |
1 refs
JNL_quest1001#Trouble at the Plant
|
One of the wind turbines was attacked by Hodes.[XENO:n ]
Help resolve the Ether Plant problem. |
Teach the head of the Hodes a lesson. |
Use the Turbine Access Panel in the[XENO:n ]
Ether Plant at Eryth Sea to fix the plant. |
|
|
|
|
|
Return to Jarack. |
The Ether Plant is working again. Now Jarack[XENO:n ]
should be able to fix the lighthouse. |
|
498 |
1 refs
JNL_quest1001#Punish the Hodes
|
Find the Hode Refuge and teach the Hode leader[XENO:n ]
a lesson. |
Defeat [System:Color name=item ]Funeral Gozra[/System:Color] at the Hode Refuge in[XENO:n ]
Eryth Sea. |
|
|
|
|
|
|
|
You have defeated the Hode leader and ensured[XENO:n ]
the safety of the wind turbine. |
|
499 |
1 refs
JNL_quest1001#Mend the Plant
|
Fix the wind turbine that the Hodes broke. |
Collect 3 pieces of [System:Color name=item ]Luxury Hode Wood[/System:Color] from[XENO:n ]
Hodes at Eryth Sea. |
Return to Jarack. |
Use the Turbine Access Panel in the[XENO:n ]
Ether Plant at Eryth Sea to fix the plant. |
Return to Jarack. |
|
|
|
|
The wind turbine has been fixed with the[XENO:n ]
materials you collected and is working fine now. |
|
500 |
1 refs
JNL_quest1001#Hode Attack
|
Cronies of the defeated Hode leader want revenge. |
Defeat 2 [System:Color name=item ]Confusion Ekidnos[/System:Color] at Eryth Sea. |
|
|
|
|
|
|
Return to Jarack. |
You defeated the cronies of the Hode leader so[XENO:n ]
the Ether Plant should be safe...finally! |
|
501 |
1 refs
JNL_quest1001#501
|
|
|
|
|
|
|
|
|
|
|
|
502 |
1 refs
JNL_quest1001#Trouble at the Lighthouse
|
There are more problems with the lighthouse. The[XENO:n ]
light won't come on. When darkness falls, monsters[XENO:n ]
will attack. Defend the lighthouse. |
Defeat 3 [System:Color name=item ]Decay Ekidnos[/System:Color] near Syrath Lighthouse[XENO:n ]
at Eryth Sea. (Only at night.) |
|
|
|
|
|
|
Return to Shalen. |
The lighthouse is safe and has been fixed. Now[XENO:n ]
it lights up the whole area. |
|
503 |
1 refs
JNL_quest1001#503
|
|
|
|
|
|
|
|
|
|
|
|
504 |
1 refs
JNL_quest1001#504
|
|
|
|
|
|
|
|
|
|
|
|
505 |
1 refs
JNL_quest1001#505
|
|
|
|
|
|
|
|
|
|
|
|
506 |
1 refs
JNL_quest1001#506
|
|
|
|
|
|
|
|
|
|
|
|
507 |
1 refs
JNL_quest1001#Investigating Satorl
|
Miriall tried to stop Talia but Talia didn't listen and[XENO:n ]
went off to Satorl all alone. Talia could be in grave[XENO:n ]
danger. Go and help her. |
Defeat [System:Color name=item ]Dogmatic Gogol[/System:Color] near the[XENO:n ]
Place of Judgement in Satorl Marsh. |
Talk to Talia who is at the Place of Judgement[XENO:n ]
in Satorl Marsh. |
Talk to Talia who is on the Ether Plant[XENO:n ]
at Eryth Sea. |
|
|
|
|
|
Talia wanted to complete the research into[XENO:n ]
the War God faith for her lost friends. |
|
508 |
1 refs
JNL_quest1001#Ancient High Entia Mystery
|
It seems that there is a statue of the War God in Valak[XENO:n ]
Mountain. Complete the research into the War God[XENO:n ]
faith for Ruthan and Naroth. |
Investigate the War God statue at La Luz Church[XENO:n ]
in Valak Mountain. |
|
|
|
|
|
|
Talk to Talia. |
The birthplace of the War God faith must be[XENO:n ]
Valak Mountain. Their research is complete. |
|
509 |
1 refs
JNL_quest1001#The Missing Boy
|
Miriall fled the capital with Teelan, but at some point[XENO:n ]
seems to have lost sight of him. Find Teelan to ease[XENO:n ]
her worried heart. |
Talk to Teelan. |
|
|
|
|
|
|
Return to Miriall. |
Teelan was hiding in the imperial capital. You[XENO:n ]
rescued him, and put Miriall's worries to rest. |
|
510 |
1 refs
JNL_quest1001#The Only Thing I Can Do
|
When Vidian fled the imperial capital, she was helped[XENO:n ]
by Telethia. She feels it must be some good friends.[XENO:n ]
Try and find out if this is the truth. |
Defeat 10 [System:Color name=item ]Arel Telethia[/System:Color] in Alcamoth. |
Defeat [System:Color name=item ]Telethia Arielle[/System:Color] near the Fountain of[XENO:n ]
Eternity in Alcamoth. |
Defeat [System:Color name=item ]Telethia Lesunia[/System:Color] near Melfica Road[XENO:n ]
in Alcamoth. |
|
|
|
|
Return to Vidian. |
It really was Vidian's friends who saved her.[XENO:n ]
Vidian offers up a tearful prayer for her friends. |
|
511 |
1 refs
JNL_quest1001#I Will Never Forget You
|
When Vidian was fleeing the Imperial City, she was[XENO:n ]
saved by some Telethia who turned out to be her[XENO:n ]
friends. It will be sad, but you should put them to rest. |
Defeat 10 [System:Color name=item ]Arel Telethia[/System:Color] in Alcamoth. |
Defeat [System:Color name=item ]Telethia Arielle[/System:Color] near the Fountain of[XENO:n ]
Eternity in Alcamoth. |
Defeat [System:Color name=item ]Telethia Lesunia[/System:Color] near Melfica Road[XENO:n ]
in Alcamoth. |
|
|
|
|
Return to Vidian. |
Vidian's two friends are at peace now.[XENO:n ]
Vidian offers up a tearful prayer for her friends. |
|
512 |
1 refs
JNL_quest1001#Secret Research
|
There is a Telethia research facility within the[XENO:n ]
High Entia Tomb. Go to the High Entia Tomb and[XENO:n ]
find the research facility. |
Collect the [System:Color name=item ]Telethia Research[/System:Color] from the Telethia[XENO:n ]
Laboratory in the High Entia Tomb |
|
|
|
|
|
|
Return to Teelan. |
You found the Telethia Research. Perhaps the[XENO:n ]
Telethia will return to their original forms one day. |
|
513 |
1 refs
JNL_quest1001#513
|
|
|
|
|
|
|
|
|
|
|
|
514 |
1 refs
JNL_quest1001#514
|
|
|
|
|
|
|
|
|
|
|
|
515 |
1 refs
JNL_quest1001#Monster Quest 1
|
There are lots of monsters at Eryth Sea.[XENO:n ]
Clear some so it's safer. |
Defeat 5 [System:Color name=item ]Palti Kromars[/System:Color] at Eryth Sea. |
|
|
|
|
|
|
|
You completed the lighthouse keeper's request.[XENO:n ]
Eryth Sea should be a little safer now. |
|
516 |
1 refs
JNL_quest1001#Monster Quest 2
|
There are lots of monsters at Eryth Sea.[XENO:n ]
Clear some so it's safer. |
Defeat 5 [System:Color name=item ]Maleza Kromars[/System:Color] at Eryth Sea. |
|
|
|
|
|
|
|
You completed the lighthouse keeper's request.[XENO:n ]
Eryth Sea should be a little safer now. |
|
517 |
1 refs
JNL_quest1001#Challenge
|
Eryth Sea is very dangerous. There is a particularly[XENO:n ]
terrifying monster that should be exterminated. |
Defeat [System:Color name=item ]Flabbergasted Jerome[/System:Color] in the area of[XENO:n ]
Hovering Reef 5 at Eryth Sea. |
|
|
|
|
|
|
|
You completed the lighthouse keeper's request.[XENO:n ]
Eryth Sea should be a little safer now. |
|
518 |
1 refs
JNL_quest1001#Challenge 2
|
|
|
|
|
|
|
|
|
|
|
|
519 |
1 refs
JNL_quest1001#519
|
|
|
|
|
|
|
|
|
|
|
|
520 |
1 refs
JNL_quest1001#520
|
|
|
|
|
|
|
|
|
|
|
|
521 |
1 refs
JNL_quest1001#521
|
|
|
|
|
|
|
|
|
|
|
|
522 |
1 refs
JNL_quest1001#Collection Quest 1
|
The Alcamoth resident wants to research Eryth Sea[XENO:n ]
but she can't find the things she needs. Collect some[XENO:n ]
items and materials for her. |
Collect 3 [System:Color name=item ]Hiln Coin Purses[/System:Color] from Eryth Hilns in[XENO:n ]
Eryth Sea. |
Collect 5 [System:Color name=item ]Doomsday Poppies[/System:Color] from Eryth Sea. |
|
|
|
|
|
|
You completed the Alcamoth resident's request.[XENO:n ]
Now she should be able to start her investigation. |
|
523 |
1 refs
JNL_quest1001#Collection Quest 2
|
The Alcamoth resident wants to research Eryth Sea[XENO:n ]
but she can't find the things she needs. Collect some[XENO:n ]
items and materials for her. |
Collect 3 [System:Color name=item ]Andos Antennae[/System:Color] from Andos in the[XENO:n ]
High Entia Tomb. |
Collect 3 [System:Color name=item ]Old Dragon Spines[/System:Color] from Racti Lexos at[XENO:n ]
Eryth Sea. |
Collect 3 spears of [System:Color name=item ]Pink Asparagus[/System:Color] at Eryth Sea. |
|
|
|
|
|
You completed the Alcamoth resident's request.[XENO:n ]
Now she should be able to start her investigation. |
|
524 |
1 refs
JNL_quest1001#524
|
|
|
|
|
|
|
|
|
|
|
|
525 |
1 refs
JNL_quest1001#Save the Worker
|
There has been a support request from a worker who[XENO:n ]
is fixing a transporter near Syrath Lighthouse at Eryth[XENO:n ]
Sea. He may be in danger. Hurry to help him! |
Go to Hovering Reef 4 where Syrath Lighthouse[XENO:n ]
is situated and ask where the worker is. |
Go from the back of Syrath Lighthouse to the[XENO:n ]
Ether Crystal Deposit. |
Help the worker that is being attacked[XENO:n ]
by Kromars. |
Talk to the worker. |
|
|
|
|
You saved the worker. Now he should be able[XENO:n ]
to continue repairing the transporter. |
|
526 |
1 refs
JNL_quest1001#Path to Prison Island
|
Prison Island is accessible via a transporter from[XENO:n ]
Central Seal Island. Open the sister gates, Khatorl and[XENO:n ]
Soltnar which protect it to open the transporter's seal. |
Open the sister gates Khatorl and Soltnar. |
Unlock the seal that has appeared to be able[XENO:n ]
to reach Prison Island. |
|
|
|
|
|
|
The transporter's seal has been broken. You[XENO:n ]
can now go to Prison Island. |
|
527 |
1 refs
JNL_quest1001#Sister Seals
|
To open the gates that protect the transporter to[XENO:n ]
Prison Island, you will need to release the seals on[XENO:n ]
Khatorl Seal Island and Soltnar Seal Island. |
Release the seal on Khatorl Seal Island. |
Release the seal on Soltnar Seal Island. |
|
|
|
|
|
|
The Khatorl and Soltnar gates are open. |
|
528 |
1 refs
JNL_quest1001#528
|
|
|
|
|
|
|
|
|
|
|
|
529 |
1 refs
JNL_quest1001#529
|
|
|
|
|
|
|
|
|
|
|
|
530 |
1 refs
JNL_quest1001#530
|
|
|
|
|
|
|
|
|
|
|
|