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1 refs JNL_quest0101#Mementos of a Lost Son
Cheryl is mourning the loss of her son. She would[XENO:n ] like something to remind herself of him. Find 3 items[XENO:n ] that he took with him when he left for the Bionis' head. Find Cheryl's son's armour. Find Cheryl's son's gun. Find Cheryl's son's knife. Return to Cheryl. Cheryl now has some keepsakes of her son.[XENO:n ] They will serve to ease her pain a little.
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1 refs JNL_quest0101#The Key to a Long Life
Dionysis has been suffering from back pains for many[XENO:n ] years. He has recently run out of his medicine.[XENO:n ] Collect some more medicine for him. Collect 2 lots of [System:Color name=item ]Medicinal Brog Oil[/System:Color] from Brogs[XENO:n ] in Colony 9. Return to Dionysis. Dionysis' pains were little more than an old man's[XENO:n ] playful humour. He's good for a few years yet!
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1 refs JNL_quest0101#A Curry Conundrum
The Curry Shop, well known for its tasty curries,[XENO:n ] is running out of ingredients! Help Giorgio by[XENO:n ] collecting the required ingredients. Collect 5 [System:Color name=item ]Dance Apples[/System:Color] from Colony 9. Return to Giorgio. The Colony 9 Curry Shop can make its famous[XENO:n ] curries once again!
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1 refs JNL_quest0101#Biscuits for a Grandson
Take Marcia's biscuits to her grandson, Jiroque.[XENO:n ] Jiroque is in the Residential District, training to win a[XENO:n ] fight with his older brother. Take [System:Color name=item ]Marcia's Biscuits[/System:Color] to Jiroque. Return to Marcia. Jiroque has his grandmother's biscuits. What[XENO:n ] will happen when he fights his brother...?
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1 refs JNL_quest0101#Birthday Shoes
Kantz would like to make some leather shoes for his[XENO:n ] son's birthday, but has no time to get the materials.[XENO:n ] Collect the materials he needs to make the shoes. Collect 2 [System:Color name=item ]Azure Flamii Wings[/System:Color] from Opulent Flamii[XENO:n ] in Colony 9. Return to Kantz. Kantz has the materials he needs, and will now[XENO:n ] be able to make a fine pair of shoes for his son.
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1 refs JNL_quest0101#Education-Minded Suzanna
Suzanna is having trouble getting her son to study,[XENO:n ] and wants to make some sweets to encourage him.[XENO:n ] Collect the ingredients for her. Collect 2 lots of [System:Color name=item ]Black Nectar[/System:Color] from Skeeters[XENO:n ] in Tephra Cave. Return to Suzanna. Suzanna's son has all he needs to study. He just[XENO:n ] needs to make an effort now.
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1 refs JNL_quest0101#Education-Crazy Suzanna
Suzanna wants to stay fit and strong. She wants[XENO:n ] something that she can do weight lifting with. Collect 2 pieces of [System:Color name=item ]Heavy Bunniv Iron[/System:Color] from[XENO:n ] Bunnivs in Tephra Cave. Return to Suzanna. Looks as if 'someone' was fooled into helping[XENO:n ] Suzanna get Moritz to study.
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1 refs JNL_quest0101#Flattened Flowers
Françoise is feeling sad because the flowers in the[XENO:n ] garden were trampled in the raid. Find her some[XENO:n ] Dawn Hydrangeas to cheer her up! Collect 5 [System:Color name=item ]Dawn Hydrangeas[/System:Color] from Colony 9. Return to Françoise. Françoise is so happy, she has gone back to her[XENO:n ] gardening with renewed vigour!
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1 refs JNL_quest0101#Lonely Niranira
A Nopon boy called Niranira is unable to summon up[XENO:n ] the courage to deliver his letter to a local Homs boy.[XENO:n ] Deliver the letter for Niranira. Give [System:Color name=item ]Niranira's Letter[/System:Color] to Lukas. Return to Niranira. Niranira has made his first male Homs friend.[XENO:n ] Hopefully, the two will become good friends!
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1 refs JNL_quest0101#The Broken Watch
Désirée has broken her watch, again. Take it to the[XENO:n ] Lab and fix it for her. Mend the watch in Shulk's Lab. Collect 3 [System:Color name=item ]Blue Chains[/System:Color] from Colony 9. Return to the Lab and mend the watch. Return to Désirée. It was no easy task repairing Désirée's watch.[XENO:n ] Let's hope she takes good care of it this time!
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1 refs JNL_quest0101#The Old Soldier's Test
Jan feels that challenges are good for building up a[XENO:n ] young person's character. Clear Jan's challenge by[XENO:n ] defeating the monsters. Defeat [System:Color name=item ]Elder Gragus[/System:Color] near the Nopon Arch in[XENO:n ] Makna Forest. Return to Jan. You humoured Jan's request and he's happy!
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1 refs JNL_quest0101#Romantic Notions of a Girl
Monica wants to give Erik a Tephra Drop after hearing[XENO:n ] that they make the recipient fall in love with whoever[XENO:n ] gives it to them. Go look for it in Tephra Cave. Collect a [System:Color name=item ]Tephra Drop[/System:Color] from near the Spring of[XENO:n ] Grief in Tephra Cave. (Only at night.) Return to Monica. Monica looks so happy now that she and Erik,[XENO:n ] who she cares for so much, are together at last.
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1 refs JNL_quest0101#Romantic Notions of a Boy
Andreas also wants to give a Tephra Drop, to Monica.[XENO:n ] Choose one of them to help, Andreas or Monica. Collect a [System:Color name=item ]Tephra Drop[/System:Color] from near the Spring of[XENO:n ] Grief in Tephra Cave. (Only at night.) Return to Andreas. Andreas looks so happy now that he and Monica,[XENO:n ] who he cares for so much, are together at last.
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1 refs JNL_quest0101#An Impoverished Critic
In a vision, Leopold is being harassed for money[XENO:n ] by the loan shark King Squeeze. Do something to[XENO:n ] prevent this unhappy occurrence. Meet King Squeeze and object to his harsh[XENO:n ] collection methods. Investigate what King Squeeze and Sylviane are[XENO:n ] up to, or tell Leopold the facts. The worst possible outcome has been prevented.[XENO:n ] Let's hope they turn over a new leaf.
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1 refs JNL_quest0101#Financial Planning
Talk to King Squeeze, then decide whether to press[XENO:n ] Sylviane or reveal the truth to Leopold. Talk to Sylviane or to Leopold. Look for the evidence that Sylviane disposed of. Show King Squeeze the Top-Secret Orders. Collect 5 lots of [System:Color name=item ]Caterpile Poison[/System:Color] from[XENO:n ] Caterpiles in Tephra Cave. Talk with King Squeeze and slip some Caterpile[XENO:n ] Poison into his pocket. Return to Leopold. Now that he has something on King Squeeze,[XENO:n ] Leopold is under less pressure to pay his debt. Thanks to Leopold's plan, King Squeeze lost his[XENO:n ] 'business' and has disappeared.
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1 refs JNL_quest0101#Overworked and Underpaid
In a vision, Giorgio had collapsed due to overworking[XENO:n ] to support his daughter. Do something to prevent this[XENO:n ] from happening. Convince Giorgio or consult with a relative. Collect 3 lots of [System:Color name=item ]Fresh Armu Milk[/System:Color] from Armus in[XENO:n ] Colony 9. Return to Giorgio. Collect 3 pieces of [System:Color name=item ]Insanity Mint[/System:Color] in Tephra Cave. Return to Paola. Tell Giorgio about the lie. Now that Giorgio has some nutrients, he should[XENO:n ] be able to continue supporting his daughter. Thanks to the little charade, Giorgio and Paola[XENO:n ] are now closer than ever.
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1 refs JNL_quest0101#Pestering Paola
Unfortunately, Giorgio is unable to play with Paola.[XENO:n ] As he requested, spend some time with her instead,[XENO:n ] doing whatever she likes. Talk with Paola. Beat the [System:Color name=item ]Fiendish Bunnit[/System:Color] on the hill by Cliff Lake[XENO:n ] near Colony 9. Return to Paola. Return to Giorgio. Paola is really happy now. Her dad will find time[XENO:n ] to play with her soon.
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1 refs JNL_quest0101#Out-of-Luck Giorgio
Giorgio is spending so much time with the daughter[XENO:n ] he adores, that the quality of his curry is suffering.[XENO:n ] Help him to find a way out of this slump. Collect 5 lots of [System:Color name=item ]Piranhax Roe[/System:Color] from Piranhaxes[XENO:n ] on the Bionis' Leg. Return to Giorgio. Collect 3 pieces of [System:Color name=item ]Juicy Brocolli[/System:Color] from the[XENO:n ] Bionis' Leg. Return to Giorgio. Things are getting back to normal at Giorgio's[XENO:n ] Curry Shop, and its future is safe for now.
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1 refs JNL_quest0101#Paola and Narine
Two precocious young girls are incessantly disputing[XENO:n ] the relative merits of Team Reyn and Team Shulk.[XENO:n ] To stop them, demonstrate what friendship is. Raise the affinity between Shulk and Reyn[XENO:n ] to a good degree and then talk to Narine. Raise the affinity between Shulk and Reyn[XENO:n ] considerably more, and then talk to Paola. Raise the affinity between two female party[XENO:n ] members considerably and then talk to Paola. Return to Narine. Narine and Paola have become good friends,[XENO:n ] just like Shulk and Reyn.
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1 refs JNL_quest0101#The Plan - Preparation
Sesame and his friends are planning something[XENO:n ] shady. Help, but keep a close eye on developments. Collect 2 [System:Color name=item ]Croaking Brog Bags[/System:Color] from Singing Brogs[XENO:n ] in Tephra Cave. Return to Sesame. Talk to Betty. Hand the [System:Color name=item ]Sealed Package[/System:Color] to Sesame. Return to Sesame. Sesame's plan is a little closer to completion.
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1 refs JNL_quest0101#The Plan - The Night Before
Sesame and his friends' plan is still in the preparation[XENO:n ] stage. Help, but keep a close eye on developments. Collect 2 [System:Color name=item ]Iron Krabble Shells[/System:Color] from Colony[XENO:n ] Krabbles in Colony 9. Return to Sesame. Talk to Kenny Rohan. Return to Sesame. Sesame's plan is another step nearer completion.
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1 refs JNL_quest0101#The Plan - Execution
Sesame's plan is in its final stage. It should be[XENO:n ] stopped if it appears to be too dangerous. Defeat [System:Color name=item ]Dark Murakmor[/System:Color] near Colony 9's[XENO:n ] Anti-Air Battery 3. (Only at night.) Return to Sesame. Investigate the street lights at the entrance to the[XENO:n ] Commercial District. Prevent Sesame's devious plan, whatever it is! The fireworks over Colony 9 really cheered[XENO:n ] up the residents.
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1 refs JNL_quest0101#A Young Captain's Request
Young Captain Emmy Leater is getting really angry[XENO:n ] with her subordinate. Go and find that lazybones[XENO:n ] called Miller. Find Miller somewhere in the Commercial[XENO:n ] District. Return to Emmy Leater. This recent incident has made Miller turn over a[XENO:n ] new leaf. Hopefully he's learnt his lesson.
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1 refs JNL_quest0101#A Young Captain's Suffering
Young Captain Emmy Leater has hit another wall. She[XENO:n ] really needs some help with a seek and exterminate[XENO:n ] mission in Tephra Cave. Defeat 5 [System:Color name=item ]Wind Vangs[/System:Color] in Tephra Cave. Return to Emmy Leater. You really helped Emmy Leater out. She'll be[XENO:n ] entrusted with more missions from now on.
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1 refs JNL_quest0101#A Young Captain's Rise
Strange monsters have appeared in Tephra Cave and[XENO:n ] the Young Captain Emmy Leater needs help[XENO:n ] eliminating them. Defeat either the unknown monster at the Spring[XENO:n ] of Grief or Vilia Lake in Tephra Cave. Return to Emmy Leater. You defeated the Lurker Brog to help out Emmy[XENO:n ] get a little closer to achieving her dream. You defeated the Lurker Krabble to help out[XENO:n ] Emmy get a little closer to achieving her dream.
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1 refs JNL_quest0101#A Young Captain's Challenge
The lieutenant colonel qualification test is about to[XENO:n ] start! It's not looking good for Emmy Leater though...[XENO:n ] Help her out! She needs a sword or a shield. Find a [System:Color name=item ]Nopon Claymore[/System:Color] or a [System:Color name=item ]Carbo Shield[/System:Color]. Collect 4 pieces [System:Color name=item ]Bunnia Scent Wood[/System:Color] from Ogre[XENO:n ] Bunnias in Satorl Marsh. Collect a [System:Color name=item ]Nopon Claymore[/System:Color] from a Nopon[XENO:n ] Merchant. Return to Emmy Leater. Holding the Carbo Shield, she takes the test,[XENO:n ] but fails miserably. Holding the Nopon Claymore, she takes the test,[XENO:n ] but wins in a dishonourable fashion.
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1 refs JNL_quest0101#A Young Captain's Trust
Emmy Leater has run off in total despair. Find her and[XENO:n ] give her the message from the Defence Force[XENO:n ] soldiers of Colony 9. Find Emmy Leater and give her the letter. The young captain is moved and returns to the[XENO:n ] Colony 9 Defence Force.
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1 refs JNL_quest0101#A Young Captain's Revival
Kantz suspects the sword had poison on it. Find out[XENO:n ] the truth and clear Emmy Leater's name. Collect 4 [System:Color name=item ]Poisonous Gourds[/System:Color] from Satorl Marsh. Listen to Emmy Leater's side of the story. Listen to Kantz's side of the story. Listen to the results of Raoul's investigation[XENO:n ] of the poison-tipped sword. Return to Miller. Emmy Leater's name has been cleared and she[XENO:n ] can resume her duties in the Defence Force.
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1 refs JNL_quest0101#Pride and Courage
Niranira has taken Moritz's bait and gone alone to[XENO:n ] Hazzai Cape to get a Krabble shell. You must go after[XENO:n ] him! There's no time to lose! Go and bring back Niranira who has gone to[XENO:n ] Hazzai Cape in Colony 9. Return to Lukas. Talk to Moritz. Return to Lukas. Niranira and Moritz are friends now.
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1 refs JNL_quest0101#Friendship Tokens
Collect the Friendship Tokens said to symbolise[XENO:n ] eternal friendship and give them to the children. Collect 4 [System:Color name=item ]Arachno Sickles[/System:Color] from Arachno in[XENO:n ] Tephra Cave. Collect 4 [System:Color name=item ]Lizard Moon Jewels[/System:Color] from Lizards in[XENO:n ] Tephra Cave. Collect 4 [System:Color name=item ]Bunniv Clubs[/System:Color] from Bunnivs in[XENO:n ] Tephra Cave. Return to Moritz. The three look like they will be best friends[XENO:n ] forever.
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1 refs JNL_quest0101#A Big Brother's Fight
The brothers' feud can finally come to an end. Find a[XENO:n ] Red Pollen Orb that Zukazu can eat to assure his[XENO:n ] victory. Collect a [System:Color name=item ]Red Pollen Orb[/System:Color] from a location[XENO:n ] relating to the Nopon. Return to Zukazu. Zukazu has emerged victorious from the feud[XENO:n ] with his brother and he leaves Colony 9 to travel.
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1 refs JNL_quest0101#A Little Brother's Fight
The brothers' feud will finally come to an end. Find a[XENO:n ] Red Pollen Orb for Jiroque and stop Zukazu from[XENO:n ] leaving to travel around Bionis. Collect a [System:Color name=item ]Red Pollen Orb[/System:Color] from a location[XENO:n ] relating to the Nopon. Return to Jiroque. Jiroque and Zukazu resolve their feud and live in[XENO:n ] Colony 9 happily together.
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1 refs JNL_quest0101#A Place to Come Home to
Jiroque wants to get a room ready for when Zukazu[XENO:n ] returns. Help him make a room fit for a Nopon. Collect 3 [System:Color name=item ]Quality Antol Jaws[/System:Color] from Clinger Antols[XENO:n ] in Colony 9. Collect 4 [System:Color name=item ]Black Irises[/System:Color] in Makna Forest. Collect 2 [System:Color name=item ]Forget-You-Nots[/System:Color] in Satorl Marsh. Return to Jiroque. Zukazu's room is all ready! There won't be a[XENO:n ] single speck of dust when he returns.
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1 refs JNL_quest0101#Thawing Relations
Zukazu has decided to make his life in Colony 9. But[XENO:n ] there is one problem. Help him find a compromise with[XENO:n ] his grandmother who is less than friendly to him. Collect 3 lots of [System:Color name=item ]Maternal Armu Milk [/System:Color]from Plain[XENO:n ] Armus in Colony 9 Talk to Marcia. Return the [System:Color name=item ]Old Ring[/System:Color] to Marcia. Return to Zukazu. Thanks to Zukazu, Marcia no longer has a[XENO:n ] prejudice against the Nopon.
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1 refs JNL_quest0101#Rocco's Heartful Request
Rocco can't find anyone in the Commercial District[XENO:n ] who can help him fix his mother's keepsake that he[XENO:n ] broke! Help him find someone who can. Find someone who can mend the keepsake. Give Dean the [System:Color name=item ]Broken Pendant[/System:Color]. Return to Rocco. The pendant has been fixed. Maybe this will[XENO:n ] mend things between Rocco and Sonia too.
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1 refs JNL_quest0101#Dean's Shady Request
Dean wants to have a meal with his first love, Sonia.[XENO:n ] In return for his earlier favour, help him by making his[XENO:n ] dream a reality. Talk to Sonia. Collect 2 [System:Color name=item ]Shin Geckos[/System:Color ] in Tephra Cave. Talk to Sonia. Return to Dean. With the children no longer squabbling, Sonia[XENO:n ] was able to make dinner for Dean.
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1 refs JNL_quest0101#Liliana's Sincere Request
Liliana doesn't seem happy about Sonia and Dean[XENO:n ] dating. Now is the time to remind Sonia of Liliana's[XENO:n ] father's last words. Collect something precious from the back of the[XENO:n ] cave at Agora Shore in Colony 9. Give Sonia the [System:Color name=item ]Message in a Bottle[/System:Color]. Return to Liliana. The old recipe for cabbage parcels has helped[XENO:n ] Sonia and Liliana patch things up.
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1 refs JNL_quest0101#Jackson's Awakening
Jackson, who stares at the sky all day long, has finally[XENO:n ] decided that it's time to get a job. Help him find[XENO:n ] employment somewhere. Look for someone who will take Jackson on as[XENO:n ] an apprentice. Defeat 5 [System:Color name=item ]Tephra Lizards[/System:Color] near Vilia Lake in[XENO:n ] Tephra Cave. Return to Kenny Rohan. Defeat 5 [System:Color name=item ]Tephra Lizards[/System:Color] near Vilia Lake in[XENO:n ] Tephra Cave. Return to Giorgio. Return to Jackson. Jackson is now Kenny Rohan's student. He's[XENO:n ] going to work as an artist drawing the sky. Jackson is now Giorgio's assistant. He's going to[XENO:n ] develop new curry recipes.
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1 refs JNL_quest0101#Jackson the Cook
Jackson has proposed a new recipe for the Curry[XENO:n ] Shop but they don't have the right ingredients in stock.[XENO:n ] Collect the ingredients Jackson asks for. Collect 5 lots of [System:Color name=item ]Raw Piranhax Meat[/System:Color] from Colony[XENO:n ] Piranhaxes in Colony 9. Return to Jackson. The new recipe is delicious but it's unsuitable for[XENO:n ] regular production so it won't be on the menu!
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1 refs JNL_quest0101#Jackson the Poet
There has been a pesky bug buzzing so loudly that no[XENO:n ] one can concentrate on their art. Go to Tephra Cave[XENO:n ] and exterminate the bug to bring back tranquillity. Defeat the [System:Color name=item ]Dim Wisp[/System:Color] near Kneecap Hill in Tephra[XENO:n ] Cave. Return to Jackson. The mysterious bug was exterminated and the[XENO:n ] artist can return to his easel.
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1 refs JNL_quest0101#Désirée's Future
Since her father, who was proficient with machines,[XENO:n ] passed away, Désirée has been worried about[XENO:n ] a future all alone. Why not try to offer some advice? Listen to Désirée's long story. Challenge yourself to listen to Désirée's long and[XENO:n ] boring story. Try not to fall asleep while listening to Désirée's[XENO:n ] story. Make it look like you enjoy listening to Désirée's[XENO:n ] long story. Challenge yourself to listen to Désirée's long and[XENO:n ] boring story. Try not to fall asleep while listening to Désirée's[XENO:n ] story. Make it look like you enjoy listening to Désirée's[XENO:n ] long story. Decide Désirée's future. You recommended that Désirée join the[XENO:n ] Defence Force. You recommended that Désirée become[XENO:n ] a sculptor.
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1 refs JNL_quest0101#Betty's Gift
Betty wants to give Désirée a cute piece of armour[XENO:n ] to congratulate her on her new job. Collect the[XENO:n ] materials she needs to make it. Collect 2 [System:Color name=item ]Lucky Skeeter Wings[/System:Color] from Chordy[XENO:n ] Skeeters in Colony 9. Collect 2 [System:Color name=item ]Vang Hair Clips[/System:Color] from[XENO:n ] Shadow Vangs in Colony 9. Collect 4 [System:Color name=item ]Razor Teasels[/System:Color] at Eryth Sea. Return to Betty. With her new present, Désirée is sure to enjoy[XENO:n ] her work with the Defence Force even more!
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1 refs JNL_quest0101#Désirée's Apology
Betty has become jealous since Désirée became a[XENO:n ] student of Kenny Rohan. Help make a present that[XENO:n ] should bring the two back together again. Collect 2 [System:Color name=item ]Krabble Artworks[/System:Color] from Solid Krabbles[XENO:n ] in Colony 9. Collect 2 [System:Color name=item ]Laughing Brog Bags[/System:Color] from[XENO:n ] Heavy Brogs in Colony 9. Collect 4 [System:Color name=item ]Night Lilies[/System:Color] at Eryth Sea. Return to Désirée. Désirée and Betty are friends again. Betty isn't[XENO:n ] jealous of Désirée at all now.
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1 refs JNL_quest0101#The Elite Captain's Anguish
Raoul can't choose a lieutenant. Meet with Minnie who[XENO:n ] has a lot of experience and Dorothy who has a lot of[XENO:n ] potential and decide who it should be. Meet with Minnie and see what she is like. Meet with Dorothy and see what she is like. Meet with Dorothy and see what she is like. Meet with Minnie and see what she is like. Return to Raoul. You recommended that Minnie should be[XENO:n ] lieutenant because of her experience. You recommended that Dorothy should be[XENO:n ] lieutenant because of her potential.
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1 refs JNL_quest0101#Getting to Know Minnie
Monsters have appeared under the bridge connecting[XENO:n ] the Central Plaza with the Residential District in[XENO:n ] Colony 9. Defeat them for Minnie. Defeat 5 [System:Color name=item ]Vicious Rhanas[/System:Color] near the Residential[XENO:n ] District of Colony 9. Return to Minnie. Having met with Minnie, you feel that she is a[XENO:n ] person who would put the colony's safety first.
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1 refs JNL_quest0101#Getting to Know Dorothy
You meet with Dorothy but she makes a request of[XENO:n ] you. You decide to collect the fruit she has asked[XENO:n ] for anyway. Collect 5 [System:Color name=item ]Heart Peaches[/System:Color] in Alcamoth. Return to Dorothy. Having met with Dorothy, you feel that she is a[XENO:n ] person who empathises with the plight of others.
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1 refs JNL_quest0101#A Mysterious Light
The mysterious light that appeared in the lake after[XENO:n ] the attack has disappeared and the residents miss it.[XENO:n ] Discover the mystery behind this light. Collect information from colony residents. Talk to a girl that lives in the Residential District. Talk to Arnaut. Talk to Françoise. Talk to Dionysis. Return to Kenny Rohan. The mysterious light was in fact an ether lamp[XENO:n ] tangled up in some fallen debris. Contrary to all the wild rumours, the mysterious[XENO:n ] light was really just an ether lamp.
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1 refs JNL_quest0101#Out Like a Light?
Now that you know what the mysterious light was,[XENO:n ] you have to decide what to do with it. Do you restore[XENO:n ] the light? Or do you leave things as they are? Mend the lamp or throw the Ether Cylinder[XENO:n ] in the lake. Collect 2 [System:Color name=item ]Krabble Fixed Parts[/System:Color] from Junk Krabbles[XENO:n ] in the Ether Mine. Talk to Arnaut. Return to Kenny Rohan. Lots of bad things have happened to the colony[XENO:n ] but the residents look to the future now. The Colony 9 residents are finding it hard. Every[XENO:n ] night they gather at the mysterious light.
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1 refs JNL_quest0101#The Lost Pendant
The pendant was very precious. Why don't you try[XENO:n ] looking for it near Vilia Lake in Tephra Cave? Look for the [System:Color name=item ]Lost Pendant[/System:Color] near Vilia Lake in[XENO:n ] Tephra Cave. Return to the Defence Force Soldier near the[XENO:n ] Cylinder Hangar in Colony 9. You found the Lost Pendant.
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1 refs JNL_quest0101#Monster Quest 1 - Part 1
Help protect the colony by defeating the monsters[XENO:n ] around Anti-Air Battery 1. Defeat 2 [System:Color name=item ]Ridge Antols[/System:Color] in Colony 9. You helped the Defence Force Soldier and[XENO:n ] Anti-Air Battery 1 is much more peaceful now.
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1 refs JNL_quest0101#Monster Quest 1 - Part 2
Help protect the colony by defeating a monster near[XENO:n ] Anti-Air Battery 1. Defeat 1 [System:Color name=item ]Cute Brog[/System:Color] in Colony 9. You helped the Defence Force Soldier and[XENO:n ] Anti-Air Battery 1 is much more peaceful now.
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1 refs JNL_quest0101#Monster Quest 1 - Part 3
The monsters that reside at Cliff Lake have been[XENO:n ] attacking colony residents. Exterminate them. Defeat 3 [System:Color name=item ]Colony Krabbles[/System:Color] in Colony 9. You helped the Defence Force soldier and[XENO:n ] Cliff Lake is much more peaceful now.
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1 refs JNL_quest0101#Monster Quest 2 - Part 1
Defeat the monsters on the beach to protect Anti-Air[XENO:n ] Battery 1. Defeat 2 [System:Color name=item ]Lake Flamii[/System:Color] in Colony 9. You helped the Defence Force Soldier and[XENO:n ] Anti-Air Battery 1 is much more peaceful now.
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1 refs JNL_quest0101#Monster Quest 2 - Part 2
Defeat a monster on the beach to protect Anti-Air[XENO:n ] Battery 1. Defeat 1 [System:Color name=item ]Baby Armu[/System:Color] in Colony 9. You helped the Defence Force Soldier and[XENO:n ] Anti-Air Battery 1 is much more peaceful now.
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1 refs JNL_quest0101#Monster Quest 2 - Part 3
Defeat the monsters on Agora Shore to preserve the[XENO:n ] balance of Colony 9's ecology. Defeat 2 [System:Color name=item ]Stone Krabbles[/System:Color] in Colony 9. The Stone Krabbles' numbers are under control.[XENO:n ] The Defence Force Soldier is very grateful.
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1 refs JNL_quest0101#Monster Quest 3 - Part 1
Defeat the monsters that are threatening the safety[XENO:n ] of Colony 9. Defeat 2 [System:Color name=item ]Hand Bunnits[/System:Color] in Colony 9. The area around Colony 9 is quieter now.[XENO:n ] The colony resident is very grateful.
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1 refs JNL_quest0101#Monster Quest 3 - Part 2
Defeat the monsters that are threatening the safety[XENO:n ] of Colony 9. Defeat 3 [System:Color name=item ]Beach Krabbles[/System:Color] in Colony 9. The area around Colony 9 is quieter now.[XENO:n ] The colony resident is very grateful.
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1 refs JNL_quest0101#Monster Quest 3 - Part 3
Defeat the monsters that are threatening the safety[XENO:n ] of Colony 9. Defeat 2 [System:Color name=item ]Wood Bunnits[/System:Color] in Colony 9. The area of Tephra Hill is quieter now.[XENO:n ] The Colony 9 resident is very grateful.
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1 refs JNL_quest0101#Monster Quest 3 - Part 4
Defeat the monsters that are threatening the safety[XENO:n ] of Colony 9. Defeat 3 [System:Color name=item ]Light Skeeters[/System:Color] in Colony 9. The area of Anti-Air Battery 1 is quieter now.[XENO:n ] The Colony 9 resident is very grateful.
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1 refs JNL_quest0101#Monster Quest 4 - Part 1
Help the Defence Force Soldier by defeating the[XENO:n ] monster threatening the safety of Tephra Cave. Defeat 1 [System:Color name=item ]Willow Bunniv[/System:Color] in Tephra Cave. Tephra Cave is much safer now. The Defence[XENO:n ] Force is very grateful.
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1 refs JNL_quest0101#Monster Quest 4 - Part 2
Help the Defence Force by defeating the monsters[XENO:n ] that are threatening the safety of Tephra Cave. Defeat 2 [System:Color name=item ]Singing Brogs[/System:Color] in Tephra Cave. Tephra Cave is much safer now. The Defence[XENO:n ] Force is very grateful.
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1 refs JNL_quest0101#Monster Quest 4 - Part 3
Help the Defence Force by defeating the monsters[XENO:n ] that are threatening the safety of Tephra Cave. Defeat 5 [System:Color name=item ]Mell Lizards[/System:Color] in Tephra Cave. Tephra Cave is much safer now. The Defence[XENO:n ] Force is very grateful.
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1 refs JNL_quest0101#Challenge 1
There is a mission the Defence Force can't complete.[XENO:n ] Take their place and defeat the terrifying monster. Defeat [System:Color name=item ]Evil Rhangrot[/System:Color] near Tephra Hill in[XENO:n ] Colony 9. The Defence Force are so happy that you[XENO:n ] completed this near-impossible task for them.
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1 refs JNL_quest0101#Challenge 2
You have been asked to eliminate a gigantic monster[XENO:n ] because it looks hard to defeat. Defeat [System:Color name=item ]Verdant Bluchal[/System:Color] near Anti-Air Battery 1[XENO:n ] in Colony 9. The Colony 9 residents are very grateful that the[XENO:n ] terrifying situation has come to an end.
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1 refs JNL_quest0101#Challenge 3
A curious Defence Force Soldier has asked you[XENO:n ] to defeat a special monster. Defeat [System:Color name=item ]Lake Magdalena[/System:Color] near Outlook Park in[XENO:n ] Colony 9. The curiosity of the Defence Force Soldier has[XENO:n ] been satisfied.
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1 refs JNL_quest0101#Challenge 4
You have been asked to defeat a monster[XENO:n ] that almost ate a Nopon. Defeat [System:Color name=item ]Wallslide Gwynry[/System:Color] at the Mag Mell Ruins[XENO:n ] in Tephra Cave. Tephra Cave is much safer now. The Colony 9[XENO:n ] resident is very grateful.
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1 refs JNL_quest0101#Material Quest 1
There aren't enough materials to proceed with the[XENO:n ] research. Collect the required materials. Collect 2 [System:Color name=item ]Small Shells[/System:Color] in Colony 9. The research can proceed! The Colony 9[XENO:n ] resident is very grateful.
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1 refs JNL_quest0101#Material Quest 2
A resident doesn't have enough materials to make[XENO:n ] some armour for his son. Collect what is required. Collect 1 [System:Color name=item ]Small Scale[/System:Color] in Colony 9. The child's armour can be completed now.[XENO:n ] The Colony 9 resident is very grateful.
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1 refs JNL_quest0101#Material Quest 3
A resident's grandmother doesn't have enough[XENO:n ] materials for her embroidery. Help by collecting[XENO:n ] what she needs. Collect 2 [System:Color name=item ]Vang Teeth[/System:Color] in Colony 9. The grandmother can complete her embroidery.[XENO:n ] The Colony 9 resident is very grateful.
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1 refs JNL_quest0101#Material Quest 4
A resident doesn't have enough ingredients to make[XENO:n ] an omelette for his girlfriend. Help him by collecting[XENO:n ] the missing ingredient. Collect 1 [System:Color name=item ]Yolkless Flamii Egg[/System:Color] in Colony 9. The Colony 9 resident can make his delicious[XENO:n ] omelette now.
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1 refs JNL_quest0101#Collection Quest 1
A resident wants to find something cute for his niece.[XENO:n ] Collect some collectables. Collect 2 [System:Color name=item ]Rabbit Diodes[/System:Color] in Colony 9. You have completed the resident's request and[XENO:n ] made a little girl very happy.
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1 refs JNL_quest0101#Collection Quest 2
A resident wants to make a bug trap. Collect the[XENO:n ] collectables needed. Collect 1 portion of [System:Color name=item ]Plate Snow[/System:Color] in Colony 9. You completed the resident's request. The trap[XENO:n ] was a success but it didn't catch any bugs.
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1 refs JNL_quest0101#Collection Quest 3
A resident wants something to brighten her shop.[XENO:n ] Find what she needs. Collect 2 [System:Color name=item ]Rainbow Zirconias[/System:Color] in Colony 9. You completed the resident's request and[XENO:n ] the shop is much brighter.
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1 refs JNL_quest0101#Collection Quest 4
A resident wants to see a particular bug.[XENO:n ] Collect it for her. Collect 1 [System:Color name=item ]Giant Hornet[/System:Color] in Colony 9. You completed the resident's request. She[XENO:n ] is very happy and gives it to her son.
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1 refs JNL_quest0101#Search Quest 1
A husband has lost something precious and it will[XENO:n ] cause an argument with his wife. Help him by finding[XENO:n ] the thing he has lost. Find the [System:Color name=item ]Wedding Ring[/System:Color] in Colony 9. You completed the resident's request and[XENO:n ] prevented domestic disharmony.
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1 refs JNL_quest0101#Search Quest 2
A resident has lost something important that helps[XENO:n ] her sleep at night. Find the thing she lost. Find the [System:Color name=item ]Blue Glass Bead[/System:Color] in Colony 9. You completed the resident's request and she[XENO:n ] can rest properly at night now.
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1 refs JNL_quest0101#Search Quest 3
A resident has lost her key and can't get back into[XENO:n ] her house. Find the lost key for her. Find the [System:Color name=item ]Key[/System:Color] in Colony 9. You completed the resident's request and she[XENO:n ] can finally get into her house and her bed.
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1 refs JNL_quest0101#Search Quest 4
A resident has lost his tool and can't make any money.[XENO:n ] Find the lost item. Find the [System:Color name=item ]Spanner[/System:Color] in Colony 9. You completed the resident's request. Now he[XENO:n ] can get back to work.
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1 refs JNL_quest0101#A Token of Friendship
Shulk is finally back in the lab. He would like to make[XENO:n ] a weapon for Reyn. He should be able to make a[XENO:n ] great weapon with his experience and knowledge. Collect 3 [System:Color name=item ]Gogol Horns[/System:Color] from Gogols somewhere[XENO:n ] on Bionis. Collect 3 [System:Color name=item ]Thick Rhana Hides[/System:Color] from Rhanas[XENO:n ] somewhere on Bionis. Collect 3 [System:Color name=item ]Aged Chilkin Hairs[/System:Color] from Chilkins[XENO:n ] somewhere on Bionis. Return to Shulk's lab in Colony 9 and make a[XENO:n ] weapon for Reyn. Shulk put all his effort into making the best[XENO:n ] possible weapon for Reyn.
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1 refs JNL_quest0101#The Gem Man's Invention
The Gem Man says that an Ultra Small Reactor is[XENO:n ] needed to make a Mobile Furnace. Restore Colony 6[XENO:n ] to get an Ultra Small Reactor. Reconstruct Colony 6 to level 1 and collect an[XENO:n ] [System:Color name=item ]Ultra Small Reactor[/System:Color]. Return to the Gem Man. The Mobile Furnace is complete! Now you can[XENO:n ] craft gems no matter where you are.
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1 refs JNL_quest0101#Secret
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1 refs JNL_quest0101#Delivering Food
Fiora has made something special for Shulk.[XENO:n ] Take it to him before it gets cold! Find Shulk and give him the food. Shulk says it was even more delicious than[XENO:n ] usual.