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1 refs JNL_quest0301#Emergency Treatment
Gorman took only a limited supply of his medicine in[XENO:n ] the escape from Colony 6. If it runs out, he'll be[XENO:n ] in trouble. Collect ingredients for Olga to make more. Collect 5 lots of [System:Color name=item ]Glowing Wisp Fluid[/System:Color] from Wisps[XENO:n ] on the Bionis' Leg. Return to Olga. Gorman can sleep now that Olga has the[XENO:n ] ingredients to make his anti-insomnia medicine.
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1 refs JNL_quest0301#Being a Good Grandfather
Satata's grandson has broken a toy belonging to his[XENO:n ] friend. To fix it, Satata needs some Sticky Web Fibres.[XENO:n ] Collect some to help Satata fix the toy. Collect 3 [System:Color name=item ]Sticky Web Fibre[/System:Color] from Arachno[XENO:n ] on the Bionis' Leg. Return to Satata. Give the toy to Kiroki. Return to Satata. Now that the toy has been repaired, the two[XENO:n ] friends have made up.
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1 refs JNL_quest0301#A Thoughtful Idea
Pama is feeling the pain of losing his parents. To bring[XENO:n ] a smile back to his face, pay Ewan the author a visit[XENO:n ] and speak to him about making a picture book. Speak to Ewan. Collect 3 pieces of [System:Color name=item ]Ponio Neck Meat[/System:Color] from Field[XENO:n ] Ponios on the Bionis' Leg. Speak to Ewan. Return to Matryona. With a distinct air of positivity, Ewan has begun[XENO:n ] work putting the picture book together.
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1 refs JNL_quest0301#A Dash of Colour
Matryona is the inspiration that set Ewan on his path[XENO:n ] to writing the story. Collect the Sour Gooseberries[XENO:n ] he needs to make paints for Matryona's pictures. Collect 4 [System:Color name=item ]Sour Gooseberries[/System:Color] on the Bionis' Leg. Report back to Ewan. Give the paints to Matryona. Return to Ewan. Thanks to Ewan's newly-found drive, he and[XENO:n ] Matryona's relationship is much improved.
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1 refs JNL_quest0301#Imaginations Tempered
A glimpse of the future shows Pama drowning![XENO:n ] If nothing is done to stop him, he'll surely die.[XENO:n ] Change the future and don't let Pama drown! Collect 1 [System:Color name=item ]Lake Drop[/System:Color] from near Raguel Lake on[XENO:n ] the Bionis' Leg. Return to Matryona. Give the picture book to Pama. The picture book has changed and the tragedy of[XENO:n ] Pama drowning has been averted.
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1 refs JNL_quest0301#Spirits Raised
A glimpse of the future shows Pama drowning![XENO:n ] It looks like it's going to happen if he goes to the river[XENO:n ] alone. Don't let Pama go there on his own! Collect a [System:Color name=item ]Medicinal Herb[/System:Color] from near Tranquil[XENO:n ] Grotto on the Bionis' Leg. Speak to Arda. Return to Matryona. Give the picture book to Pama. Arda received the back medicine meaning[XENO:n ] Pama no longer visits the river on his own.
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1 refs JNL_quest0301#Thieving Monsters
Tirkins took the refugees' clothes while they were[XENO:n ] hanging out to dry. If nothing is done, there won't be[XENO:n ] enough to go around. Find and retrieve the clothes. Collect the [System:Color name=item ]Clothes[/System:Color] from the Tirkin Headquarters[XENO:n ] on the Bionis' Leg. Return to Gorman. The stolen clothes have been recovered from[XENO:n ] the Tirkins.
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1 refs JNL_quest0301#The Greedy Monster
The residents are finding it difficult to catch fish. They[XENO:n ] believe a monster that has settled by Raguel Lake is[XENO:n ] to blame. Defeat the monster. Defeat the [System:Color name=item ]Abnormal Brog[/System:Color] near Raguel Lake on[XENO:n ] the Bionis' Leg. Return to Satata. The fish-eating monster that settled by Raguel[XENO:n ] Lake is gone and a food crisis has been averted.
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1 refs JNL_quest0301#Save the Girl!
Man-eating Volff are closing in on a girl while she[XENO:n ] bathes. Go and rescue her before it's too late! Defeat the 4 [System:Color name=item ]Ferocious Volff[/System:Color] near the waterfall on[XENO:n ] Gaur Plain. Speak to the girl. The girl who went bathing alone is safe. She[XENO:n ] won't be coming back here alone any time soon!
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1 refs JNL_quest0301#Earnest's Fibs
Apparently there is an everlasting ether deposit very[XENO:n ] close by. Leave the camp, head right and into a small[XENO:n ] cave where it is supposedly concealed. Search the area around the ether deposit. Return to Earnest. You found nothing but normal crystals.[XENO:n ] Looks like Earnest pulled a fast one!
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1 refs JNL_quest0301#Earnest's Mischief
There is supposedly an endless supply of crystals in a[XENO:n ] cave on the edge of Raguel Lake, south east of the[XENO:n ] bridge. Go there and find out if this is really the case. Search the area around the ether deposit. Return to Earnest. After giving him the benefit of the doubt, it looks[XENO:n ] like Earnest tricked you...again!
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1 refs JNL_quest0301#Earnest's Solitude
There seems to be a reason behind Earnest's lies.[XENO:n ] Place flowers on the grave of his friend at the edge[XENO:n ] of the cliff north of Kasharpa Waterfall. Place the flowers on the grave. Defeat the [System:Color name=item ]Arrogant Tirkin[/System:Color] to the north of[XENO:n ] Kasharpa Waterfall on the Bionis' Leg. Return to Earnest. The darkness in Earnest is gone. No more[XENO:n ] dishonest antics from him!
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1 refs JNL_quest0301#The Lost Nopon
Batubatu went off in search of ingredients for Gerugu[XENO:n ] and his dinner, but his poor sense of direction got him[XENO:n ] lost. Find out where he is. Locate Batubatu near Raguel Lake on the[XENO:n ] Bionis' Leg. Return to Gerugu. Batubatu has been found and won't be heading[XENO:n ] off alone in future.
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1 refs JNL_quest0301#With Much Gratitude
Batubatu wants to give someone a gift of gratitude.[XENO:n ] There are two key ingredients needed to make[XENO:n ] Secret Nopon Elixir. Find them on Batubatu's behalf. Collect a [System:Color name=item ]Tokilos' Egg[/System:Color] from near Zax Guidepost[XENO:n ] on the Bionis' Leg. Collect a [System:Color name=item ]Pandora Mushroom[/System:Color] from Windy Cave[XENO:n ] on the Bionis' Leg. Return to Batubatu. It was you Batubatu was planning on giving a gift[XENO:n ] to! A fitting reward for your efforts.
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1 refs JNL_quest0301#With Even More Gratitude
This time Batubatu has gone to find a flower to give to[XENO:n ] someone without your help. Unfortunately, he's lost[XENO:n ] his way and you have to find him again! Locate Batubatu on a high place east of[XENO:n ] Zax Guidepost on the Bionis' Leg. Head to the top of the large waterfall on the[XENO:n ] Bionis' Leg and collect the [System:Color name=item ]Ether Wisdom[/System:Color]. Return to Batubatu. Batubatu has proven just how unreliable he is but[XENO:n ] he promises that it won't happen again.
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1 refs JNL_quest0301#Legend of Mythical Empress
The Mythical Empress is on a rampage fuelled by the[XENO:n ] death of her young and is destroying the area around[XENO:n ] the nest. Head there and put her out of her misery. Defeat the [System:Color name=item ]Mythical Empress[/System:Color] near Zax Guidepost[XENO:n ] on the Bionis' Leg. Return to Gerugu. The Mythical Empress has fallen and the legend[XENO:n ] has come to an end.
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1 refs JNL_quest0301#A Flower for a Rose
Collect a single blossoming flower for Dulland from[XENO:n ] the Tephra Cave ruins. Collect 1 [System:Color name=item ]Ancient Lily[/System:Color] from near Bafalgar Tomb[XENO:n ] in Tephra Cave. Return to Dulland. The Ancient Lily has been delivered to Dulland,[XENO:n ] but who will be the final recipient?
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1 refs JNL_quest0301#Battling Brutes
Dulland can't make his Ancient Lily delivery as[XENO:n ] planned. Head to Tephra Cave and defeat the two[XENO:n ] large monsters fighting each other. Defeat [System:Color name=item ]Reckless Zanden[/System:Color] at the Arachno Queen's[XENO:n ] Nest in Tephra Cave. Defeat [System:Color name=item ]Firework Geldesia[/System:Color] at the Arachno[XENO:n ] Queen's Nest in Tephra Cave. Return to Dulland. The monsters in Tephra Cave have been[XENO:n ] eliminated to ensure safe passage to Colony 9.
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1 refs JNL_quest0301#Supplies for Satorl
Some of the evacuated High Entia are holed-up in[XENO:n ] Satorl Marsh. They are running dangerously low on[XENO:n ] food. Find them some food to replenish their reserves. Give goods to Scarlen in Satorl Marsh. The Satorl refugees have received food from the[XENO:n ] camp. Life should be a little easier for them now.
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1 refs JNL_quest0301#Monster Quest 1 - Part 1
Monsters are drawing closer and attacking people.[XENO:n ] It's time to defeat the monsters once and for all. Defeat 2 [System:Color name=item ]Leg Ardun[/System:Color] on the Bionis' Leg. The Homs Traveller is out of harm's way at last.[XENO:n ] Maybe it was just him being a little too friendly...
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1 refs JNL_quest0301#Monster Quest 1 - Part 2
Monsters are wreaking havoc among the wildlife on[XENO:n ] the great Gaur Plain. Head there and defeat them. Defeat 3 [System:Color name=item ]Maker Bunnits[/System:Color] on the Bionis' Leg. Quest completed. Hopefully there will be less[XENO:n ] unrest from now on.
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1 refs JNL_quest0301#Monster Quest 1 - Part 3
Some extremely ferocious monsters have shown up[XENO:n ] on Gaur Plain. Defeat them to clear a safe passage. Defeat 5 [System:Color name=item ]Field Ponios[/System:Color] on the Bionis' Leg. Quest completed. Things should be safer for[XENO:n ] travellers from now on.
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1 refs JNL_quest0301#Monster Quest 1 - Part 4
Travellers hear howling while making camp and it is[XENO:n ] making them uneasy. Locate and eliminate the source[XENO:n ] of the howling. Defeat 3 [System:Color name=item ]Leg Volff[/System:Color] on the Bionis' Leg. Quest completed. It's again safe to camp without[XENO:n ] the unnerving howling ringing through the air.
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1 refs JNL_quest0301#Monster Quest 2
A trip to see the fireflies has been thwarted by some[XENO:n ] monsters. They'll have to be cleared before the trip.[XENO:n ] Defeat the monsters and make it safe. Defeat 2 [System:Color name=item ]Basin Antols[/System:Color] on the Bionis' Leg. Quest completed. Now there shouldn't be any[XENO:n ] problem going to see the fireflies.
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1 refs JNL_quest0301#Monster Quest 3 - Part 1
Mechon are preventing the search for survivors. If[XENO:n ] there's to be any chance of finding anyone alive,[XENO:n ] Mechon need to be cleared. Defeat the Mechon. Defeat 5 [System:Color name=item ]Mechon M64[/System:Color] on the Bionis' Leg. Quest completed. The search for survivors[XENO:n ] should be much easier now.
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1 refs JNL_quest0301#Monster Quest 3 - Part 2
A recent surge in the Tirkin population is posing an[XENO:n ] increased danger to survivors. To keep the people out[XENO:n ] of harm's way, bring the Tirkin population down. Defeat 2 [System:Color name=item ]Brave Tirkins[/System:Color] on the Bionis' Leg. Quest completed. Now the survivors can feel[XENO:n ] a little more secure.
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1 refs JNL_quest0301#Challenge 1 - Part 1
A request has been made to help keep the camp's[XENO:n ] inhabitants out of harm's way. Defeat the monster[XENO:n ] that is putting the people in peril. Defeat [System:Color name=item ]White Eduardo[/System:Color] at Raguel Lake on the[XENO:n ] Bionis' Leg. (Only during a thunderstorm.) Quest completed. You have taken care of the[XENO:n ] monster. The inhabitants of the camp are safe.
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1 refs JNL_quest0301#Challenge 1 - Part 2
There is a monster rampaging between Viliera Hill and[XENO:n ] Sky Stage. It will need to be defeated before the[XENO:n ] errand can be taken care of. Defeat [System:Color name=item ]Violent Andante[/System:Color] from Sky Stage on the[XENO:n ] Bionis' Leg. Quest completed. The rampaging monster is no[XENO:n ] longer a threat.
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1 refs JNL_quest0301#Challenge 2 - Part 1
A monster has overrun an area where people forage[XENO:n ] for much-needed provisions. Defeat the monster and[XENO:n ] reclaim this cherished area. Defeat [System:Color name=item ]Trainer Harmelon[/System:Color] near the north part of[XENO:n ] Spiral Valley on the Bionis' Leg upper level. Quest completed. The area has been freed from[XENO:n ] this monster and is safe to visit again.
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1 refs JNL_quest0301#Challenge 2 - Part 2
A noticeably larger-than-usual Tirkin has been[XENO:n ] spotted. He'll need to be taken care of before he sets[XENO:n ] his sights on the camp. Defeat him. Defeat [System:Color name=item ]Vagrant Alfead[/System:Color] in the Tirkin Headquarters[XENO:n ] on the Bionis' Leg. Quest completed. The threat posed by the large[XENO:n ] Tirkin is no more.
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1 refs JNL_quest0301#Material Quest 1
Occasionally, it would be nice to feed the camp's[XENO:n ] inhabitants some food that galvanises their spirits.[XENO:n ] Collect some ingredients that would do the trick. Collect 2 lots of [System:Color name=item ]Brog Leg Meat[/System:Color] from Brogs on[XENO:n ] the Bionis' Leg. Collect 2 [System:Color name=item ]Fertile Flamii Eggs[/System:Color] from Flamii on[XENO:n ] the Bionis' Leg. Quest completed. This should help raise the[XENO:n ] spirits of the camp's inhabitants a little.
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1 refs JNL_quest0301#Material Quest 2
The refugees fled with nothing more than the clothes[XENO:n ] on their backs. Collect the materials needed to make[XENO:n ] additional clothing. Collect 2 [System:Color name=item ]Tirkin Crests[/System:Color] from spear-carrying[XENO:n ] Tirkins on the Bionis' Leg. Collect 2 [System:Color name=item ]Tirkin Tail Feathers[/System:Color] from bow-carrying[XENO:n ] Tirkins on the Bionis' Leg. Quest completed. Now the much-needed clothes[XENO:n ] can be made.
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1 refs JNL_quest0301#Material Quest 3
In order to bring a little happiness to the inhabitants[XENO:n ] of the camp, go and retrieve a Bunnit Sapling. Collect 1 [System:Color name=item ]Bunnit Sapling[/System:Color] from a Slugger[XENO:n ] Bunnit on the Bionis' Leg. Quest completed. Hopefully this sapling will[XENO:n ] help cheer people up.
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1 refs JNL_quest0301#Material Quest 4
The unfortunate people who've fallen foul of bad[XENO:n ] circumstances would like some amulets. Collect the[XENO:n ] materials that the Nopon suggested. Collect 3 [System:Color name=item ]Vang Third Molars[/System:Color] from Vangs on[XENO:n ] the Bionis' Leg. Quest completed. This should be enough teeth to[XENO:n ] make amulets and put peoples' minds at ease.
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1 refs JNL_quest0301#Collection Quest 1
Food at the camp leaves a lot to be desired. If more[XENO:n ] flavour can be added to the food, things will get a lot[XENO:n ] better. Find the collectables required to do this. Collect 2 [System:Color name=item ]Clear Almonds[/System:Color] from Tephra Cave. Quest completed. Food should be a lot more[XENO:n ] flavoursome from now on.
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1 refs JNL_quest0301#Collection Quest 2
A little girl wants nothing more than some pet insects[XENO:n ] to call her own. Make her day by finding some[XENO:n ] collectables. Collect 3 [System:Color name=item ]Moth Crawlers[/System:Color] on the Bionis' Leg. Quest completed. She should be a little happier[XENO:n ] now she has some new friends to play with.
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1 refs JNL_quest0301#Search Quest 1
While fleeing the bridge, she dropped a present from[XENO:n ] her boyfriend and it's too risky for her to return there[XENO:n ] alone. Locate the present on her behalf and return it. Collect the [System:Color name=item ]Bird Necklace[/System:Color] from near Raguel[XENO:n ] Bridge on the Bionis' Leg. Quest completed. The ill-fated present has been[XENO:n ] successfully recovered.
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1 refs JNL_quest0301#Search Quest 2
A gift from some friends has been swept away by the[XENO:n ] wind and its recipient is in no condition to go and[XENO:n ] retrieve it himself. Find the gift and return it. Collect the [System:Color name=item ]Torn Paper[/System:Color] from Gaur Plain on[XENO:n ] the Bionis' Leg. Quest completed. The precious gift has been[XENO:n ] successfully recovered, intact and safe.
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