| 1 | 
        
          
            1 refs
            JNL_quest0101#Mementos of a Lost Son
           
         | 
        Cheryl is mourning the loss of her son. She would[XENO:n ]
like something to remind herself of him. Find 3 items[XENO:n ]
that he took with him when he left for the Bionis' head. | 
        Find Cheryl's son's armour. | 
        Find Cheryl's son's gun. | 
        Find Cheryl's son's knife. | 
         | 
         | 
         | 
         | 
        Return to Cheryl. | 
        Cheryl now has some keepsakes of her son.[XENO:n ]
They will serve to ease her pain a little. | 
         | 
      
      
        | 2 | 
        
          
            1 refs
            JNL_quest0101#The Key to a Long Life
           
         | 
        Dionysis has been suffering from back pains for many[XENO:n ]
years. He has recently run out of his medicine.[XENO:n ]
Collect some more medicine for him. | 
        Collect 2 lots of [System:Color name=item ]Medicinal Brog Oil[/System:Color] from Brogs[XENO:n ]
in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Dionysis. | 
        Dionysis' pains were little more than an old man's[XENO:n ]
playful humour. He's good for a few years yet! | 
         | 
      
      
        | 3 | 
        
          
            1 refs
            JNL_quest0101#A Curry Conundrum
           
         | 
        The Curry Shop, well known for its tasty curries,[XENO:n ]
is running out of ingredients! Help Giorgio by[XENO:n ]
collecting the required ingredients. | 
        Collect 5 [System:Color name=item ]Dance Apples[/System:Color] from Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Giorgio. | 
        The Colony 9 Curry Shop can make its famous[XENO:n ]
curries once again! | 
         | 
      
      
        | 4 | 
        
          
            1 refs
            JNL_quest0101#Biscuits for a Grandson
           
         | 
        Take Marcia's biscuits to her grandson, Jiroque.[XENO:n ]
Jiroque is in the Residential District, training to win a[XENO:n ]
fight with his older brother. | 
        Take [System:Color name=item ]Marcia's Biscuits[/System:Color] to Jiroque. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Marcia. | 
        Jiroque has his grandmother's biscuits. What[XENO:n ]
will happen when he fights his brother...? | 
         | 
      
      
        | 5 | 
        
          
            1 refs
            JNL_quest0101#Birthday Shoes
           
         | 
        Kantz would like to make some leather shoes for his[XENO:n ]
son's birthday, but has no time to get the materials.[XENO:n ]
Collect the materials he needs to make the shoes. | 
        Collect 2 [System:Color name=item ]Azure Flamii Wings[/System:Color] from Opulent Flamii[XENO:n ]
in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Kantz. | 
        Kantz has the materials he needs, and will now[XENO:n ]
be able to make a fine pair of shoes for his son. | 
         | 
      
      
        | 6 | 
        
          
            1 refs
            JNL_quest0101#Education-Minded Suzanna
           
         | 
        Suzanna is having trouble getting her son to study,[XENO:n ]
and wants to make some sweets to encourage him.[XENO:n ]
Collect the ingredients for her. | 
        Collect 2 lots of [System:Color name=item ]Black Nectar[/System:Color] from Skeeters[XENO:n ]
in Tephra Cave. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Suzanna. | 
        Suzanna's son has all he needs to study. He just[XENO:n ]
needs to make an effort now. | 
         | 
      
      
        | 7 | 
        
          
            1 refs
            JNL_quest0101#Education-Crazy Suzanna
           
         | 
        Suzanna wants to stay fit and strong. She wants[XENO:n ]
something that she can do weight lifting with. | 
        Collect 2 pieces of [System:Color name=item ]Heavy Bunniv Iron[/System:Color] from[XENO:n ]
Bunnivs in Tephra Cave. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Suzanna. | 
        Looks as if 'someone' was fooled into helping[XENO:n ]
Suzanna get Moritz to study. | 
         | 
      
      
        | 8 | 
        
          
            1 refs
            JNL_quest0101#Flattened Flowers
           
         | 
        Françoise is feeling sad because the flowers in the[XENO:n ]
garden were trampled in the raid. Find her some[XENO:n ]
Dawn Hydrangeas to cheer her up! | 
        Collect 5 [System:Color name=item ]Dawn Hydrangeas[/System:Color] from Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Françoise. | 
        Françoise is so happy, she has gone back to her[XENO:n ]
gardening with renewed vigour! | 
         | 
      
      
        | 9 | 
        
          
            1 refs
            JNL_quest0101#Lonely Niranira
           
         | 
        A Nopon boy called Niranira is unable to summon up[XENO:n ]
the courage to deliver his letter to a local Homs boy.[XENO:n ]
Deliver the letter for Niranira. | 
        Give [System:Color name=item ]Niranira's Letter[/System:Color] to Lukas. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Niranira. | 
        Niranira has made his first male Homs friend.[XENO:n ]
Hopefully, the two will become good friends! | 
         | 
      
      
        | 10 | 
        
          
            1 refs
            JNL_quest0101#The Broken Watch
           
         | 
        Désirée has broken her watch, again. Take it to the[XENO:n ]
Lab and fix it for her. | 
        Mend the watch in Shulk's Lab. | 
        Collect 3 [System:Color name=item ]Blue Chains[/System:Color] from Colony 9. | 
        Return to the Lab and mend the watch. | 
         | 
         | 
         | 
         | 
        Return to Désirée. | 
        It was no easy task repairing Désirée's watch.[XENO:n ]
Let's hope she takes good care of it this time! | 
         | 
      
      
        | 11 | 
        
          
            1 refs
            JNL_quest0101#The Old Soldier's Test
           
         | 
        Jan feels that challenges are good for building up a[XENO:n ]
young person's character. Clear Jan's challenge by[XENO:n ]
defeating the monsters. | 
        Defeat [System:Color name=item ]Elder Gragus[/System:Color] near the Nopon Arch in[XENO:n ]
Makna Forest. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Jan. | 
        You humoured Jan's request and he's happy! | 
         | 
      
      
        | 12 | 
        
          
            1 refs
            JNL_quest0101#Romantic Notions of a Girl
           
         | 
        Monica wants to give Erik a Tephra Drop after hearing[XENO:n ]
that they make the recipient fall in love with whoever[XENO:n ]
gives it to them. Go look for it in Tephra Cave. | 
        Collect a [System:Color name=item ]Tephra Drop[/System:Color] from near the Spring of[XENO:n ]
Grief in Tephra Cave. (Only at night.) | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Monica. | 
        Monica looks so happy now that she and Erik,[XENO:n ]
who she cares for so much, are together at last. | 
         | 
      
      
        | 13 | 
        
          
            1 refs
            JNL_quest0101#Romantic Notions of a Boy
           
         | 
        Andreas also wants to give a Tephra Drop, to Monica.[XENO:n ]
Choose one of them to help, Andreas or Monica. | 
        Collect a [System:Color name=item ]Tephra Drop[/System:Color] from near the Spring of[XENO:n ]
Grief in Tephra Cave. (Only at night.) | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Andreas. | 
        Andreas looks so happy now that he and Monica,[XENO:n ]
who he cares for so much, are together at last. | 
         | 
      
      
        | 14 | 
        
          
            1 refs
            JNL_quest0101#An Impoverished Critic
           
         | 
        In a vision, Leopold is being harassed for money[XENO:n ]
by the loan shark King Squeeze. Do something to[XENO:n ]
prevent this unhappy occurrence. | 
        Meet King Squeeze and object to his harsh[XENO:n ]
collection methods. | 
        Investigate what King Squeeze and Sylviane are[XENO:n ]
up to, or tell Leopold the facts. | 
         | 
         | 
         | 
         | 
         | 
         | 
        The worst possible outcome has been prevented.[XENO:n ]
Let's hope they turn over a new leaf. | 
         | 
      
      
        | 15 | 
        
          
            1 refs
            JNL_quest0101#Financial Planning
           
         | 
        Talk to King Squeeze, then decide whether to press[XENO:n ]
Sylviane or reveal the truth to Leopold. | 
        Talk to Sylviane or to Leopold. | 
        Look for the evidence that Sylviane disposed of. | 
        Show King Squeeze the Top-Secret Orders. | 
         | 
        Collect 5 lots of [System:Color name=item ]Caterpile Poison[/System:Color] from[XENO:n ]
Caterpiles in Tephra Cave. | 
        Talk with King Squeeze and slip some Caterpile[XENO:n ]
Poison into his pocket. | 
        Return to Leopold. | 
         | 
        Now that he has something on King Squeeze,[XENO:n ]
Leopold is under less pressure to pay his debt. | 
        Thanks to Leopold's plan, King Squeeze lost his[XENO:n ]
'business' and has disappeared. | 
      
      
        | 16 | 
        
          
            1 refs
            JNL_quest0101#Overworked and Underpaid
           
         | 
        In a vision, Giorgio had collapsed due to overworking[XENO:n ]
to support his daughter. Do something to prevent this[XENO:n ]
from happening. | 
        Convince Giorgio or consult with a relative. | 
        Collect 3 lots of [System:Color name=item ]Fresh Armu Milk[/System:Color] from Armus in[XENO:n ]
Colony 9. | 
        Return to Giorgio. | 
         | 
        Collect 3 pieces of [System:Color name=item ]Insanity Mint[/System:Color] in Tephra Cave. | 
        Return to Paola. | 
        Tell Giorgio about the lie. | 
         | 
        Now that Giorgio has some nutrients, he should[XENO:n ]
be able to continue supporting his daughter. | 
        Thanks to the little charade, Giorgio and Paola[XENO:n ]
are now closer than ever. | 
      
      
        | 17 | 
        
          
            1 refs
            JNL_quest0101#Pestering Paola
           
         | 
        Unfortunately, Giorgio is unable to play with Paola.[XENO:n ]
As he requested, spend some time with her instead,[XENO:n ]
doing whatever she likes. | 
        Talk with Paola. | 
        Beat the [System:Color name=item ]Fiendish Bunnit[/System:Color] on the hill by Cliff Lake[XENO:n ]
near Colony 9. | 
        Return to Paola. | 
         | 
         | 
         | 
         | 
        Return to Giorgio. | 
        Paola is really happy now. Her dad will find time[XENO:n ]
to play with her soon. | 
         | 
      
      
        | 18 | 
        
          
            1 refs
            JNL_quest0101#Out-of-Luck Giorgio
           
         | 
        Giorgio is spending so much time with the daughter[XENO:n ]
he adores, that the quality of his curry is suffering.[XENO:n ]
Help him to find a way out of this slump. | 
        Collect 5 lots of [System:Color name=item ]Piranhax Roe[/System:Color] from Piranhaxes[XENO:n ]
on the Bionis' Leg. | 
        Return to Giorgio. | 
        Collect 3 pieces of [System:Color name=item ]Juicy Brocolli[/System:Color] from the[XENO:n ]
Bionis' Leg. | 
         | 
         | 
         | 
         | 
        Return to Giorgio. | 
        Things are getting back to normal at Giorgio's[XENO:n ]
Curry Shop, and its future is safe for now. | 
         | 
      
      
        | 19 | 
        
          
            1 refs
            JNL_quest0101#Paola and Narine
           
         | 
        Two precocious young girls are incessantly disputing[XENO:n ]
the relative merits of Team Reyn and Team Shulk.[XENO:n ]
To stop them, demonstrate what friendship is. | 
        Raise the affinity between Shulk and Reyn[XENO:n ]
to a good degree and then talk to Narine. | 
        Raise the affinity between Shulk and Reyn[XENO:n ]
considerably more, and then talk to Paola. | 
        Raise the affinity between two female party[XENO:n ]
members considerably and then talk to Paola. | 
         | 
         | 
         | 
         | 
        Return to Narine. | 
        Narine and Paola have become good friends,[XENO:n ]
just like Shulk and Reyn. | 
         | 
      
      
        | 20 | 
        
          
            1 refs
            JNL_quest0101#The Plan - Preparation
           
         | 
        Sesame and his friends are planning something[XENO:n ]
shady. Help, but keep a close eye on developments. | 
        Collect 2 [System:Color name=item ]Croaking Brog Bags[/System:Color] from Singing Brogs[XENO:n ]
in Tephra Cave. | 
        Return to Sesame. | 
        Talk to Betty. | 
        Hand the [System:Color name=item ]Sealed Package[/System:Color] to Sesame.
 | 
         | 
         | 
         | 
        Return to Sesame. | 
        Sesame's plan is a little closer to completion. | 
         | 
      
      
        | 21 | 
        
          
            1 refs
            JNL_quest0101#The Plan - The Night Before
           
         | 
        Sesame and his friends' plan is still in the preparation[XENO:n ]
stage. Help, but keep a close eye on developments. | 
        Collect 2 [System:Color name=item ]Iron Krabble Shells[/System:Color] from Colony[XENO:n ]
Krabbles in Colony 9. | 
        Return to Sesame. | 
        Talk to Kenny Rohan. | 
         | 
         | 
         | 
         | 
        Return to Sesame. | 
        Sesame's plan is another step nearer completion. | 
         | 
      
      
        | 22 | 
        
          
            1 refs
            JNL_quest0101#The Plan - Execution
           
         | 
        Sesame's plan is in its final stage. It should be[XENO:n ]
stopped if it appears to be too dangerous. | 
        Defeat [System:Color name=item ]Dark Murakmor[/System:Color] near Colony 9's[XENO:n ]
Anti-Air Battery 3. (Only at night.) | 
        Return to Sesame. | 
        Investigate the street lights at the entrance to the[XENO:n ]
Commercial District. | 
         | 
         | 
         | 
         | 
        Prevent Sesame's devious plan, whatever it is! | 
        The fireworks over Colony 9 really cheered[XENO:n ]
up the residents. | 
         | 
      
      
        | 23 | 
        
          
            1 refs
            JNL_quest0101#A Young Captain's Request
           
         | 
        Young Captain Emmy Leater is getting really angry[XENO:n ]
with her subordinate. Go and find that lazybones[XENO:n ]
called Miller. | 
        Find Miller somewhere in the Commercial[XENO:n ]
District. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Emmy Leater. | 
        This recent incident has made Miller turn over a[XENO:n ]
new leaf. Hopefully he's learnt his lesson. | 
         | 
      
      
        | 24 | 
        
          
            1 refs
            JNL_quest0101#A Young Captain's Suffering
           
         | 
        Young Captain Emmy Leater has hit another wall. She[XENO:n ]
really needs some help with a seek and exterminate[XENO:n ]
mission in Tephra Cave. | 
        Defeat 5 [System:Color name=item ]Wind Vangs[/System:Color] in Tephra Cave. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Emmy Leater. | 
        You really helped Emmy Leater out. She'll be[XENO:n ]
entrusted with more missions from now on. | 
         | 
      
      
        | 25 | 
        
          
            1 refs
            JNL_quest0101#A Young Captain's Rise
           
         | 
        Strange monsters have appeared in Tephra Cave and[XENO:n ]
the Young Captain Emmy Leater needs help[XENO:n ]
eliminating them. | 
        Defeat either the unknown monster at the Spring[XENO:n ]
of Grief or Vilia Lake in Tephra Cave. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Emmy Leater. | 
        You defeated the Lurker Brog to help out Emmy[XENO:n ]
get a little closer to achieving her dream. | 
        You defeated the Lurker Krabble to help out[XENO:n ]
Emmy get a little closer to achieving her dream. | 
      
      
        | 26 | 
        
          
            1 refs
            JNL_quest0101#A Young Captain's Challenge
           
         | 
        The lieutenant colonel qualification test is about to[XENO:n ]
start! It's not looking good for Emmy Leater though...[XENO:n ]
Help her out! She needs a sword or a shield. | 
        Find a [System:Color name=item ]Nopon Claymore[/System:Color] or a [System:Color name=item ]Carbo Shield[/System:Color]. | 
         | 
         | 
         | 
        Collect 4 pieces [System:Color name=item ]Bunnia Scent Wood[/System:Color] from Ogre[XENO:n ]
Bunnias in Satorl Marsh. | 
        Collect a [System:Color name=item ]Nopon Claymore[/System:Color] from a Nopon[XENO:n ]
Merchant. | 
         | 
        Return to Emmy Leater. | 
        Holding the Carbo Shield, she takes the test,[XENO:n ]
but fails miserably. | 
        Holding the Nopon Claymore, she takes the test,[XENO:n ]
but wins in a dishonourable fashion. | 
      
      
        | 27 | 
        
          
            1 refs
            JNL_quest0101#A Young Captain's Trust
           
         | 
        Emmy Leater has run off in total despair. Find her and[XENO:n ]
give her the message from the Defence Force[XENO:n ]
soldiers of Colony 9. | 
        Find Emmy Leater and give her the letter. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The young captain is moved and returns to the[XENO:n ]
Colony 9 Defence Force. | 
         | 
      
      
        | 28 | 
        
          
            1 refs
            JNL_quest0101#A Young Captain's Revival
           
         | 
        Kantz suspects the sword had poison on it. Find out[XENO:n ]
the truth and clear Emmy Leater's name. | 
        Collect 4 [System:Color name=item ]Poisonous Gourds[/System:Color] from Satorl Marsh. | 
        Listen to Emmy Leater's side of the story. | 
        Listen to Kantz's side of the story. | 
        Listen to the results of Raoul's investigation[XENO:n ]
of the poison-tipped sword. | 
         | 
         | 
         | 
        Return to Miller. | 
        Emmy Leater's name has been cleared and she[XENO:n ]
can resume her duties in the Defence Force. | 
         | 
      
      
        | 29 | 
        
          
            1 refs
            JNL_quest0101#Pride and Courage
           
         | 
        Niranira has taken Moritz's bait and gone alone to[XENO:n ]
Hazzai Cape to get a Krabble shell. You must go after[XENO:n ]
him! There's no time to lose! | 
        Go and bring back Niranira who has gone to[XENO:n ]
Hazzai Cape in Colony 9. | 
        Return to Lukas. | 
        Talk to Moritz. | 
         | 
         | 
         | 
         | 
        Return to Lukas. | 
        Niranira and Moritz are friends now. | 
         | 
      
      
        | 30 | 
        
          
            1 refs
            JNL_quest0101#Friendship Tokens
           
         | 
        Collect the Friendship Tokens said to symbolise[XENO:n ]
eternal friendship and give them to the children. | 
        Collect 4 [System:Color name=item ]Arachno Sickles[/System:Color] from Arachno in[XENO:n ]
Tephra Cave. | 
        Collect 4 [System:Color name=item ]Lizard Moon Jewels[/System:Color] from Lizards in[XENO:n ]
Tephra Cave. | 
        Collect 4 [System:Color name=item ]Bunniv Clubs[/System:Color] from Bunnivs in[XENO:n ]
Tephra Cave. | 
         | 
         | 
         | 
         | 
        Return to Moritz. | 
        The three look like they will be best friends[XENO:n ]
forever. | 
         | 
      
      
        | 31 | 
        
          
            1 refs
            JNL_quest0101#A Big Brother's Fight
           
         | 
        The brothers' feud can finally come to an end. Find a[XENO:n ]
Red Pollen Orb that Zukazu can eat to assure his[XENO:n ]
victory. | 
        Collect a [System:Color name=item ]Red Pollen Orb[/System:Color] from a location[XENO:n ]
relating to the Nopon. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Zukazu. | 
        Zukazu has emerged victorious from the feud[XENO:n ]
with his brother and he leaves Colony 9 to travel. | 
         | 
      
      
        | 32 | 
        
          
            1 refs
            JNL_quest0101#A Little Brother's Fight
           
         | 
        The brothers' feud will finally come to an end. Find a[XENO:n ]
Red Pollen Orb for Jiroque and stop Zukazu from[XENO:n ]
leaving to travel around Bionis. | 
        Collect a [System:Color name=item ]Red Pollen Orb[/System:Color] from a location[XENO:n ]
relating to the Nopon. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Jiroque. | 
        Jiroque and Zukazu resolve their feud and live in[XENO:n ]
Colony 9 happily together. | 
         | 
      
      
        | 33 | 
        
          
            1 refs
            JNL_quest0101#A Place to Come Home to
           
         | 
        Jiroque wants to get a room ready for when Zukazu[XENO:n ]
returns. Help him make a room fit for a Nopon. | 
        Collect 3 [System:Color name=item ]Quality Antol Jaws[/System:Color] from Clinger Antols[XENO:n ]
in Colony 9. | 
        Collect 4 [System:Color name=item ]Black Irises[/System:Color] in Makna Forest. | 
        Collect 2 [System:Color name=item ]Forget-You-Nots[/System:Color] in Satorl Marsh. | 
         | 
         | 
         | 
         | 
        Return to Jiroque. | 
        Zukazu's room is all ready! There won't be a[XENO:n ]
single speck of dust when he returns. | 
         | 
      
      
        | 34 | 
        
          
            1 refs
            JNL_quest0101#Thawing Relations
           
         | 
        Zukazu has decided to make his life in Colony 9. But[XENO:n ]
there is one problem. Help him find a compromise with[XENO:n ]
his grandmother who is less than friendly to him. | 
        Collect 3 lots of [System:Color name=item ]Maternal Armu Milk [/System:Color]from Plain[XENO:n ]
Armus in Colony 9 | 
        Talk to Marcia. | 
        Return the [System:Color name=item ]Old Ring[/System:Color] to Marcia. | 
         | 
         | 
         | 
         | 
        Return to Zukazu. | 
        Thanks to Zukazu, Marcia no longer has a[XENO:n ]
prejudice against the Nopon. | 
         | 
      
      
        | 35 | 
        
          
            1 refs
            JNL_quest0101#Rocco's Heartful Request
           
         | 
        Rocco can't find anyone in the Commercial District[XENO:n ]
who can help him fix his mother's keepsake that he[XENO:n ]
broke! Help him find someone who can. | 
        Find someone who can mend the keepsake. | 
        Give Dean the [System:Color name=item ]Broken Pendant[/System:Color]. | 
         | 
         | 
         | 
         | 
         | 
        Return to Rocco. | 
        The pendant has been fixed. Maybe this will[XENO:n ]
mend things between Rocco and Sonia too. | 
         | 
      
      
        | 36 | 
        
          
            1 refs
            JNL_quest0101#Dean's Shady Request
           
         | 
        Dean wants to have a meal with his first love, Sonia.[XENO:n ]
In return for his earlier favour, help him by making his[XENO:n ]
dream a reality. | 
        Talk to Sonia. | 
        Collect 2 [System:Color name=item ]Shin Geckos[/System:Color ] in Tephra Cave. | 
        Talk to Sonia. | 
         | 
         | 
         | 
         | 
        Return to Dean. | 
        With the children no longer squabbling, Sonia[XENO:n ]
was able to make dinner for Dean. | 
         | 
      
      
        | 37 | 
        
          
            1 refs
            JNL_quest0101#Liliana's Sincere Request
           
         | 
        Liliana doesn't seem happy about Sonia and Dean[XENO:n ]
dating. Now is the time to remind Sonia of Liliana's[XENO:n ]
father's last words. | 
        Collect something precious from the back of the[XENO:n ]
cave at Agora Shore in Colony 9. | 
        Give Sonia the [System:Color name=item ]Message in a Bottle[/System:Color]. | 
         | 
         | 
         | 
         | 
         | 
        Return to Liliana. | 
        The old recipe for cabbage parcels has helped[XENO:n ]
Sonia and Liliana patch things up. | 
         | 
      
      
        | 38 | 
        
          
            1 refs
            JNL_quest0101#Jackson's Awakening
           
         | 
        Jackson, who stares at the sky all day long, has finally[XENO:n ]
decided that it's time to get a job. Help him find[XENO:n ]
employment somewhere. | 
        Look for someone who will take Jackson on as[XENO:n ]
an apprentice. | 
        Defeat 5 [System:Color name=item ]Tephra Lizards[/System:Color] near Vilia Lake in[XENO:n ]
Tephra Cave. | 
        Return to Kenny Rohan. | 
         | 
        Defeat 5 [System:Color name=item ]Tephra Lizards[/System:Color] near Vilia Lake in[XENO:n ]
Tephra Cave. | 
        Return to Giorgio. | 
         | 
        Return to Jackson. | 
        Jackson is now Kenny Rohan's student. He's[XENO:n ]
going to work as an artist drawing the sky. | 
        Jackson is now Giorgio's assistant. He's going to[XENO:n ]
develop new curry recipes. | 
      
      
        | 39 | 
        
          
            1 refs
            JNL_quest0101#Jackson the Cook
           
         | 
        Jackson has proposed a new recipe for the Curry[XENO:n ]
Shop but they don't have the right ingredients in stock.[XENO:n ]
Collect the ingredients Jackson asks for. | 
        Collect 5 lots of [System:Color name=item ]Raw Piranhax Meat[/System:Color] from Colony[XENO:n ]
Piranhaxes in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Jackson. | 
        The new recipe is delicious but it's unsuitable for[XENO:n ]
regular production so it won't be on the menu! | 
         | 
      
      
        | 40 | 
        
          
            1 refs
            JNL_quest0101#Jackson the Poet
           
         | 
        There has been a pesky bug buzzing so loudly that no[XENO:n ]
one can concentrate on their art. Go to Tephra Cave[XENO:n ]
and exterminate the bug to bring back tranquillity. | 
        Defeat the [System:Color name=item ]Dim Wisp[/System:Color] near Kneecap Hill in Tephra[XENO:n ]
Cave. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Jackson. | 
        The mysterious bug was exterminated and the[XENO:n ]
artist can return to his easel. | 
         | 
      
      
        | 41 | 
        
          
            1 refs
            JNL_quest0101#Désirée's Future
           
         | 
        Since her father, who was proficient with machines,[XENO:n ]
passed away, Désirée has been worried about[XENO:n ]
a future all alone. Why not try to offer some advice? | 
        Listen to Désirée's long story. | 
        Challenge yourself to listen to Désirée's long and[XENO:n ]
boring story. | 
        Try not to fall asleep while listening to Désirée's[XENO:n ]
story. | 
        Make it look like you enjoy listening to Désirée's[XENO:n ]
long story. | 
        Challenge yourself to listen to Désirée's long and[XENO:n ]
boring story. | 
        Try not to fall asleep while listening to Désirée's[XENO:n ]
story. | 
        Make it look like you enjoy listening to Désirée's[XENO:n ]
long story. | 
        Decide Désirée's future. | 
        You recommended that Désirée join the[XENO:n ]
Defence Force. | 
        You recommended that Désirée become[XENO:n ]
a sculptor. | 
      
      
        | 42 | 
        
          
            1 refs
            JNL_quest0101#Betty's Gift
           
         | 
        Betty wants to give Désirée a cute piece of armour[XENO:n ]
to congratulate her on her new job. Collect the[XENO:n ]
materials she needs to make it. | 
        Collect 2 [System:Color name=item ]Lucky Skeeter Wings[/System:Color] from Chordy[XENO:n ]
Skeeters in Colony 9. | 
        Collect 2 [System:Color name=item ]Vang Hair Clips[/System:Color] from[XENO:n ]
Shadow Vangs in Colony 9. | 
        Collect 4 [System:Color name=item ]Razor Teasels[/System:Color] at Eryth Sea. | 
         | 
         | 
         | 
         | 
        Return to Betty. | 
        With her new present, Désirée is sure to enjoy[XENO:n ]
her work with the Defence Force even more! | 
         | 
      
      
        | 43 | 
        
          
            1 refs
            JNL_quest0101#Désirée's Apology
           
         | 
        Betty has become jealous since Désirée became a[XENO:n ]
student of Kenny Rohan. Help make a present that[XENO:n ]
should bring the two back together again. | 
        Collect 2 [System:Color name=item ]Krabble Artworks[/System:Color] from Solid Krabbles[XENO:n ]
in Colony 9. | 
        Collect 2 [System:Color name=item ]Laughing Brog Bags[/System:Color] from[XENO:n ]
Heavy Brogs in Colony 9. | 
        Collect 4 [System:Color name=item ]Night Lilies[/System:Color] at Eryth Sea. | 
         | 
         | 
         | 
         | 
        Return to Désirée. | 
        Désirée and Betty are friends again. Betty isn't[XENO:n ]
jealous of Désirée at all now. | 
         | 
      
      
        | 44 | 
        
          
            1 refs
            JNL_quest0101#The Elite Captain's Anguish
           
         | 
        Raoul can't choose a lieutenant. Meet with Minnie who[XENO:n ]
has a lot of experience and Dorothy who has a lot of[XENO:n ]
potential and decide who it should be. | 
        Meet with Minnie and see what she is like. | 
        Meet with Dorothy and see what she is like. | 
         | 
         | 
        Meet with Dorothy and see what she is like. | 
        Meet with Minnie and see what she is like. | 
         | 
        Return to Raoul. | 
        You recommended that Minnie should be[XENO:n ]
lieutenant because of her experience. | 
        You recommended that Dorothy should be[XENO:n ]
lieutenant because of her potential. | 
      
      
        | 45 | 
        
          
            1 refs
            JNL_quest0101#Getting to Know Minnie
           
         | 
        Monsters have appeared under the bridge connecting[XENO:n ]
the Central Plaza with the Residential District in[XENO:n ]
Colony 9. Defeat them for Minnie. | 
        Defeat 5 [System:Color name=item ]Vicious Rhanas[/System:Color] near the Residential[XENO:n ]
District of Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Minnie. | 
        Having met with Minnie, you feel that she is a[XENO:n ]
person who would put the colony's safety first. | 
         | 
      
      
        | 46 | 
        
          
            1 refs
            JNL_quest0101#Getting to Know Dorothy
           
         | 
        You meet with Dorothy but she makes a request of[XENO:n ]
you. You decide to collect the fruit she has asked[XENO:n ]
for anyway. | 
        Collect 5 [System:Color name=item ]Heart Peaches[/System:Color] in Alcamoth. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to Dorothy. | 
        Having met with Dorothy, you feel that she is a[XENO:n ]
person who empathises with the plight of others. | 
         | 
      
      
        | 47 | 
        
          
            1 refs
            JNL_quest0101#A Mysterious Light
           
         | 
        The mysterious light that appeared in the lake after[XENO:n ]
the attack has disappeared and the residents miss it.[XENO:n ]
Discover the mystery behind this light. | 
        Collect information from colony residents. | 
        Talk to a girl that lives in the Residential District. | 
        Talk to Arnaut. | 
         | 
        Talk to Françoise. | 
        Talk to Dionysis. | 
         | 
        Return to Kenny Rohan. | 
        The mysterious light was in fact an ether lamp[XENO:n ]
tangled up in some fallen debris. | 
        Contrary to all the wild rumours, the mysterious[XENO:n ]
light was really just an ether lamp. | 
      
      
        | 48 | 
        
          
            1 refs
            JNL_quest0101#Out Like a Light?
           
         | 
        Now that you know what the mysterious light was,[XENO:n ]
you have to decide what to do with it. Do you restore[XENO:n ]
the light? Or do you leave things as they are? | 
        Mend the lamp or throw the Ether Cylinder[XENO:n ]
in the lake. | 
         | 
         | 
         | 
        Collect 2 [System:Color name=item ]Krabble Fixed Parts[/System:Color] from Junk Krabbles[XENO:n ]
in the Ether Mine. | 
        Talk to Arnaut. | 
         | 
        Return to Kenny Rohan. | 
        Lots of bad things have happened to the colony[XENO:n ]
but the residents look to the future now. | 
        The Colony 9 residents are finding it hard. Every[XENO:n ]
night they gather at the mysterious light. | 
      
      
        | 49 | 
        
          
            1 refs
            JNL_quest0101#The Lost Pendant
           
         | 
        The pendant was very precious. Why don't you try[XENO:n ]
looking for it near Vilia Lake in Tephra Cave? | 
        Look for the [System:Color name=item ]Lost Pendant[/System:Color] near Vilia Lake in[XENO:n ]
Tephra Cave. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to the Defence Force Soldier near the[XENO:n ]
Cylinder Hangar in Colony 9. | 
        You found the Lost Pendant. | 
         | 
      
      
        | 50 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 1 - Part 1
           
         | 
        Help protect the colony by defeating the monsters[XENO:n ]
around Anti-Air Battery 1. | 
        Defeat 2 [System:Color name=item ]Ridge Antols[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You helped the Defence Force Soldier and[XENO:n ]
Anti-Air Battery 1 is much more peaceful now. | 
         | 
      
      
        | 51 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 1 - Part 2
           
         | 
        Help protect the colony by defeating a monster near[XENO:n ]
Anti-Air Battery 1. | 
        Defeat 1 [System:Color name=item ]Cute Brog[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You helped the Defence Force Soldier and[XENO:n ]
Anti-Air Battery 1 is much more peaceful now. | 
         | 
      
      
        | 52 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 1 - Part 3
           
         | 
        The monsters that reside at Cliff Lake have been[XENO:n ]
attacking colony residents. Exterminate them. | 
        Defeat 3 [System:Color name=item ]Colony Krabbles[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You helped the Defence Force soldier and[XENO:n ]
Cliff Lake is much more peaceful now. | 
         | 
      
      
        | 53 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 2 - Part 1
           
         | 
        Defeat the monsters on the beach to protect Anti-Air[XENO:n ]
Battery 1. | 
        Defeat 2 [System:Color name=item ]Lake Flamii[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You helped the Defence Force Soldier and[XENO:n ]
Anti-Air Battery 1 is much more peaceful now. | 
         | 
      
      
        | 54 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 2 - Part 2
           
         | 
        Defeat a monster on the beach to protect Anti-Air[XENO:n ]
Battery 1. | 
        Defeat 1 [System:Color name=item ]Baby Armu[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You helped the Defence Force Soldier and[XENO:n ]
Anti-Air Battery 1 is much more peaceful now. | 
         | 
      
      
        | 55 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 2 - Part 3
           
         | 
        Defeat the monsters on Agora Shore to preserve the[XENO:n ]
balance of Colony 9's ecology. | 
        Defeat 2 [System:Color name=item ]Stone Krabbles[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The Stone Krabbles' numbers are under control.[XENO:n ]
The Defence Force Soldier is very grateful. | 
         | 
      
      
        | 56 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 3 - Part 1
           
         | 
        Defeat the monsters that are threatening the safety[XENO:n ]
of Colony 9. | 
        Defeat 2 [System:Color name=item ]Hand Bunnits[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The area around Colony 9 is quieter now.[XENO:n ]
The colony resident is very grateful. | 
         | 
      
      
        | 57 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 3 - Part 2
           
         | 
        Defeat the monsters that are threatening the safety[XENO:n ]
of Colony 9. | 
        Defeat 3 [System:Color name=item ]Beach Krabbles[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The area around Colony 9 is quieter now.[XENO:n ]
The colony resident is very grateful. | 
         | 
      
      
        | 58 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 3 - Part 3
           
         | 
        Defeat the monsters that are threatening the safety[XENO:n ]
of Colony 9. | 
        Defeat 2 [System:Color name=item ]Wood Bunnits[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The area of Tephra Hill is quieter now.[XENO:n ]
The Colony 9 resident is very grateful. | 
         | 
      
      
        | 59 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 3 - Part 4
           
         | 
        Defeat the monsters that are threatening the safety[XENO:n ]
of Colony 9. | 
        Defeat 3 [System:Color name=item ]Light Skeeters[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The area of Anti-Air Battery 1 is quieter now.[XENO:n ]
The Colony 9 resident is very grateful. | 
         | 
      
      
        | 60 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 4 - Part 1
           
         | 
        Help the Defence Force Soldier by defeating the[XENO:n ]
monster threatening the safety of Tephra Cave. | 
        Defeat 1 [System:Color name=item ]Willow Bunniv[/System:Color] in Tephra Cave. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        Tephra Cave is much safer now. The Defence[XENO:n ]
Force is very grateful. | 
         | 
      
      
        | 61 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 4 - Part 2
           
         | 
        Help the Defence Force by defeating the monsters[XENO:n ]
that are threatening the safety of Tephra Cave. | 
        Defeat 2 [System:Color name=item ]Singing Brogs[/System:Color] in Tephra Cave. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        Tephra Cave is much safer now. The Defence[XENO:n ]
Force is very grateful. | 
         | 
      
      
        | 62 | 
        
          
            1 refs
            JNL_quest0101#Monster Quest 4 - Part 3
           
         | 
        Help the Defence Force by defeating the monsters[XENO:n ]
that are threatening the safety of Tephra Cave. | 
        Defeat 5 [System:Color name=item ]Mell Lizards[/System:Color] in Tephra Cave. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        Tephra Cave is much safer now. The Defence[XENO:n ]
Force is very grateful. | 
         | 
      
      
        | 63 | 
        
          
            1 refs
            JNL_quest0101#Challenge 1
           
         | 
        There is a mission the Defence Force can't complete.[XENO:n ]
Take their place and defeat the terrifying monster. | 
        Defeat [System:Color name=item ]Evil Rhangrot[/System:Color] near Tephra Hill in[XENO:n ]
Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The Defence Force are so happy that you[XENO:n ]
completed this near-impossible task for them. | 
         | 
      
      
        | 64 | 
        
          
            1 refs
            JNL_quest0101#Challenge 2
           
         | 
        You have been asked to eliminate a gigantic monster[XENO:n ]
because it looks hard to defeat. | 
        Defeat [System:Color name=item ]Verdant Bluchal[/System:Color] near Anti-Air Battery 1[XENO:n ]
in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The Colony 9 residents are very grateful that the[XENO:n ]
terrifying situation has come to an end. | 
         | 
      
      
        | 65 | 
        
          
            1 refs
            JNL_quest0101#Challenge 3
           
         | 
        A curious Defence Force Soldier has asked you[XENO:n ]
to defeat a special monster. | 
        Defeat [System:Color name=item ]Lake Magdalena[/System:Color] near Outlook Park in[XENO:n ]
Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The curiosity of the Defence Force Soldier has[XENO:n ]
been satisfied. | 
         | 
      
      
        | 66 | 
        
          
            1 refs
            JNL_quest0101#Challenge 4
           
         | 
        You have been asked to defeat a monster[XENO:n ]
that almost ate a Nopon. | 
        Defeat [System:Color name=item ]Wallslide Gwynry[/System:Color] at the Mag Mell Ruins[XENO:n ]
in Tephra Cave. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        Tephra Cave is much safer now. The Colony 9[XENO:n ]
resident is very grateful. | 
         | 
      
      
        | 67 | 
        
          
            1 refs
            JNL_quest0101#Material Quest 1
           
         | 
        There aren't enough materials to proceed with the[XENO:n ]
research. Collect the required materials. | 
        Collect 2 [System:Color name=item ]Small Shells[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The research can proceed! The Colony 9[XENO:n ]
resident is very grateful. | 
         | 
      
      
        | 68 | 
        
          
            1 refs
            JNL_quest0101#Material Quest 2
           
         | 
        A resident doesn't have enough materials to make[XENO:n ]
some armour for his son. Collect what is required. | 
        Collect 1 [System:Color name=item ]Small Scale[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The child's armour can be completed now.[XENO:n ]
The Colony 9 resident is very grateful. | 
         | 
      
      
        | 69 | 
        
          
            1 refs
            JNL_quest0101#Material Quest 3
           
         | 
        A resident's grandmother doesn't have enough[XENO:n ]
materials for her embroidery. Help by collecting[XENO:n ]
what she needs. | 
        Collect 2 [System:Color name=item ]Vang Teeth[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The grandmother can complete her embroidery.[XENO:n ]
The Colony 9 resident is very grateful. | 
         | 
      
      
        | 70 | 
        
          
            1 refs
            JNL_quest0101#Material Quest 4
           
         | 
        A resident doesn't have enough ingredients to make[XENO:n ]
an omelette for his girlfriend. Help him by collecting[XENO:n ]
the missing ingredient. | 
        Collect 1 [System:Color name=item ]Yolkless Flamii Egg[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        The Colony 9 resident can make his delicious[XENO:n ]
omelette now. | 
         | 
      
      
        | 71 | 
        
          
            1 refs
            JNL_quest0101#Collection Quest 1
           
         | 
        A resident wants to find something cute for his niece.[XENO:n ]
Collect some collectables. | 
        Collect 2 [System:Color name=item ]Rabbit Diodes[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You have completed the resident's request and[XENO:n ]
made a little girl very happy. | 
         | 
      
      
        | 72 | 
        
          
            1 refs
            JNL_quest0101#Collection Quest 2
           
         | 
        A resident wants to make a bug trap. Collect the[XENO:n ]
collectables needed. | 
        Collect 1 portion of [System:Color name=item ]Plate Snow[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You completed the resident's request. The trap[XENO:n ]
was a success but it didn't catch any bugs. | 
         | 
      
      
        | 73 | 
        
          
            1 refs
            JNL_quest0101#Collection Quest 3
           
         | 
        A resident wants something to brighten her shop.[XENO:n ]
Find what she needs. | 
        Collect 2 [System:Color name=item ]Rainbow Zirconias[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You completed the resident's request and[XENO:n ]
the shop is much brighter. | 
         | 
      
      
        | 74 | 
        
          
            1 refs
            JNL_quest0101#Collection Quest 4
           
         | 
        A resident wants to see a particular bug.[XENO:n ]
Collect it for her. | 
        Collect 1 [System:Color name=item ]Giant Hornet[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You completed the resident's request. She[XENO:n ]
is very happy and gives it to her son. | 
         | 
      
      
        | 75 | 
        
          
            1 refs
            JNL_quest0101#Search Quest 1
           
         | 
        A husband has lost something precious and it will[XENO:n ]
cause an argument with his wife. Help him by finding[XENO:n ]
the thing he has lost. | 
        Find the [System:Color name=item ]Wedding Ring[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You completed the resident's request and[XENO:n ]
prevented domestic disharmony. | 
         | 
      
      
        | 76 | 
        
          
            1 refs
            JNL_quest0101#Search Quest 2
           
         | 
        A resident has lost something important that helps[XENO:n ]
her sleep at night. Find the thing she lost. | 
        Find the [System:Color name=item ]Blue Glass Bead[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You completed the resident's request and she[XENO:n ]
can rest properly at night now. | 
         | 
      
      
        | 77 | 
        
          
            1 refs
            JNL_quest0101#Search Quest 3
           
         | 
        A resident has lost her key and can't get back into[XENO:n ]
her house. Find the lost key for her. | 
        Find the [System:Color name=item ]Key[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You completed the resident's request and she[XENO:n ]
can finally get into her house and her bed. | 
         | 
      
      
        | 78 | 
        
          
            1 refs
            JNL_quest0101#Search Quest 4
           
         | 
        A resident has lost his tool and can't make any money.[XENO:n ]
Find the lost item. | 
        Find the [System:Color name=item ]Spanner[/System:Color] in Colony 9. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        You completed the resident's request. Now he[XENO:n ]
can get back to work. | 
         | 
      
      
        | 79 | 
        
          
            1 refs
            JNL_quest0101#A Token of Friendship
           
         | 
        Shulk is finally back in the lab. He would like to make[XENO:n ]
a weapon for Reyn. He should be able to make a[XENO:n ]
great weapon with his experience and knowledge. | 
        Collect 3 [System:Color name=item ]Gogol Horns[/System:Color] from Gogols somewhere[XENO:n ]
on Bionis. | 
        Collect 3 [System:Color name=item ]Thick Rhana Hides[/System:Color] from Rhanas[XENO:n ]
somewhere on Bionis. | 
        Collect 3 [System:Color name=item ]Aged Chilkin Hairs[/System:Color] from Chilkins[XENO:n ]
somewhere on Bionis. | 
         | 
         | 
         | 
         | 
        Return to Shulk's lab in Colony 9 and make a[XENO:n ]
weapon for Reyn. | 
        Shulk put all his effort into making the best[XENO:n ]
possible weapon for Reyn. | 
         | 
      
      
        | 80 | 
        
          
            1 refs
            JNL_quest0101#The Gem Man's Invention
           
         | 
        The Gem Man says that an Ultra Small Reactor is[XENO:n ]
needed to make a Mobile Furnace. Restore Colony 6[XENO:n ]
to get an Ultra Small Reactor. | 
        Reconstruct Colony 6 to level 1 and collect an[XENO:n ]
[System:Color name=item ]Ultra Small Reactor[/System:Color]. | 
         | 
         | 
         | 
         | 
         | 
         | 
        Return to the Gem Man. | 
        The Mobile Furnace is complete! Now you can[XENO:n ]
craft gems no matter where you are. | 
         | 
      
      
        | 81 | 
        
          
            1 refs
            JNL_quest0101#Secret
           
         | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
      
      
        | 82 | 
        
          
            1 refs
            JNL_quest0101#Delivering Food
           
         | 
        Fiora has made something special for Shulk.[XENO:n ]
Take it to him before it gets cold! | 
        Find Shulk and give him the food. | 
         | 
         | 
         | 
         | 
         | 
         | 
         | 
        Shulk says it was even more delicious than[XENO:n ]
usual. | 
         |